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path: root/indra/newview/llviewercontrol.cpp
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2011-09-29SH-2507 Potential fix for basic shaders causing objects to disappear with ↵Dave Parks
some drivers (prune shader tree of unused shaders while we're at it)
2011-09-28SH-2507 Shave some unused/redundant varying state and make the max texture ↵Dave Parks
index debug setting rebuild shaders to use no flow control when set to 1 or lower
2011-09-26mergeDave Parks
2011-09-23SH-2244 Vertex buffer cleanup, fix for bad vertices in rigged attachments, ↵Dave Parks
added "RenderUseVAO" debug setting to control whether or not to use VAO's in non-core GL profiles.
2011-09-19EXP-1203 FIXED (As a FUI user, I want the address bar and favorites to be on ↵Paul ProductEngine
one line) - Relocated address bar, combined with favorite landmarks EXP-1208 - Added dragger to change amount of space allocated to address bar and favorites bar EXP-1217 - Modified Favorites ->> More spillover EXP-1218 - Combined context menu menuitems for favorites & address bars EXP-1219
2011-07-26merge with latest mesh-devNyx (Neal Orman)
2011-07-18mergeDave Parks
2011-07-15fix for SH-1786: [PUBLIC] Turning off Lights and Shadows disables GlowXiaohong Bao
2011-07-12STORM-1482 The Viewer shouldn't overwrite the crash behavior settings, some ↵Aaron Stone
cleanups to the crash reporters, and the ability to use --set GroupName.SettingName to set parameters outside of the (default) Global settings group.
2011-06-01SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger ↵Dave Parks
vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA).
2011-05-26SH-1359 General octree tune-up -- increase maximum capacity of an octree ↵Dave Parks
node and rework requested octree node sizes for minimum triangles per frame and maximum triangles per drawing call.
2011-05-24SH-469 GL_ARB_texture_multisample supportDave Parks
2011-05-17merging up latest mesh-development to nyx-mesh-developmentNyx (Neal Orman)
2011-05-02mergeDave Parks
2011-04-08STORM-595 FIXED (The presentation of IM sessions in message well depends on ↵Paul ProductEngine
method that was used for opening IM window) - Added the callback with the timer on control name "ThrottleBandwidthKBPS" changes. Now message is sending to the simulator in 0.3 sec after LAST variable change.
2011-03-21mergeNyx (Neal Orman)
2011-03-14update to latest viewer-developmentOz Linden
2011-04-04Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-24MergeXiaohong Bao
2011-02-23Merge: Backed out changes for STORM-336 for merge due to complexity, will ↵Loren Shih
need to apply these manually.
2011-02-23Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-22SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion ↵Dave Parks
queries if GL is set to not use VBOs for stream draw.
2011-02-22first pass at clouding avatars that are too complexNyx (Neal Orman)
2011-02-15partial fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused ↵Xiaohong Bao
leaking.
2011-02-11mergeNyx (Neal Orman)
2011-02-01removing particle disabling from performance testing so that I can test ↵Nyx (Neal Orman)
performance of particles
2011-02-01SH-831 Fix for local lights option not disabling local lights.Dave Parks
2011-01-21SH-534 Fix for various bump map glitches.Dave Parks
2010-12-29Automated merge up from viewer-developmentLoren Shih
2010-12-27merge up to latest viewer-developmentOz Linden
2010-12-20SH-68 WIP adding debug switch for performance testingNyx (Neal Orman)
Adding functionality to a previously added debug switch. This will allow me to have UI, etc turned off and thus not impact framerates when testing for rendering features.
2010-12-20Remove unimplemented software updater option. Fix potential double start of ↵Andrew A. de Laix
updater service.
2010-12-09change updater settings from check box to drop down menu; add choice of ↵Andrew A. de Laix
whether to install automatically as well as download automatically (not actually implemented yet).
2010-12-04merge up to viewer-developmentOz Linden
2010-12-02MergeDave Parks
2010-12-02SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. ↵Dave Parks
Get rid of RenderUseFBO debug setting (only use FBO when rendering deferred). Use GL_ARB_framebuffer_objects instead of GL_EXT_...
2010-11-18Merge with viewer-developmentMark Palange (Mani)
2010-11-17Work on CHOP-135: Hooking up setting UpdaterServiceActive to functionality. ↵brad kittenbrink
Paired with Mani. Toggling the setting now calls LLUpdaterService::startChecking() and LLUpdaterService::stopChecking(), which enable and disable the service.
2010-11-05Merge latest lindenlab/viewer-development with mani_linden/viewer-development.brad kittenbrink
2010-11-05SH-410 Opaque Water Project version 2.0Loren Shih
First implementation with UI changes.
2010-11-01VWR-23666 Removed setting VersionChannelName. LLVersionInfo::resetChannel() ↵Mark Palange (Mani)
and unit tests. Reviewed by brad.
2010-10-29Fix for assert in pipeline on startup.Dave Parks
2010-10-21Fix for crash when toggling anisotropic filtering.Dave Parks
2010-10-21Fix for crash when toggling anisotropic filtering.Dave Parks
2010-10-20SH-157 Add "RenderLocalLights" to preferences and featuretable to replace ↵Dave Parks
old local lights on/off radio group.
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-10-12SH-157 Make RenderShaderLightingMaxLevel automatically reload shaders.Dave Parks
2010-08-26Added graphics preference setting for physics.Loren Shih
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.