summaryrefslogtreecommitdiff
path: root/indra/newview/llpanelface.h
AgeCommit message (Expand)Author
2023-07-27SL-18396 PBR and blinn phong should not be allowed to be edited togetherAndrey Kleshchev
2023-07-17Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-02-28D580 Fix coding policy failuresAndrey Kleshchev
2023-02-27Fix formatting in indra/newview/llpanelface.* filesAlexander Gavriliuk
2023-02-14SL-19183 PBR mapping scale values start on zeroAndrey Kleshchev
2023-01-04SL-18854 Fix drag'n drop of plain textures on faces in PBR modeAndrey Kleshchev
2022-11-29SL-18732: Fix clang build errorCosmic Linden
2022-11-29SL-18732: Review feedbackCosmic Linden
2022-11-29SL-18732: Fix flickering of control values when changing GLTF texture transfo...Cosmic Linden
2022-11-15SL-18632: Implement editing GLTF material texture transforms in build floaterCosmic Linden
2022-11-11SL-18627: Make space for pbr transform controls in build floater and disable ...Cosmic Linden
2022-11-03SL-18448 Save material button in tools floaterAndrey Kleshchev
2022-10-29SL-18448 Material Editor and Tools floater adjustmentsAndrey Kleshchev
2022-10-14WIP for SL-18103 and SL-17697 live editing of materials using ModifyMaterialP...Brad Kittenbrink (Brad Linden)
2022-09-16Merge branch master (DRTVWR-571) into DRTVWR-559Andrey Kleshchev
2022-09-01SL-17999 PBR material in tool's texture tabAndrey Kleshchev
2022-08-04Merge remote-tracking branch 'origin/master' into DRTVWR-559Brad Kittenbrink
2022-08-04DRTVWR-544 Post-merge build fixAndrey Lihatskiy
2022-08-04Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
2022-05-06SL-17198 fixes to get material asset serialization working betterBrad Kittenbrink
2022-05-05SL-17325 apply inventory material to faceDave Houlton
2022-04-28Merge remote-tracking branch 'origin/euclid-17277' into brad/SL-17116-materia...Brad Kittenbrink
2022-04-28Beginning viewer side work for SL-17198 new asset and inventory types for Mat...Brad Kittenbrink
2022-04-27Test UI for SL-17116. provide a debug interface to set a MaterialID for a faceBrad Kittenbrink
2022-04-27Prototype a SaveMaterial buttonDave Houlton
2022-04-19SL-17231 Copying textures should be disabled if object content was not yet up...Mnikolenko Productengine
2022-02-01SL-16344 #6 Fixed 'choose media' button not working in some casesAndrey Kleshchev
2022-01-18SL-16344 #5 CleanupAndrey Kleshchev
2022-01-17SL-16344 #4 Only load 'title' media if it is neededAndrey Kleshchev
2022-01-17SL-16344 #3 Moved LLPanelFace related code into LLPanelFaceAndrey Kleshchev
2020-06-23SL-12688 Warnings part #1Andrey Kleshchev
2020-06-19SL-13359 #9 Texture tabAndrey Kleshchev
2020-06-19SL-13359 #8 Reverted changes to texture tabAndrey Kleshchev
2020-06-17SL-13359 #5 Implemented revised changesAndrey Kleshchev
2020-06-02SL-13359 #1 Revert floater_tools and object panel changesAndrey Kleshchev
2020-02-19SL-12473 FIXED Copied texture params get duplicated when pasting to objects t...maxim_productengine
2019-10-14Merged in andreyl_productengine/486-copypasteKadah_Coba
2019-10-14[Project Copy/Paste] Texture supportKadah_Coba
2019-04-04SL-5570 - Align planar faces" does not work on normal or specular mapsruslantproductengine
2019-02-04SL-5570 - Align planar faces" does not work on normal or specular mapsruslantproductengine
2018-07-31Fix broken init of defaulted arg that MSVC should not have let slide.Graham Linden
2018-07-31MAINT-8909Graham Linden
2018-07-30MAINT-8915Graham Linden
2018-07-02MAINT-3219 make align planar faces set normal and specular offsets and rotati...Graham Linden
2017-04-27MAINT-3223 Texture repeats synch featureMnikolenko Productengine
2017-01-30MAINT-3216 Fixed "Vertical scale" does not change "Repeats per meter" on "Tab"andreykproductengine
2016-01-15merge changes for 4.0.1-releaseOz Linden
2015-11-11Backed out changeset: a79540758404ruslantproductengine
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-05-19MAINT-3548 - FIXED-R2 Horizontal & vertical offset values for normal & specul...vyacheslavsproductengine