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path: root/indra/newview/llface.cpp
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2013-04-10NORSPEC-75 Add appropriate draw calls to underwater render passes so objects ↵Dave Parks
with material data don't disappear in water.
2013-03-29NORSPEC-66 Hook up material parameters to rigged attachments.Dave Parks
2013-03-29NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps.Dave Parks
2013-03-25NORSPEC-54 Potential fix for crashing on all sorts of random operations.Dave Parks
2013-02-12merge up to 3.4.5-releaseOz Linden
2013-01-30Specular map support. This is the vast majority of the material parameters ↵Geenz
implemented at this point for opaque geometry.
2013-01-25Trying to set materials up for rendering! Yay!Geenz
2012-12-04Pull and merge viewer-developmentsimon@Simon-PC.lindenlab.com
2012-10-15Merge in viewer-development code and fix buildsimon@Simon-PC.lindenlab.com
2012-09-20Pull and merge from ↵William Todd Stinson
ssh://hg@bitbucket.org/stinson_linden/viewer-beta-drtvwr-179.
2012-09-20reapply 04fdf7945708: MAINT-775 Fix for particle index pool corruption on ↵Dave Parks
teleport.
2012-09-20reapply c77cea5c6e41: MAINT-646 Cleanup some warnings from previous changes.Dave Parks
2012-09-20reapply 52b6c9168974: MAINT-646 Factor std::set out of lloctreeDave Parks
2012-09-12Fixing merge conflicts related to restoring DRTVWR-167 changesBrad Payne (Vir Linden)
2012-09-10Backing out the changes contributing to DRTVWR-167 and DRTVWR-179 from the ↵William Todd Stinson
repository.
2012-09-05Merge in latest viewer-developmentsimon@Simon-PC.lindenlab.com
2012-07-30mergeBrad Payne (Vir Linden)
2012-07-30mergeBrad Payne (Vir Linden)
2012-07-17pull back fixes for 3.3.4-beta4Oz Linden
2012-07-16MAINT-1223 Fix for alpha updates not triggering LoD updates.Dave Parks
2012-07-14merge back beta fixes for DRTVWR-180Oz Linden
2012-07-11Pull in viewer-development because it's painful. Merge with runitai's help.simon@Simon-PC.lindenlab.com
2012-07-11MAINT-794 Fix for assert on loading some types of objects before their parents.Dave Parks
2012-07-06trivial: convert to Unix line endings.Xiaohong Bao
2012-08-01Merge back viewer-lion, which has viewer-development and down-stream fixessimon@Simon-PC.lindenlab.com
2012-07-20MAINT-570 Remove unused memory tracking system LLMemTypeDave Parks
2012-07-11MAINT-794 Fix for assert on loading some types of objects before their parents.Dave Parks
2012-06-27merge changes for DRTVWR-167Oz Linden
2012-06-15MAINT-775 Fix for particle index pool corruption on teleport.Dave Parks
2012-06-14MAINT-646 Cleanup some warnings from previous changes.Dave Parks
2012-06-14fix for MAINT-758: [PUBLIC]texture discard level is inconsistent between ↵Xiaohong Bao
sessions
2012-06-05MAINT-646 Factor std::set out of lloctreeDave Parks
2012-06-04mergeBrad Payne (Vir Linden)
2012-06-04mergeBrad Payne (Vir Linden)
2012-05-31MAINT-639 Fix for random rainbow effects on some prims.Dave Parks
2012-10-22Crashfix; Guard against 0 pointer textures.Nicky
2012-05-29fo SH-3074: clear ghost and stale texture fetching requests in time.Xiaohong Bao
2012-05-22Fix for linux build.Dave Parks
2012-05-21MAINT-616 Factor out calls to glGenFoo where possible, add setting to ↵Dave Parks
control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
2012-04-03merge changes for drtvwr-132Oz Linden
2012-03-27MAINT-710: Fix for VertexBufferStrider could not find valid vertex data. ↵Oz Linden
(from Firestorm)
2012-05-02MAINT-775 Particle vertex buffer management optimizationsDave Parks
2012-04-26Automated merge with http://hg.secondlife.com/viewer-releaseNat Goodspeed
2012-02-10SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float ↵Dave Parks
for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
2012-02-08mergeBrad Payne (Vir Linden)
2012-01-18SH-2794 Map buffer now performs as well as buffersubdataDave Parks
2012-01-12SH-2789 WIPBrad Payne (Vir Linden)
2011-12-21SH-2794 WIP -- work on getting glMapBuffer and friends to behaveDave Parks
2011-11-18SH-2700 Fix for random black textures due to texture index out of bounds. ↵Dave Parks
Also change shader to show bright pink on index out of bounds and add assertions to help prevent this sort of bug in the future.
2011-10-13SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOsDave Parks