Age | Commit message (Collapse) | Author |
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prevent filling up the callback queue
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LLAvatarNameCache::get() where necessary
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instead of getChildView(). Also using settings.xml to store common custom variables.
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design of the resident picker it can have only one parent. Having multiple parents caused both parents to fight for depth ordering...which caused the flickering. Resolution: Now multiple 'resident pickers' can exist and they are coupled to the floater that spawned then. Meaning that when the parent floater closes, the 'resident picker' floater will also close. In addition, a shadow frustum eminates from the button that opened the 'resident picker'.
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Fixing the cases missed in EXP-1879.
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/Users/Aimee/Documents/Work/Linden-Lab/Development/viewer/convert/viewer-identity-evolution
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back-out the back-out for this branch. yay.
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Backing out this merge that I pushed (prematurely) to the wrong place.
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reviewed by James
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Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
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report, there is a popup window stating that the report is sent/uploaded. The window isn´t localized.
- Removed hardcoded string.
Reviewed by Richard Nelson https://codereview.productengine.com/secondlife/r/23/
--HG--
branch : product-engine
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Added temporary getDisplayName() to LLCacheName
Moved temporary placeholder display names into LLCacheName
Eliminated rarely used LLAgentUI::buildName in favor of buildFullName
Standardized buildFullName capitalization
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identify owner when object is an attachment).
Reason: The floater attempted to render avatar name from the attached object ID. Of course, the attempt failed.
Fix: Changed to use the avatar ID.
--HG--
branch : product-engine
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--HG--
branch : product-engine
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auto-populate "Abuser name" when Resident is not nearby).
Added method LLFloaterReporter::showFromAvatar() to use for remote avatars.
--HG--
branch : product-engine
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with boost::function in the LLFloaterAvatarPicker
--HG--
branch : product-engine
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--HG--
branch : product-engine
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Renamed llviewerversion to llversioninfo, to avoid confusion with
llversionviewer in llcommon (llversion is already used by llwindow).
Created new LLVersionInfo class with the following methods:
static S32 getMajor();
static S32 getMinor();
static S32 getPatch();
static S32 getBuild();
static const std::string &getVersion();
static const std::string &getShortVersion();
static const std::string &getChannel();
All viewer code has been updated to use this API. Viewer code no
longer directly includes llversionviewer.h from llcommon.
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This module now contains general viewer version routines, not just
access to the viewer build number, so I've renamed it from
llviewerbuild to llviewerversion.
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Rather than copy/paste the same version string formatting pattern
again, I added new string-based version routines:
/// return the full viewer version as a string like "2.0.0.200030"
const std::string &llGetViewerVersion();
/// return the viewer version as a string like "2.0.0"
const std::string &llGetViewerShortVersion();
/// return the viewer build version as a string, e.g., "200130"
const std::string &llGetViewerBuildVersion();
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Cuts number of includes of llnotifications.h from 300+ to 40.
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Fixed many other includes related to this file.
Cleaned out llfloatertestlistview to be an empty test floater.
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and reduce unnecessary dependencies and incredibuild wedging. Hopefully in
the long run this will reduce build time. Also cleaned up a lot of header
file usage to conform better to the coding standard.
reviewed by james and steve.
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svn merge -r136068:136089 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/folder-types__merge__viewer2.0.0-3-r135948 into svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-2.0.0-3
Infrastructure changes for cleaning up Asset/Folder types. Associated sim changes are only so that the sim still compiles.
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