Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-12-10 | viewer#3169 Legacy settings should no longer be automatically converted | Andrey Kleshchev | |
2024-11-25 | Drop emissive on old Intel GPUs (#3110) | Jonathan "Geenz" Goodman | |
* #3103 Add the ability to disable the emissive buffer for older GPUs with low memory bandwidth. * #3135 Add a "vintage" mode for slower GPUs * #2719 Fix for skies being overbrightened * #2632 Do not apply tonemapping on legacy skies | |||
2024-11-12 | 2590 mac intel and radeon pro 5300m horrible fps 2 (#3030) | Dave Parks | |
* OpenGL 3.3 compatibility pass. Fix for FBO driven downscaling corrupting textures. * Increase maximum texture bias, immediately scale down when textures are loaded higher resolution than desired * #2590 Fix for some frame stalls on Intel Macs | |||
2024-08-21 | Improve accuracy of texture memory tracking (#2371) | Rye Mutt | |
* Fix alloc_tex_image to account for more missing texture memory Change alloc_tex_image calls to pass internal format to properly account for used image type * Fix scaleDown passing primary format in place of internal format to glTexImage2D * Make texture debug view and texture bias calculation consistent and remove double accounting for render target textures | |||
2024-08-18 | Fix RenderReflectionProbeResolution debug setting not updating during runtime | Rye Mutt | |
2024-07-08 | Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h ↵ | Ansariel | |
and llunittype.h for now | |||
2024-06-10 | Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵ | Brad Linden | |
project/gltf_development | |||
2024-06-10 | Post-merge - trim trailing whitespace | Andrey Lihatskiy | |
2024-06-10 | Re-enable compiler warnings C4018, C4100, C4231 and C4506 | Ansariel | |
2024-06-09 | Fix issues resulting from b42f9d836b4c0f7fbd4bdae1734021e2a09fdbe8 | Ansariel | |
2024-06-01 | Re-enable a lot of compiler warnings for MSVC and address the C4267 ↵ | Ansariel | |
"possible loss of precision" warnings | |||
2024-05-29 | #1530 Increase joint limit for GLTF Assets (#1582) | Dave Parks | |
* Migrate GLTF scene rendering to its own shaders * Add support for ambient occlusion map separate from metallic roughness map (or absent) * Use UBO's for GLTF joints * Better error handling of downloading GLTF assets | |||
2024-05-10 | Fix broken merge and BOOL/bool issues | Ansariel | |
2024-05-06 | Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵ | RunitaiLinden | |
gltf-dev-maint-a-merge | |||
2024-04-19 | Port from OpenEXR to TinyEXR for reduced installer and library size (#1287) | Rye Mutt | |
2024-04-02 | #854 Fix for skies that shouldn't be auto-adjusted getting auto-adjusted. ↵ | RunitaiLinden | |
(#1115) | |||
2024-03-08 | HDRI Local Preview (#953) | RunitaiLinden | |
* #926 WIP - HDRI import prototype v0 * #926 WIP -- add OpenEXR to autobuild.xml * #926 WIP -- Add OpenEXR cmake * #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load * #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!) * implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926 * Fix Xcode/clang compile error regarding new[]/delete[] mismatch * #926 HDRI Preview finishing touches. - Full ACES when HDRI is enabled - Fix for probes getting stuck paused - Add exposure and rotation controls --------- Co-authored-by: Brad Linden <brad@lindenlab.com> | |||
2024-03-06 | #681 Add probe blending for mirrors. | Jonathan "Geenz" Goodman | |
2024-02-26 | #681 Start adding blending boilerplate. | Jonathan "Geenz" Goodman | |
2024-02-21 | Convert remaining BOOL to bool | Ansariel | |
2024-02-08 | Fix for a potential crash in LLReflectionMapManager::registerSpatialGroup() | Henri Beauchamp | |
The spatial partion could potentially be NULL and shall therefore been tested for this case. Similar fix to https://github.com/secondlife/viewer/commit/08cf926d3b6eb28e0b9751ba62b1ce01230a150b | |||
2024-01-24 | Merge remote-tracking branch 'origin/release/materials_featurette' into ↵ | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2024-01-19 | SL-20606: Fix cached probe flags for material preview potentially exceeding ↵ | Cosmic Linden | |
storage bounds | |||
2024-01-19 | SL-20606: Full GLTF material preview. Works for most materials. | Cosmic Linden | |
2023-12-05 | SL-20654 Fix for box probes sometimes glitching out at the corners. ↵ | RunitaiLinden | |
Incidental fix for crash when mWaterPool is null. | |||
2023-10-23 | SL-20498 Preserve default probe when resetting reflection probes. | RunitaiLinden | |
2023-10-16 | SL-20258 Fix for LSL spamming new probes into the scene deadlocking probe ↵ | RunitaiLinden | |
updater. Add probe update debug display. | |||
2023-10-16 | Merge branch 'DRTVWR-559' into DRTVWR-583 | Jonathan "Geenz" Goodman | |
2023-10-02 | SL-20124 Wipe reflection probes when applying parcel EEP settings and pause ↵ | RunitaiLinden | |
updates on probes until transition completes. | |||
2023-08-29 | Add a probe strength uniform for hero probes. | Jonathan "Geenz" Goodman | |
On standard reflection probes this doesn't really do anything. DRTVWR-583 | |||
2023-08-07 | Revert LLReflectionMapManager | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-08-06 | Making more progress, need to add the heroprobe manager. | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-07-18 | Fix for irradiance breaking. | Jonathan "Geenz" Goodman | |
Still need to fix the problem with individual faces getting tossed around though. Will work on that tomorrow. DRTVWR-583 | |||
2023-07-17 | Merge branch 'DRTVWR-559' into DRTVWR-583 | Jonathan "Geenz" Goodman | |
2023-07-17 | Got hero probes rendering from the camera. | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-06-29 | Remove doHeroProbeUpdate | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-06-28 | Make sure we're passing the cube array as a parameter to updateProbeFace. | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-06-27 | Just about got hero reflection maps working. | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-06-27 | DRTVWR-559 Fix for manual probes not updating as often as they should when ↵ | RunitaiLinden | |
nearby (bad distance calculation) | |||
2023-06-21 | SL-19792 Fix for visible gaps in water between region water and void water. | RunitaiLinden | |
2023-06-13 | SL-19811 Update fallback probe every 2 seconds to smooth out water cloud ↵ | RunitaiLinden | |
updates. | |||
2023-06-01 | DRTVWR-559 Revert skies to be very close to release and disable tone mapping ↵ | RunitaiLinden | |
when probe ambiance is zero. Hack for desaturating legacy materials has been removed for performance and quality reasons. Adds a new setting for auto adjusting legacy skies. This is the PBR "opt out" button. If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure. If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half. HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed. If you want relatively even exposure all the time, set HDR Scale to 1.0. If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale. Also tuned up SSAO (thanks Rye!). Reviewed with Brad. | |||
2023-05-23 | DRTVWR-559 Remove RenderReflectionProbeCount (which is bugged) and lean on ↵ | RunitaiLinden | |
RenderReflectionProbeLevel for preferences (which works). | |||
2023-04-25 | DRTVWR-559 Optimization pass on probe allocation and search. Incidental ↵ | RunitaiLinden | |
decruft. | |||
2023-04-18 | DRTVWR-559 Add control for automatic reflection probes to advanced ↵ | RunitaiLinden | |
preferences and featuretable. Remove Reflections checkbox. Don't persist reflection probe volume display between sessions. Incidental decruft. | |||
2023-04-08 | SL-19538 Nudge probe scheduler to unstick probes that are "complete". | Dave Parks | |
2023-04-07 | SL-19538 Clear probes on sky setting slam. Better probe update ↵ | Dave Parks | |
prioritization. Incidental decruft. | |||
2023-04-07 | SL-19538 Remove clouds from irradiance maps and don't conflate max probe ↵ | Dave Parks | |
samples with max probe neighbors, and don't move manual probes after they are complete (removes flickering around Sponza). | |||
2023-04-05 | SL-19538 Followup -- tune exposure parameters and clamp local light ↵ | RunitaiLinden | |
ambiance. Make render targets 16F and scrube NaNs (thanks Rye). Update midday. (#154) | |||
2023-04-04 | SL-19538 Remove hacky ambiance scale and take the mittens off probe a… (#151) | RunitaiLinden | |
* SL-19538 Remove hacky ambiance scale and take the mittens off probe ambiance values. Fix for sky brightening being done in sRGB space. |