Age | Commit message (Expand) | Author |
2023-04-07 | SL-19538 Remove clouds from irradiance maps and don't conflate max probe samp... | Dave Parks |
2023-03-27 | DRTVWR-559 Fix for off-white metal not looking chromed when it should (fake h... | Dave Parks |
2023-02-27 | SL-19226 Reimplement water fresnel offset/scale, exposure balance for midday,... | Dave Parks |
2023-02-14 | SL-18762 Fix for broken local lights on alpha when wearing a HUD attachment. ... | Dave Parks |
2023-02-03 | SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong... | Dave Parks |
2022-12-07 | SL-18741 Don't allow bulk upload without caps | Andrey Kleshchev |
2022-12-02 | SL-18448 When initing views and object has pbr, open pbr in texture tab | Andrey Kleshchev |
2022-12-02 | SL-18741 Basic bulk upload for gltf materials #1 | Andrey Kleshchev |
2022-11-28 | Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559 | Brad Kittenbrink |
2022-11-24 | SL-18708 Shutdown crash at renderHeavenlyBodies | Andrey Kleshchev |
2022-10-11 | SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remov... | Dave Parks |
2022-05-26 | Merge branch 'master' v 6.6.1 into DRTVWR-528 | Dave Houlton |
2022-01-14 | SL-16606: Add profiler category DRAWPOOL | Ptolemy |
2021-11-30 | SL-16386 consolidate all VertexShader capability checks to a single LLPipelin... | Dave Houlton |
2021-11-30 | SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction | Dave Houlton |
2021-10-19 | SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument LLSD... | Dave Parks |
2021-04-29 | SL-14113 Fix moon haze | Ptolemy |
2021-04-12 | SL-15110 Fix stars appearing in a different location in the night sky when AL... | Ptolemy |
2021-01-29 | SL-14706 Merge Sovereign Engineer's fix for stars not centered around camera:... | Ptolemy |
2020-09-15 | Revert "SL-13768 Remove glow from moon when sun is down due to it using the s... | Dave Houlton |
2020-09-12 | Merged in SL-13768_remove_moon_glow (pull request #297) | Michael Pohoreski |
2020-09-11 | SL-13465 Restore Pre-EEP haze effecting moon | Ptolemy |
2020-09-11 | SL-13768 Remove glow from moon when sun is down due to it using the sun glow ... | Ptolemy |
2020-08-28 | SL-13768 remove moon glow from sky and clouds | Dave Houlton |
2020-04-20 | Merge branch 'master' into DRTVWR-497 | Andrey Lihatskiy |
2019-10-25 | SL-12014 Animesh is now a separate rendering type | andreykproductengine |
2019-06-20 | SL-11373 | Graham Linden |
2019-06-11 | SL-11370, SL-11372, SL-11337 | Graham Linden |
2019-06-06 | SL-10969 | Graham Linden |
2019-06-05 | SL-11357 | Graham Linden |
2019-05-02 | Roll back sRGB decode changes from contrib for now. | Graham Linden |
2019-04-30 | SL-11071 | Graham Linden |
2019-04-18 | SL-10988 | Graham Linden |
2019-03-29 | Tweaked naming a bit, also white space. | Geenz |
2019-03-29 | Back out a couple of not-so-well tested changes. | Geenz |
2019-03-29 | Gamma correction pass 2: | Geenz |
2019-03-14 | Remove unused cloud shadow shader var for Clang. | Graham Linden |
2019-03-13 | Mods to make merge with viewer-release have less whitespace-only change and f... | Graham Linden |
2019-03-04 | Fix line-endings. | Graham Linden |
2019-03-02 | SL-10664 | Graham Linden |
2019-02-13 | SL-10181, SL-10546 | Graham Linden |
2019-02-06 | SL-10478 | Graham Linden |
2019-02-01 | SL-9996, SL-1130, SL-5546 | Graham Linden |
2019-02-01 | Roll back attempted fix for 9996 on ALM which has unacceptable knock-on effects. | Graham Linden |
2019-02-01 | Fix issue with OSX shader compiler not implementing #if correctly (nice job, ... | Graham Linden |
2019-01-24 | SL-10276 | Graham Linden |
2019-01-04 | Add new shaders for generating shadows from clouds. | Graham Linden |
2018-12-10 | Mods to allow using ALM rendering in water reflections so | Graham Linden |
2018-12-05 | [EEP] NULL gAtmosphere crash fix | andreykproductengine |
2018-11-02 | SL-9806 stop rendering stars post deferred so they can be depth sorted proper... | Graham Linden |