Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-20 | SL-11606 final tweak of non-ALM lights strength | Dave Houlton | |
2019-12-19 | SL-11606 fix to match EEP light falloff vs release | Dave Houlton | |
2019-08-27 | SL-11055 | Graham Linden | |
Remedy cloud_shadow and hack halving being done twice to ambient in some cases (i.e. artificial dimunition of necessary bullshit factor). | |||
2019-08-26 | SL-11705, SL-11706: New flags in llsettings base for tracking by simulator. | Rider Linden | |
2019-07-23 | SL-11621 | Graham Linden | |
Remove all references to unused shader var global_gamma. Remove many unused decls for gamma from shaders. Make post-deferred gamma correction use display_gamma. Make setting display_gamma use the correct RenderDeferredDisplayGamma setting. | |||
2019-06-06 | SL-11367 | Graham Linden | |
Use rotated lightnorm directly in water shader instead of forcing all shaders marked as water (including lighting) to get that norm (where it would only affect Mid as only that graphics mode has atmospherics on but isn't using deferred rendering). | |||
2019-05-29 | Merge | Graham Linden | |
2019-05-29 | SL-11247 | Graham Linden | |
Fix underwater water fog density modifier being used when not underwater. | |||
2019-05-24 | SL-11287 [EEP] Importing certain legacy windlights give upload error | andreykproductengine | |
2019-05-21 | SL-11238 | Graham Linden | |
Fix ambient light inputs to the renderer. Fix 3rd sky shader w/ mistaken density mod conversion. Make ambient clamp apply to all modes. Tune ALM ambient clamp to match non-ALM. | |||
2019-05-17 | SL-11112 | Graham Linden | |
Fix blend between reflected/refracted water maps (make less transparent) and fix setting of water fog color alpha on low end to better match prev behavior of setting the internal control value in that case. | |||
2019-05-09 | SL-11008: Do not adjust imported windlight density and distance multipliers. | Rider Linden | |
2019-05-03 | Make sure cloud_color has non-garbage alpha (no offense to 4.59e-41). | Graham Linden | |
2019-05-02 | Roll back sRGB decode changes from contrib for now. | Graham Linden | |
Fix direct light matching across alpha/blended-material/deferred. Get diffuse lighting to match from Low to Ultra. | |||
2019-04-10 | SL-10925, SL-10926, SL-10896 | Graham Linden | |
New fix for 925/926 that doesn't cause 896 again. Also linearize moon disc tex color. | |||
2019-04-09 | SL-10925, SL-10926 | Graham Linden | |
Restore letting env auto-update sunlight_color uniform (other shaders expect it even if lighting does not). | |||
2019-04-08 | SL-10912 | Graham Linden | |
Fix conversion of star brightness, density mult, and distance mult to legacy ranges. Make settings look in both legacyhaze and top-level settings for haze params. | |||
2019-04-05 | SL-10896 | Graham Linden | |
Fix deferred water soften prog lightnorm getting stomped with rotated lightnorm, because it's a water shader and needs water atmo uniform values, but it's a deferred lighting shader that needs not-so-rotated lightnorms. Make sunlight_color not get auto-updated so we can get the correct value from mSunDiffuse. Remove mix to preserve bumps as it was washing out shadows. | |||
2019-02-20 | SL-9660: Next pass cleanup. Removed and downgraded a number of logs. ↵ | Rider Linden | |
Removed refs to LAPAS. Better sync with legacy regions. | |||
2019-02-13 | SL-10181, SL-10546 | Graham Linden | |
Fix distortion map rendering in deferred mode not including underwater fog effects. Fix distortion map rendering not including post-deferred content at all. Fix distortion map rendering not including anything but sky when camera is underwater. Update sun_up_factor/sunmoon_glow_factor uniforms even when sun disc isn't in use. | |||
2019-01-30 | SL-9925: Viewer now shows an error message if import from legacy windlight ↵ | Rider Linden | |
fails. | |||
2019-01-08 | SL-10305 fix post deferred gamma correction to address ALM mismatch with ↵ | Graham Linden | |
non-ALM lighting. | |||
2018-12-20 | SL-10274 FIXED [EEP] Settings object created by Save As cannot be copied ↵ | maxim_productengine | |
from an object | |||
2018-10-31 | SL-9924 [EEP] Environment Settings permissions can be dropped by Save As button | andreykproductengine | |
2018-11-01 | SL-10000 fix storing of ambient value when converting legacy settings | Graham Linden | |
2018-10-29 | SL-1476 EEP Better shader resets and transitions | andreykproductengine | |
2018-10-19 | Merge | Graham Linden | |
2018-10-18 | Port sim-side changes to back-conversion of new settings to legacy. | Graham Linden | |
Fix validating of density multiplier to clamp >= 0.0001f. Port fix to setter for ambient color in sky settings. | |||
2018-10-17 | SL-9889: New reconverted default assets | Rider Linden | |
2018-10-17 | SL-9853 FIXED [EEP] Default Settings object cannot be copied by other users. | maxim_productengine | |
2018-10-10 | Fix names of WATER_BLUR_MULTIPILER. | Graham Linden | |
Give wave direction uniforms more meaningful names in shaders. Add comments on glow size/focus conversions for clarity. | |||
2018-10-09 | SL-1289 | Graham Linden | |
add cloud_variance control for randomized perturbance of clouds to break up tiling monotony | |||
2018-10-05 | SL-1925 | Graham Linden | |
More settings for rainbow/halo atmospheric effects, final default asset UUIDs, and shader mods. | |||
2018-09-26 | SL-1825 EEP - default description should be empty | andreykproductengine | |
2018-09-26 | SL-9732 FIXED [EEP] Save As does not provide dialogue to supply new setting name | maxim_productengine | |
2018-09-21 | SL-9715 [EEP] Allow setting default creation permissions for environment ↵ | maxim_productengine | |
settings | |||
2018-09-18 | SL-9685 | Graham Linden | |
Make sure legacy opaque water texture ID is assigned so it can be bound for lowest graphics use. | |||
2018-09-07 | Work to make edit floaters respect no mod and no trans. Importing no-trans ↵ | Rider Linden | |
frame will cause day cycle to become no trans. | |||
2018-08-31 | Better code for finding a file when loading legacy windlights | Rider Linden | |
2018-08-30 | MAINT-9007 | Graham Linden | |
fix management of water plane and fog Ks shader uniforms | |||
2018-08-24 | Remove "Commit" from fixed editor. Check isDirty() before replacing or ↵ | Rider Linden | |
closing fixed editor. | |||
2018-08-22 | MAINT-9026 hook up sun/moon scale to settingsvo and render code | Graham Linden | |
2018-08-17 | Merge | Rider Linden | |
2018-08-16 | Fix constness of LLSettingsVODay::buildDeepCloneAndUncompress. | Graham Linden | |
2018-08-16 | Make settings vfuncs use SETTINGS_OVERRIDE macro (override keyword in viewer ↵ | Graham Linden | |
codebase) to fix OS X compilation. Mark cloning funcs and derived class overrides as const. | |||
2018-08-16 | MAINT-8952 EEP make sure settings will be re-compressed | andreykproductengine | |
2018-08-15 | Merge | Rider Linden | |
2018-08-15 | MAINT-8990, MAINT-9002: First pass rework on environment panels, region/parcel | Rider Linden | |
2018-08-15 | MAINT-8952 EEP 'uncompress' day tracks before editing | andreykproductengine | |
2018-08-03 | MAINT-8902 fix encroaching 'legacy' issues | andreykproductengine | |