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2024.09-ExtraFPS
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maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
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path:
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indra
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llfeaturemanager.cpp
Age
Commit message (
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Author
2014-05-14
v-r -> s-e merge WIP
Brad Payne (Vir Linden)
2014-05-13
sunshine-external merge WIP
Brad Payne (Vir Linden)
2014-03-12
merge
Brad Payne (Vir Linden)
2014-03-12
merge with release
Richard Linden
2014-02-11
MAINT-3639 disable ALM for OSX 10.6.8
Graham Madarasz (Graham Linden)
2013-12-05
merge
Brad Payne (Vir Linden)
2013-12-02
merge with release
Richard Linden
2013-10-16
merge
Brad Payne (Vir Linden)
2013-10-08
merge from viewer-release
Richard Linden
2013-09-26
Merge viewer-bear maint RC changes to get this build closer to the RC it will...
Graham Linden
2013-09-11
MAINT-3128 FIXED Advanced graphical settings are not changing when dragging "...
maksymsproductengine
2013-09-09
merge with viewer-release
Richard Linden
2013-09-05
STORM-1552: detect, ignore, and delete invalid feature and gpu table files
Oz Linden
2013-09-04
merge
Brad Payne (Vir Linden)
2013-08-18
SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
Richard Linden
2013-08-09
second phase summer cleaning
Richard Linden
2013-07-30
Summer cleaning - removed a lot of llcommon dependencies to speed up build times
Richard Linden
2013-06-28
CHOP-959: Streamline processing for --graphicslevel switch.
Nat Goodspeed
2013-05-21
merge
Brad Payne (Vir Linden)
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2013-03-13
Large changes to the LLCurl::Responder API, as well as pulling in some change...
Don Kjer
2013-02-07
For MAINT-2157 Codereview: DaveP
Graham Madarasz
2013-01-08
Automated merge with https://bitbucket.org/lindenlab/viewer-tiger
Dave Parks
2012-12-12
Pull and merge viewer-development
simon@Simon-PC.lindenlab.com
2012-12-05
merge changes for DRTVWR-257
Nat Goodspeed
2012-12-04
MAINT-1953 Run through viewer stats and update GPU table with missing entries...
Dave Parks
2012-11-30
MAINT-1991 Attempt to mitigate crashes in GL drivers by encouraging people to...
Dave Parks
2012-11-26
MAINT-1950 Add hashmarks to detail slider and put "Ultra" back in setGraphics...
Dave Parks
2012-11-26
MAINT-1950 Add hashmarks to detail slider and put "Ultra" back in setGraphics...
Dave Parks
2012-12-12
MAINT-2086 Separate GPU class from settings more completely to avoid GPU depe...
Dave Parks
2012-12-12
MAINT-2090 Make gcc happy
Dave Parks
2012-12-12
MAINT-2090 Never enable lighting and shadows by default on OS X
Dave Parks
2012-09-06
Automated merge with file:///Users/nat/linden/davep-viewer-development-rebased
Nat Goodspeed
2012-08-28
MAINT-1491 Integration of statistically generated GPU table -- enable shadows...
Dave Parks
2012-07-12
MAINT-1262 Fix for crash when setting graphics to Low
Dave Parks
2012-03-20
SH-795 Potential fix for crash after setting graphics detail to low.
Dave Parks
2012-03-08
MAINT-708 Add checkbox to hardware settings for controlling texture compressi...
Dave Parks
2011-10-24
SH-2240 Forcibly disable shaders on hardware that's specifically flagged as u...
Dave Parks
2011-10-20
SH-2570 Don't minimize viewer when reloading shaders (revert hack that didn't...
Dave Parks
2011-08-11
EXP-1080 FIX Console gets spammed with VertexShaderEnable messages making the...
Richard Linden
2011-07-09
SH-2038 Potential fix for a myriad of performance problems concering VBO usage.
Dave Parks
2011-05-26
dos2unix fixes for newview files.
Loren Shih
2011-05-20
Automated merge up from viewer-development into mesh-development
Loren Shih
2011-05-19
SH-1618 FIX -- Lighting and shadows crash ATI macs
Leslie Linden
2011-05-18
merge up latest viewer-development (post mesh)
Oz Linden
2011-05-13
storm-1100: merged many more updates and refinements to table, added tester a...
Oz Linden
2011-05-12
SH-1521 update -- Lighting and Shadows grayed out on mac
Leslie Linden
2011-04-15
STORM-1100 (diagnosis) improve logging to aid in debugging recognition errors
Oz Linden
2011-03-10
SH-874 Properly detect available video memory on ATI cards and disable vertex...
Dave Parks
2011-02-08
SH-534 Don't allow deferred rendering to be enabled on windows PC's with GL v...
Dave Parks
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