Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-01 | SH-483 Fix for varioius issues with hi-rez snapshots -- mainly disable the ↵ | Dave Parks | |
ability to take hi-rez snapshots if UI or HUD attachments are in the snapshot, and go back to old tile compositing method instead of using huge framebuffer objects. | |||
2010-11-09 | Merge from beta | Kent Quirk | |
2010-11-09 | SH-412 -- fix the way that redraws happen to eliminate flickering on resize ↵ | Kent Quirk | |
-- patch from davep and seraph, I'm just applying it. | |||
2010-11-04 | SH-281 Fix for snapshots showing interface all the time | Loren Shih | |
2010-11-04 | SH-358 FIXED LLPipeline::renderBloom crash on Windows | Loren Shih | |
2010-11-01 | SH-281 Fix for snapshots showing interface all the time | Dave Parks | |
2010-10-27 | Automated merge from viewer-development-shining | Loren Shih | |
2010-10-26 | Potential fix for crash in renderBloom. | Dave Parks | |
Reviewed by Seraph. | |||
2010-10-26 | STORM-416 : merge with viewer-development | Merov Linden | |
2010-10-21 | Automated merge up from viewer-development | Loren Shih | |
2010-10-14 | for SH-335: create a debug tool to track of memory availability. | Xiaohong Bao | |
2010-09-30 | Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low ↵ | Merov Linden | |
altitude flicker though (STORM-306) | |||
2010-09-16 | Merge | Leyla Farazha | |
2010-09-03 | Post-convert merge by convert_monolith.py from ↵ | Aimee Linden | |
/Users/Aimee/Documents/Work/Linden-Lab/Development/viewer/convert/viewer-identity-evolution | |||
2010-09-03 | Merge between james/viewer-identity-evolution and dessie/viewer-public | Aimee Linden | |
2010-08-26 | VWR-20715 Double-click teleport | Aimee Linden | |
SNOW-352/SNOW-421/SNOW-462 Imported from Snowglobe 2 By Twisted Laws and Thickbrick Sleaford | |||
2010-08-24 | Backed out changeset c3d41f18ce2b | Tofu Linden | |
back-out the back-out for this branch. yay. | |||
2010-08-24 | Backed out changeset a62bf7c0af21 | Tofu Linden | |
Backing out this merge that I pushed (prematurely) to the wrong place. | |||
2010-08-24 | merge heads. whew. | Tofu Linden | |
2010-08-13 | Change license from GPL to LGPL (version 2.1) | Oz Linden | |
2010-06-21 | Merge with q/viewer-release | Leyla Farazha | |
2010-06-17 | Merge (and resolve conflict) from q/viewer-release | Kent Quirk | |
2010-06-16 | trivial: remove some debug code of llpushcallstacks. | Xiaohong Bao | |
2010-06-10 | EXT-7760: FIXED: only 10 avatars render non-impostored | Xiaohong Bao | |
2010-05-19 | Merge pull from dessie/viewer-public | Leyla Farazha | |
2010-05-14 | merge from viewer-public | Tofu Linden | |
2010-05-13 | EXT-7155: FIXED: bumpmaps failed to load | Xiaohong Bao | |
reviewed by davep. | |||
2010-05-12 | Fix for fullbright bump not working in deferred render. | Dave Parks | |
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411) | |||
2010-05-11 | merge from dessie/viewer-public right before SLE code landed | James Cook | |
2010-05-01 | merge from viewer-trunk | Tofu Linden | |
2010-04-30 | trival: remove extra llpushcallstacks, which is for debug only. | Xiaohong Bao | |
2010-04-26 | EXT-7060 default auto alpha masking to ON for deferred rendering (only ↵ | Tofu Linden | |
deferred rendering) (transplanted from 050ae2c9451a6b89374c5a10403f373e2475f23b) | |||
2010-03-29 | EXT-6536 : Make LLVOAvatarSelf a singleton | Loren Shih | |
Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp". | |||
2010-03-29 | EXT-6536 : Make LLVOAvatarSelf a singleton | Loren Shih | |
Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar". | |||
2010-03-26 | EXT-6536 : Make LLVOAvatarSelf a singleton | Loren Shih | |
Superficial cleanup so that all instances of gAgent.getAvatarObject() use "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject". | |||
2010-03-24 | EXT-2959 : Pull out camera functions from llagent to llagentcamera | Loren Shih | |
#2 checkin. Superficial cleanup and some bug fixing (e.g. took out duplicate mDrawDistance from llagent, took out gAgentCameraHACK and gAgentHACK). | |||
2010-03-23 | EXT-2959 : Full out camera functions from llagent to llagentcamera | Loren Shih | |
First check-in; only compiles, nothing more. | |||
2010-03-08 | Merge with viewer 2 beta 4 | James Cook | |
2010-02-18 | Preference to set what fields name tags display, and | James Cook | |
first attempt at "use display names" menu item which doesn't work yet | |||
2010-02-18 | EXT-5389 Unreadable resident names with glow. | Tofu Linden | |
2010-02-18 | minor cleanup in prep for EXT-5389 | Tofu Linden | |
2010-01-20 | EXT-4198 Screen goes fuzzy after inactivity | Karl Stiefvater (qarl) | |
move disconnect rendering into render_ui code reviewed by davep | |||
2010-01-14 | EXT-3795 First run messages still display (click & drag on map, Build tools ↵ | angela | |
open, movement controlled, etc) | |||
2010-01-11 | EXT-4066 - zooming while holding a hud in edit mode does not scale properly | richard | |
EXT-4040 - Hud starts automoving when clicked reviewed by Mani | |||
2009-12-18 | Additional HTTP Texture tunining | Steve Bennetts | |
* Important fix in lltexturefetch.cpp where a 'partial' resonse was incorrectly setting mHaveAllData. | |||
2010-04-07 | merge from viewer-trunk | Tofu Linden | |
2010-04-05 | applied render-pipeline-7 @ 137608. This fixes empty depth buffer during ↵ | Palmer | |
highlight render | |||
2010-03-26 | Applied (manually in places) diff from ↵ | Palmer | |
svn.lindenlab.com/svn/linden/branches/render-pipeline/render-pipeline-7@135361 to get deferred rendering changes from the svn branch. Bleh! | |||
2009-12-14 | DEV-42327: Compute controls position & size for HUD objects | Rick Pasetto | |
Review #62 Added facility to get the HUD projection and modelview matrices by refactoring the calls in llviewerdisplay a bit. | |||
2009-11-10 | Sanitize naming of getWindowRect (scaled vs. raw pixels) and ↵ | James Cook | |
getWorldViewRect (scaled vs. raw) Reduces chance of future UI bugs related to UI size. Discussed with Richard. |