Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-12 | Fix env panel forward action. | Graham Linden | |
Make env panel update environment when jumping frame to frame. Add separate funcs for sun/moon vectors in various coord systems. Make haze glow only pay attention to sun (i.e. fix sun glow when moon is near horizon in daytime). | |||
2018-06-11 | Make cloud rendering use textures defined in sky settings and add code to ↵ | Graham Linden | |
shaders to lerp between current and next cloud texture. | |||
2018-06-11 | Fix water fog consolidation in underwater shaders. | Graham Linden | |
Add plumbing facilities to allow current and next moon textures to be passed to moon shader. Modify moon shader to blend between current and next moon textures by blend factor. | |||
2018-06-08 | Add specific shader for the moon to allow different rendering at day vs night. | Graham Linden | |
Add MouseMoon positioning ala MouseSun debug setting and accessors to use it. | |||
2018-06-05 | Fix sunlight != sunlight_color_copy and remove hack disable of clouds. | Graham Linden | |
2018-06-01 | Modify use of sky settings, reduce complexity, and name funcs to indicate ↵ | Graham Linden | |
coord systems in use. Fix class2 softenLightF shader. | |||
2018-05-18 | Make nighttime elev constant _SIN, since it uses a sin value. | Graham Linden graham@lindenlab.com | |
Put that constant in sky settings and eliminate dups. Fix up logic around when to use heavenly bodies (fix broken moon in basic sky). Remove unnecessary clip to horizon. Put in temp code to ena/dis sun/moon based on LLEnvironment::getIsDaytime(). | |||
2018-05-18 | Fix Mie Config validation in sky settings. | Graham Linden graham@lindenlab.com | |
Start cleanup of heavenly body rendering. | |||
2018-05-16 | Merge and disable new sky render. | Graham Linden graham@lindenlab.com | |
2018-05-01 | Le Merge | Graham Linden graham@lindenlab.com | |
2018-04-26 | Mods to make adv atmo WL sky render using 2 tris instead of dome. | Graham Linden graham@lindenlab.com | |
2018-02-22 | Add settings/validations for new advanced atmo settings. | Graham Linden graham@lindenlab.com | |
2018-02-18 | Atmospherics WIP | Graham Linden graham@lindenlab.com | |
libatmosphere integrated in indra/llrender/llatmosphere.cpp Still working on runtime shaders to use libatmosphere precomputed atmospherics textures | |||
2017-11-13 | Remove the old wl environment code. | Rider Linden | |
2017-09-27 | No longer 'goth windlight only', sky parameters passed from settings object. | Rider Linden | |
2017-09-21 | Still not working. Black Sky. | Rider Linden | |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2013-10-08 | merge from viewer-release | Richard Linden | |
2013-10-01 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Richard Linden | |
2013-09-20 | MAINT-3172 fix rendering regressions from release mergedown | Graham Linden | |
2013-09-05 | changed fast timer over to using macro | Richard Linden | |
another attempt to move mem stat into base class | |||
2013-08-09 | second phase summer cleaning | Richard Linden | |
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. | |||
2013-07-11 | NORSPEC-291 WIP materials underwater with haze, reflection broken, water ↵ | Graham Madarasz (Graham) | |
dist broken | |||
2013-07-10 | NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ↵ | Graham Linden | |
no refl, no water dis | |||
2013-05-09 | Merge downstream code and viewer-beta | simon | |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2013-02-28 | Improve perf of GLSL uniform lookups by name | Graham Madarasz (Graham) | |
2012-08-28 | Don't crash if star_brightness misses in a WL-Param set. Instead warn to log ↵ | Nicky | |
and exit the fuction gracefully. | |||
2011-11-10 | SH-2240 Better fix for red moon -- stop special casing "highlight_color" as ↵ | Dave Parks | |
a parameter. | |||
2011-11-10 | SH-2240 Fix for red moon. | Dave Parks | |
2011-09-14 | SH-2243 work in progress -- application side matrix stack management | Dave Parks | |
2011-08-27 | SH-2242 Physics shape display works again, added asserts to flush out areas ↵ | Dave Parks | |
where state being consumed by a shader does not match state being provided by vertex buffers. | |||
2011-08-08 | SH-2242 Work in progress migrating to glVertexAttrib everywhere | Dave Parks | |
2011-07-29 | SH-2181 Fix for alpha flickering when basic shaders enabled (don't use ↵ | Dave Parks | |
glAlphaFunc when shaders are available). Reviewed by Leslie | |||
2011-07-26 | a trivial change: use lldebugs to replace llinfos for STORM-1417. | Xiaohong Bao | |
2011-07-26 | Automated merge with ↵ | Xiaohong Bao | |
https://bitbucket.org/VirLinden/viewer-development-shining-fixes | |||
2011-07-17 | SH-2031 High risk changeset, but potentially high reward. Addresses frame ↵ | Dave Parks | |
stalls in renderer by never using the fixed function pipeline if shaders are available. | |||
2011-06-22 | fix for STORM-1417: [crashhunters] crash at [0] ↵ | Xiaohong Bao | |
LLTexUnit::setTextureFilteringOption(LLTexUnit::eTextureFilterOptions) [secondlife-bin llrender.cpp] | |||
2011-06-22 | correct linux compilation problem in lldrawpoolwlsky | Oz Linden | |
2011-06-22 | merge latest viewer-development | Oz Linden | |
2011-05-24 | SH-469 GL_ARB_texture_multisample support | Dave Parks | |
2011-05-23 | merge latest changes (post-2.7.0) from viewer-development | Oz Linden | |
2011-05-19 | SH-469 WIP -- get rid of LLMultiSampleBuffer and use ↵ | Dave Parks | |
GL_ARB_texture_multisample instead. | |||
2011-03-31 | STORM-1126 merge | Vadim ProductEngine | |
2011-02-17 | SH-1006 Quick pass at cutting down the number of redundant GL calls based on ↵ | Dave Parks | |
data from gDEBugger. Reviewed by Nyx. | |||
2010-09-30 | Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low ↵ | Merov Linden | |
altitude flicker though (STORM-306) | |||
2010-09-27 | STORM-1126 WIP Windlight Estate Settings port from 1.23: first pass at ↵ | Nyx (Neal Orman) | |
merging in windlight estate settings to viewer-dev codebase. not built, not tested. Probably needs a bunch of fixes to be able to be integrated. (resubmitted by Vadim ProductEngine) | |||
2010-08-13 | Change license from GPL to LGPL (version 2.1) | Oz Linden | |
2010-01-12 | DEV-44675 Fix for sky wierdness on ATI 9.12 drivers. | Dave Parks | |
2009-08-26 | svn merge ↵ | Steven Bennetts | |
https://svn.aws.productengine.com/secondlife/export-from-ll/viewer-2-0@1471 https://svn.aws.productengine.com/secondlife/pe/stable-1@1476 -> viewer-2.0.0-3 EXT-65 EXT-270 EXT-359 EXT-361 EXT-367 EXT-367 EXT-368 EXT-455 EXT-468 EXT-530 EXT-539 EXT-540 EXT-542 EXT-545 EXT-555 EXT-557 EXT-558 EXT-559 EXT-559 EXT-560 EXT-561 EXT-562 EXT-563 EXT-564 EXT-566 EXT-568 EXT-569 EXT-570 EXT-571 EXT-581 EXT-590 EXT-594 EXT-596 EXT-597 EXT-601 EXT-602 EXT-603 EXT-613 EXT-620 EXT-624 EXT-628 EXT-630 EXT-631 EXT-632 EXT-639 EXT-640 EXT-641 EXT-642 EXT-662 EXT-671 EXT-672 EXT-676 EXT-682 EXT-692 EXT-703 EXT-717 |