Age | Commit message (Collapse) | Author |
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dist broken
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no refl, no water dis
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https://bitbucket.org/lindenlab/viewer-development-materials
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crashes ending there (no repro, unfortunately)
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lighting/materials enabled.
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Linux
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re-introduced don's refactor of low-level openGL calls pulling out of llui
and putting them into llrender. Took the new code from their updated versions
from the CHUI merge, but put them in a place accessible to appearance utility.
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Removed materials rendering from the bump draw pool, and reverted it to its previous state.
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and viewer-release.
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Stand/StopFlying buttons. Also, parenting the buttons to the toolbar UI elements.
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the rebake button to be drawn ontop of splash screen.
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waiting for a maturity preference change that is still being posted to the server.
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control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
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the latest viewer-development.
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disabled, but navmesh renders on all settings
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design.
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