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path: root/indra/newview/llmaterialeditor.cpp
AgeCommit message (Collapse)Author
2022-10-21SL-18105 Hook up live material editor to current selection set and ↵Dave Parks
implicitly open build floater when editing a PBR material.
2022-10-21SL-18105 Clean up class1/deferred/materialF.glsl (merge cleanup), make ↵Dave Parks
override messaging LLSD where it ought to be and JSON where it ought to be.
2022-10-19SL-18391 Basic GLTF lifetime managementAndrey Kleshchev
2022-10-18SL-18008 Mac build fixAndrey Kleshchev
2022-10-18SL-18008 Updated Save and Edit PBR buttonsAndrey Kleshchev
2022-10-17More work on SL-17697 LLMaterialEditor now uses new override diffing code ↵Brad Kittenbrink
when applyToSelection() gets called
2022-10-17Continuing work on SL-17697 Live editing with material overrides.Brad Kittenbrink
* Fixed Selection usage so material editor no longer hardcoded to a single object/face * made local preview hack the fallback for when the ModifyMaterialParams cap is missing
2022-10-17SL-18008 Placeholder functionality for PBR Edit buttonAndrey Kleshchev
2022-10-17SL-18008 Add Save and Edit buttons to right click menu for materialsAndrey Kleshchev
2022-10-14Fix SL-17697 local_id usageBrad Kittenbrink (Brad Linden)
2022-10-14WIP for SL-18103 and SL-17697 live editing of materials using ↵Brad Kittenbrink (Brad Linden)
ModifyMaterialParams cap
2022-10-13SL-18125 Separate GLTF permissions from normal uploadsAndrey Kleshchev
2022-10-12SL-18125 Material asset doesn't inherit some "uploads" permissionsAndrey Kleshchev
2022-10-08SL-18326 GLTF material functionality in a NotecardAndrey Kleshchev
2022-10-04SL-18144 Bakes On Mesh not showing in-world as AlbedoAndrey Kleshchev
2022-09-29SL-17653 Small change in material loading orderAndrey Kleshchev
2022-09-29SL-17653 Multi-material file support for local materialsAndrey Kleshchev
2022-09-29SL-18190 Fix for haze color being completely wrong (now it's just half wrong).Dave Parks
2022-09-28SL-18233 Fixed editor not udpating after saving material from task inventoryAndrey Kleshchev
2022-09-28SL-18233 Double clicking material in an object shows notecardAndrey Kleshchev
2022-09-27SL-17640 Support loading materials from multi-material filesAndrey Kleshchev
2022-09-26SL-17640 Material editor permissions supportAndrey Kleshchev
2022-09-23SL-18134 Rename Albedo to Base Color to be more consistent with GLTF specDave Parks
2022-09-22SL-18001 Fix LLMaterialEditor::applyToSelection()Andrey Kleshchev
2022-09-17WIP - switch PBR implementationsDave Parks
2022-09-15SL-18125 Material asset creation pulls wrong set of permissionsAndrey Kleshchev
2022-09-15SL-18161 Add PBR materials to Uploads in preferencesAndrey Kleshchev
2022-09-02SL-17701: PBR: Add support for gltf Alpha MASK (cutoff)Ptolemy
2022-09-01SL-18078, SL-18065 -- Experimentally allow uploading of lossless normal ↵Dave Parks
maps, fix for crash on shutdown.
2022-08-30SL-17987 Fix for material editor not initializing to GLTF defaults when ↵Dave Parks
loading a null material asset.
2022-08-23SL-17653 Local gltf materials #3Andrey Kleshchev
2022-08-23SL-17653 Local gltf materials #2Andrey Kleshchev
2022-08-23SL-17653 Basic local gltf materialsAndrey Kleshchev
2022-08-15Fix for SL-17695 'Give materials and textures imported by Material Editor a ↵Callum Prentice
sensible name' - compile error on mac/clang because it's more picky - as it should be in this case
2022-08-10Merged in DRTVWR-559-SL-17695 (pull request #1089)Callum Linden
SL-17695 Give materials and textures imported by Material Editor a sensible name - first pass - likely need to be refined but may be good enough for now Approved-by: Andrey Kleshchev Approved-by: Dave Parks
2022-08-10SL-17695 Sensible names for material properties - sanitize the various names ↵Callum Linden
we use to store inventory items using a built in function
2022-08-09SL-17695 minor cleanup pass to make the PR a bit easier to readCallum Linden
2022-08-08SL-17695 Give materials and textures imported by Material Editor a sensible ↵Callum Linden
name - first pass - likely need to be refined but may be good enough for now
2022-08-09SL-17653 Perially done restoration functionalityAndrey Kleshchev
2022-08-08SL-17653 Apply selection to faces and linkset instead of just first objectAndrey Kleshchev
2022-08-02SL-17653 Fix live material preview not workingAndrey Kleshchev
Material was immediately dropped due to not having an id. This is a placeholder untill build floater gets a proper way to select materials.
2022-07-20SL-17690 Uploaded material asset references wrong texture UUIDsAndrey Kleshchev
Upload textures first, then get ids and upload material on callback
2022-07-19SL-17640 Check account balance before uploadingAndrey Kleshchev
2022-07-06SL-17640 'Save As' should create a new itemAndrey Kleshchev
Also fixed floater not using inventory item's name, some of the permissions
2022-06-30SL-17640 Handle unsaved changes betterAndrey Kleshchev
2022-06-30SL-17640 Use LLAgentBenefitsMgr for upload costAndrey Kleshchev
2022-06-29SL-17685 Drag and drop material supportDave Parks
2022-06-29SL-17602 WIP - Texture uploads form material editor now work but the names ↵Dave Parks
are garbage and the resulting material asset has the wrong UUIDs
2022-06-28SL-17379 More complete integration of material asset typeDave Parks
2022-06-27SL-17640 Fix name usage, fix "apply now"Andrey Kleshchev
This reverts commit 231c618a844cee26a3779b703c88d8807df872e6, instead color swatched get enabled 'apply now' in xml.