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2024-08-09Merge remote-tracking branch 'origin/release/webrtc-voice' into ↵Brad Linden
release/2024.06-atlasaurus # Conflicts: # .github/workflows/build.yaml # indra/newview/CMakeLists.txt # indra/newview/llspeakers.cpp # indra/newview/llvoicechannel.cpp # indra/newview/llvoicechannel.h # indra/newview/llvoiceclient.cpp # indra/newview/llvoiceclient.h # indra/newview/llvoicewebrtc.cpp
2024-08-07Replace boost::shared_ptr with std in voice classesAndrey Kleshchev
2024-06-10Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵Brad Linden
project/gltf_development
2024-06-10Re-enable compiler warnings C4018, C4100, C4231 and C4506Ansariel
2024-06-01Re-enable a lot of compiler warnings for MSVC and address the C4267 ↵Ansariel
"possible loss of precision" warnings
2024-05-29#1530 Increase joint limit for GLTF Assets (#1582)Dave Parks
* Migrate GLTF scene rendering to its own shaders * Add support for ambient occlusion map separate from metallic roughness map (or absent) * Use UBO's for GLTF joints * Better error handling of downloading GLTF assets
2024-05-23Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵Brad Linden
brad/merge-maint-a-to-dev
2024-05-22Fix line endlingsAnsariel
2024-05-22Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-AAnsariel
# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llaudio/llaudioengine_fmodstudio.cpp # indra/llaudio/llaudioengine_fmodstudio.h # indra/llaudio/lllistener_fmodstudio.cpp # indra/llaudio/lllistener_fmodstudio.h # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/llaudio/llstreamingaudio_fmodstudio.h # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llimage/tests/llimageworker_test.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.cpp # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llimpanel.cpp # indra/newview/llimpanel.h # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpanelprofile.h # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h # indra/test/test.cpp
2024-05-15Merge branch 'main' into marchcat/x-mf-mergeAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llfloaterimagepreview.cpp
2024-05-15Post-merge spaces fixAndrey Lihatskiy
2024-05-10Fix broken merge and BOOL/bool issuesAnsariel
2024-05-06Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵RunitaiLinden
gltf-dev-maint-a-merge
2024-05-01Merge branch 'marchcat/w-whitespace' into marchcat/x-ws-mergeAndrey Lihatskiy
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-03-27Merge branch 'main' into DRTVWR-600-maint-AAndrey Lihatskiy
# Conflicts: # indra/newview/llappviewer.cpp # indra/newview/llfloaterchangeitemthumbnail.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llselectmgr.cpp # indra/newview/lltexturectrl.cpp # indra/newview/lltexturectrl.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llviewerdisplay.cpp # indra/newview/llvovolume.cpp
2024-03-27Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
# Conflicts: # indra/llui/lltransutil.cpp # indra/newview/app_settings/settings.xml # indra/newview/llfloaterenvironmentadjust.cpp # indra/newview/llpaneleditwater.cpp # indra/newview/llpanelface.cpp # indra/newview/lltexturectrl.cpp # indra/newview/lltexturectrl.h
2024-03-08HDRI Local Preview (#953)RunitaiLinden
* #926 WIP - HDRI import prototype v0 * #926 WIP -- add OpenEXR to autobuild.xml * #926 WIP -- Add OpenEXR cmake * #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load * #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!) * implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926 * Fix Xcode/clang compile error regarding new[]/delete[] mismatch * #926 HDRI Preview finishing touches. - Full ACES when HDRI is enabled - Fix for probes getting stuck paused - Add exposure and rotation controls --------- Co-authored-by: Brad Linden <brad@lindenlab.com>
2024-02-21Convert remaining BOOL to boolAnsariel
2024-02-05#677 Add mirror clipping to rigged shadersRunitaiLinden
2024-01-12SL-20629 Fix first opened legacy env displaying probe ambience as '1'Andrey Kleshchev
2023-12-19SL-20754 Modify default midday to be a better approximation of Cloud Layers ↵RunitaiLinden
HDRI (addresses blue sheen).
2023-11-30Merge branch 'DRTVWR-591-maint-X' into marchcat/591-x-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/app_settings/settings.xml # indra/newview/lldrawpoolground.cpp # indra/newview/llinventorybridge.cpp # indra/newview/llinventorygallery.cpp # indra/newview/llspatialpartition.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/menu_inventory.xml
2023-10-20SL-20506 Crash when recreating LLViewerParcelMediaAndrey Kleshchev
2023-10-02SL-20124 Wipe reflection probes when applying parcel EEP settings and pause ↵RunitaiLinden
updates on probes until transition completes.
2023-07-19SL-20036: Set probe ambiance to 0 for legacy middayCosmic Linden
2023-06-01DRTVWR-559 Revert skies to be very close to release and disable tone mapping ↵RunitaiLinden
when probe ambiance is zero. Hack for desaturating legacy materials has been removed for performance and quality reasons. Adds a new setting for auto adjusting legacy skies. This is the PBR "opt out" button. If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure. If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half. HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed. If you want relatively even exposure all the time, set HDR Scale to 1.0. If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale. Also tuned up SSAO (thanks Rye!). Reviewed with Brad.
2023-05-31Fix divide by zero causing NaN with certain day cycles in DRTVWR-559Brad Linden
2023-05-23SL-19745 Fix for resetting reflection probes when reapplying the same sky ↵RunitaiLinden
setting.
2023-04-12DRTVWR-559 Balance midday to not be a touch green.RunitaiLinden
2023-04-12SL-19569 Don't reset probes when crossing parcel borders (whoops) and tone ↵RunitaiLinden
down glare on legacy materials.
2023-04-12SL-19569 Reset probes when reverting sky settings to shared environment.Dave Parks
2023-04-12DRTVWR-559 Update default midday to closely resemble a public domain HDRI ↵Dave Parks
(https://polyhaven.com/a/cloud_layers)
2023-04-12DRTVWR-559 Make cloud pattern deterministic when cloud scroll is zero.Dave Parks
2023-04-11SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ↵RunitaiLinden
brightness to allow ACES Hill all the time.
2023-04-07SL-19538 Clear probes on sky setting slam. Better probe update ↵Dave Parks
prioritization. Incidental decruft.
2023-04-06SL-19538 Back off on sun brightening a bit, remove errant brightening of ↵Dave Parks
clouds, and update midday to not be red shifted.
2023-04-05SL-19538 Followup -- tune exposure parameters and clamp local light ↵RunitaiLinden
ambiance. Make render targets 16F and scrube NaNs (thanks Rye). Update midday. (#154)
2023-03-23Merge pull request #139 from secondlife/SL-19394cosmic-linden
SL-19394: Update default midday per feedback
2023-03-23SL-19394: Update default midday per feedbackCosmic Linden
2023-03-22Merge pull request #134 from secondlife/SL-19394cosmic-linden
SL-19394: Change default midday to an asset ID with probe ambiance
2023-03-22SL-19394: Change default midday to an asset ID with probe ambianceCosmic Linden
2023-03-22DRTVWR-559 Quality pass -- Fix sky banding, fix off-by-one-mip in reflection ↵Dave Parks
probes (thanks Rye), remove noiseMap from light shaders (removes speckles), make irradiance maps RGB16F instead of RGBA16. Use actual luminance for sky instead of max color component during irradiance map pass.
2023-02-02Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-01-30SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ↵Dave Parks
2GB), remove irradiance map feedback loop (one bounce, but but more stable and allows for much brighter first bounce), make sky contribution to irradiance not tint the world blue. Make irradiance that appears in radiance maps match world irradiance.
2022-12-12Merge branch 'main' into DRTVWR-570-maint-QAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/app_settings/shaders/class1/deferred/materialF.glsl # indra/newview/llfloater360capture.cpp
2022-12-03SL-18565 Built-in bump maps and some environment textures fail to loadAndrey Kleshchev
Due to udp texture fetching no longer being present
2022-11-28SL-18718 Crash at LLEventPump::listen and connection issuesAndrey Kleshchev
Cleaner reinit and termination.
2022-11-01Merge remote-tracking branch 'RyeMutt/viewer/llsd-usage-fixes' into ↵Andrey Lihatskiy
DRTVWR-570-maint-Q
2022-10-30Fix checks for empty LLSD maps to use size and not emptyMap which is for ↵Rye Mutt
creating an empty LLSDMap type.