summaryrefslogtreecommitdiff
path: root/indra/newview/lldrawpoolwlsky.cpp
AgeCommit message (Expand)Author
2018-09-06Fix tex format mismatch between what libatmosphere was generating and what we...Graham Linden
2018-09-04MergeGraham Linden
2018-09-048283/4 WIPGraham Linden
2018-09-04Merge and fix MAINT-9087 and MAINT-9084Graham Linden
2018-09-04MAINT-9064 One more fix for crash caused by new shader callsmaxim_productengine
2018-08-31Merged in graham_linden/viewer-eep-graham (pull request #65)Rider Linden
2018-08-31Null out shader pointers after passes are complete (prevents them being non-n...Graham Linden
2018-08-31MAINT-9064 Fix crash caused by new shader callsandreykproductengine
2018-08-30MAINT-9064Graham Linden
2018-08-23MAINT-9006Graham Linden
2018-07-10Support blending current/next bloom textures in deferred star rendering.Graham Linden
2018-07-10Fix star rendering issues in ALM.Graham Linden
2018-07-09Restore setting the inv proj matrix for advanced atmo render path.Graham Linden
2018-07-03MAINT-8838 render a sun disc if the texture(s) are provided by WL settings (d...Graham Linden
2018-06-30MAINT-4019 fix ALM star rendering (make post-deferred and actually blend)Graham Linden
2018-06-27Make distinct ALM moon shader, tweak mix factor for day vs night moon shading...Graham Linden
2018-06-27Fix non-ALM render path to bind the 2nd moon texture (and not blend with the ...Graham Linden
2018-06-12Fix env panel forward action.Graham Linden
2018-06-11Make cloud rendering use textures defined in sky settings and add code to sha...Graham Linden
2018-06-11Fix water fog consolidation in underwater shaders.Graham Linden
2018-06-08Add specific shader for the moon to allow different rendering at day vs night.Graham Linden
2018-06-05Fix sunlight != sunlight_color_copy and remove hack disable of clouds.Graham Linden
2018-06-01Modify use of sky settings, reduce complexity, and name funcs to indicate coo...Graham Linden
2018-05-18Make nighttime elev constant _SIN, since it uses a sin value.Graham Linden graham@lindenlab.com
2018-05-18Fix Mie Config validation in sky settings.Graham Linden graham@lindenlab.com
2018-05-16Merge and disable new sky render.Graham Linden graham@lindenlab.com
2018-05-01Le MergeGraham Linden graham@lindenlab.com
2018-04-26Mods to make adv atmo WL sky render using 2 tris instead of dome.Graham Linden graham@lindenlab.com
2018-02-22Add settings/validations for new advanced atmo settings.Graham Linden graham@lindenlab.com
2018-02-18Atmospherics WIPGraham Linden graham@lindenlab.com
2017-11-13Remove the old wl environment code.Rider Linden
2017-09-27No longer 'goth windlight only', sky parameters passed from settings object.Rider Linden
2017-09-21Still not working. Black Sky.Rider Linden
2015-11-10remove execute permission from many files that should not have itOz Linden
2013-10-08merge from viewer-releaseRichard Linden
2013-10-01Automated merge with http://bitbucket.org/lindenlab/viewer-releaseRichard Linden
2013-09-20MAINT-3172 fix rendering regressions from release mergedownGraham Linden
2013-09-05changed fast timer over to using macroRichard Linden
2013-08-09second phase summer cleaningRichard Linden
2013-07-11NORSPEC-291 WIP materials underwater with haze, reflection broken, water dist...Graham Madarasz (Graham)
2013-07-10NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ...Graham Linden
2013-05-09Merge downstream code and viewer-betasimon
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-02-28Improve perf of GLSL uniform lookups by nameGraham Madarasz (Graham)
2012-08-28Don't crash if star_brightness misses in a WL-Param set. Instead warn to log ...Nicky
2011-11-10SH-2240 Better fix for red moon -- stop special casing "highlight_color" as a...Dave Parks
2011-11-10SH-2240 Fix for red moon.Dave Parks
2011-09-14SH-2243 work in progress -- application side matrix stack managementDave Parks
2011-08-27SH-2242 Physics shape display works again, added asserts to flush out areas w...Dave Parks
2011-08-08SH-2242 Work in progress migrating to glVertexAttrib everywhereDave Parks