Age | Commit message (Collapse) | Author |
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copied over scene load frame differencing changes from viewer-interesting
made periodicrecording flexible enough to allow for indefinite number of periods
added scene loading stats floater
fixed collapsing behavior of container views
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changed LLCriticalDamp to LLSmoothInterpolation and sped up interpolator lookup
improvements to stats display of llstatbar
added scene load stats floater accessed with ctrl|shift|2
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further cleanup of LLStat
removed llfloaterlagmeter
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in STORM-1738
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naming conventions
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on and off.
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As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation
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floater.
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console design.
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design.
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mostly stubbed in. The data is currently tied to the same cap service as the linkset data, so that will need to change as soon as the new service is available.
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warn-on-failure:open-license
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Ported with owner permission from Firestorm, inital work done by LordGregGreg Back
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Implemented new requirements from XD: "Profile window should keep last size,
regardless of whether it was own profile or another users'.
If multiple windows open, last one touched is the size we store."
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moved min size logic into LLWindow
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Enable My Profile to use saved_rect.
Value of the "WebProfileRect" setting is ignored in this case.
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Resolved conflicts manually.
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