summaryrefslogtreecommitdiff
path: root/indra/newview/llface.cpp
AgeCommit message (Collapse)Author
2018-06-01merge from viewer-releaseandreykproductengine
2018-05-22MAINT-8670 Crash in: LLFace::getGeometryVolume()ruslantproductengine
Guarded.
2017-03-03MAINT-7119 - [Love Me Render] Issues with RenderAutoMuteByteLimit() versus ↵ruslantproductengine
worn legacy prims, sculpts and non-rigged mesh. FIXED. Remark: for Linux platform, for the best times, when we will use gcc > 4.6, otherwise ICE :-(
2017-01-24MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ruslantproductengine
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last.
2016-12-05Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2016-09-02SL-124 - small comment cleanupsBrad Payne (Vir Linden)
2016-08-17MAINT-6647 - ignore previously created slm files on model upload. SL-442 - ↵Brad Payne (Vir Linden)
change coloring for show bones, to highlight joint positions and rigging
2016-04-22x64: Do not use a union of LLColor4U. Especially having the two pointer in ↵Nicky
there will blow up the struct to at least 8 byte, which will break VBO packing as this class needs to be 4 byte in size. (transplanted from 847df86d6b5daa69dcfc428df18876a9c1e8bef6)
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-01-07MAINT-4773 FIXED Some transparent textures are rendered as white.ruslantproductengine
This bug fix related also to MAINT-4092. In 4092 sometimes when we don't have information about the texture during the setup the materail (LLVOVolume::setTEMaterialParams()), we should substitute the material with disabled "diffuse alpha mode" (for detail in cases see MAINT-4092 JIRA ticket comment). This bug fix cover the case when after the loading texture we have all information about alpha mode, and in this case we should restore diffuse alpha mode if need. In short: now we always believe that information about the material is valid (LLVOVolume::setTEMaterialParams()). Of course before setup it we check information about texture (if it possible) , if texture is not exist in database or not 32 bit depth (for diffuse) we made changes. But in all other cases (if we can't receive information about texture) we remeber this case in mWaitingTextureInfo multimap. When information about texture will be available we get it in: LLVOVolume::notify AboutCreatingTexture() or Volume::notifyAboutMissingAsset() and again, we recheck it and if need change (substitute) the material parameters. I suppose that this solution is better than was before. If this patch will be accepted , I think that MAINT-4092 should be rechecked again.
2014-11-13MAINT-4092 FIXED Prim faces with opaque diffuse maps, with material set to ↵ruslantproductengine
ALPHA_MODE_BLEND, do not render MAINT-4645 FIXED [viewer-lion] The build tool shows normal or specular map as 'none' when one exists
2014-11-04MAINT-4619 FIXED Using Align Planar Faces on flexible prims causes viewer to ↵Mnikolenko ProductEngine
crash
2014-05-07Pull and merge viewer-release as version 3.7.8simon
2014-03-24MAINT-3211 Fix for texture animations not working properly on rigged ↵Dave Parks
attachments when worn from inventory.
2013-11-11Automated merge with http://bitbucket.org/lindenlab/viewer-releaseRichard Linden
2013-10-15renamed TimeBlock to BlockTimerStatHandleRichard Linden
2013-10-08merge from viewer-releaseRichard Linden
2013-10-01Automated merge with http://bitbucket.org/lindenlab/viewer-releaseRichard Linden
2013-09-20MAINT-3172 fix rendering regressions from release mergedownGraham Linden
2013-09-18The unbearable lightness of being norspecGraham Linden
2013-09-05changed fast timer over to using macroRichard Linden
another attempt to move mem stat into base class
2013-08-19MergeXiaohong Bao
2013-08-19Fix merge issues from genBBoxes optimizations fighting with genBBoxes ↵Graham Linden
optimizations and missing statics
2013-10-04MAINT-3270 FIXED crash in LLControlCache<unsigned int>::LLControlCache: ↵maksymsproductengine
Control named RenderAutoMuteFunctionsnot found
2013-09-25Merge recent viewer-bear fixes that missed the boatGraham Linden
2013-09-19Merge downstream codesimon_linden
2013-08-09second phase summer cleaningRichard Linden
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-05Merge downstream code - Vivox updatesimon
2013-08-01Merge downstream codesimon
2013-08-01MAINT-2949 : Objects across the sim border do not render when approached. Addedsimon
missing code block from previous change as per Dave P's advice
2013-07-23renamed mVarianceSum to mSumOfSquares to be more clearRichard Linden
fixed normalization assertions to work with megaprims added is_zero() utility function fixed unit declarations to be more clear fixed texture cache hit rate always being 0
2013-07-22MAINT-2717 FIX Cannot see kittycorner SLS region from Sunshine regionPavelK ProductEngine
2013-06-25NORSPEC-288 remove unassertable asserts from restoring code to condition ↵Graham Linden
normals for this fix
2013-06-21Merge cleanup.Dave Parks
2013-06-21Automated merge with file:///F:%5Cviewer-bearDave Parks
2013-06-20merge with releaseRichard Linden
2013-06-20MATBUG-204 Fix for crash in genVolumeBBoxesDave Parks
2013-06-12Cleanup rollback and try point MIPs experiment to see if that's what is ↵Graham Madarasz
hosing the Mac on 10.6.8
2013-06-12Changes to protect against use of normalize3fast on degenerate vectorsGraham Madarasz
2013-06-08NORSPEC-233 fix default value and material apply logic errorsGraham Madarasz
2013-06-05merge with viewer-releaseRichard Linden
2013-06-03NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent ↵Dave Parks
calculator instead of binormal calculator, convert binormal centric code to tangent centric)
2013-05-29NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix ↵Dave Parks
testing based overhaul WIP Reviewed by Graham
2013-05-14NORSPEC-103 reflect normal/spec UVs in face edit overlay displayGraham Madarasz
2013-05-10Fixup merge diffsGraham Madarasz
2013-05-06NORSPEC-126 Make objects with normal maps applied obey legacy shiny settingsGraham Madarasz
2013-05-03NORSPEC-151 make disabling bumpyshiny disable adv lighting model as wellGraham Madarasz (Graham)
2013-05-03Merge with vwr-dev-matGraham Madarasz (Graham)
2013-05-02NORSPEC-149 Fix for objects set to alpha blend sometimes getting tossed into ↵Dave Parks
alpha mask pool.
2013-04-26Merge vwr-dev-matGraham Madarasz