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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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lldrawpoolwlsky.cpp
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Author
2024-07-08
Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h and...
Ansariel
2024-05-23
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into brad/merge-main...
Brad Linden
2024-05-22
Fix line endlings
Ansariel
2024-05-22
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
Ansariel
2024-05-06
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into gltf-dev-maint-...
RunitaiLinden
2024-04-29
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...
Andrey Lihatskiy
2024-04-02
#1116 HDRI preview enhancements (#1119)
RunitaiLinden
2024-03-13
#975 Add RenderHDRISplitScreen debug setting (#976)
RunitaiLinden
2024-03-12
#965 Fix for EEP skies being too bright
RunitaiLinden
2024-03-08
HDRI Local Preview (#953)
RunitaiLinden
2024-02-21
Convert remaining BOOL to bool
Ansariel
2023-12-14
SL-20611 Followup -- fix for depth based atmospheric mask making atmospherics...
RunitaiLinden
2023-04-12
DRTVWR-559 Make cloud pattern deterministic when cloud scroll is zero.
Dave Parks
2023-04-07
SL-19538 Remove clouds from irradiance maps and don't conflate max probe samp...
Dave Parks
2023-03-27
DRTVWR-559 Fix for off-white metal not looking chromed when it should (fake h...
Dave Parks
2023-02-27
SL-19226 Reimplement water fresnel offset/scale, exposure balance for midday,...
Dave Parks
2023-02-14
SL-18762 Fix for broken local lights on alpha when wearing a HUD attachment. ...
Dave Parks
2023-02-03
SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...
Dave Parks
2022-12-07
SL-18741 Don't allow bulk upload without caps
Andrey Kleshchev
2022-12-02
SL-18448 When initing views and object has pbr, open pbr in texture tab
Andrey Kleshchev
2022-12-02
SL-18741 Basic bulk upload for gltf materials #1
Andrey Kleshchev
2022-11-28
Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559
Brad Kittenbrink
2022-11-24
SL-18708 Shutdown crash at renderHeavenlyBodies
Andrey Kleshchev
2022-10-11
SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remov...
Dave Parks
2022-05-26
Merge branch 'master' v 6.6.1 into DRTVWR-528
Dave Houlton
2022-01-14
SL-16606: Add profiler category DRAWPOOL
Ptolemy
2021-11-30
SL-16386 consolidate all VertexShader capability checks to a single LLPipelin...
Dave Houlton
2021-11-30
SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction
Dave Houlton
2021-10-19
SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument LLSD...
Dave Parks
2021-04-29
SL-14113 Fix moon haze
Ptolemy
2021-04-12
SL-15110 Fix stars appearing in a different location in the night sky when AL...
Ptolemy
2021-01-29
SL-14706 Merge Sovereign Engineer's fix for stars not centered around camera:...
Ptolemy
2020-09-15
Revert "SL-13768 Remove glow from moon when sun is down due to it using the s...
Dave Houlton
2020-09-12
Merged in SL-13768_remove_moon_glow (pull request #297)
Michael Pohoreski
2020-09-11
SL-13465 Restore Pre-EEP haze effecting moon
Ptolemy
2020-09-11
SL-13768 Remove glow from moon when sun is down due to it using the sun glow ...
Ptolemy
2020-08-28
SL-13768 remove moon glow from sky and clouds
Dave Houlton
2020-04-20
Merge branch 'master' into DRTVWR-497
Andrey Lihatskiy
2019-10-25
SL-12014 Animesh is now a separate rendering type
andreykproductengine
2019-06-20
SL-11373
Graham Linden
2019-06-11
SL-11370, SL-11372, SL-11337
Graham Linden
2019-06-06
SL-10969
Graham Linden
2019-06-05
SL-11357
Graham Linden
2019-05-02
Roll back sRGB decode changes from contrib for now.
Graham Linden
2019-04-30
SL-11071
Graham Linden
2019-04-18
SL-10988
Graham Linden
2019-03-29
Tweaked naming a bit, also white space.
Geenz
2019-03-29
Back out a couple of not-so-well tested changes.
Geenz
2019-03-29
Gamma correction pass 2:
Geenz
2019-03-14
Remove unused cloud shadow shader var for Clang.
Graham Linden
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