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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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lldrawpoolwlsky.cpp
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Author
2019-02-01
Roll back attempted fix for 9996 on ALM which has unacceptable knock-on effects.
Graham Linden
2019-02-01
Fix issue with OSX shader compiler not implementing #if correctly (nice job, ...
Graham Linden
2019-01-24
SL-10276
Graham Linden
2019-01-04
Add new shaders for generating shadows from clouds.
Graham Linden
2018-12-10
Mods to allow using ALM rendering in water reflections so
Graham Linden
2018-12-05
[EEP] NULL gAtmosphere crash fix
andreykproductengine
2018-11-02
SL-9806 stop rendering stars post deferred so they can be depth sorted proper...
Graham Linden
2018-10-30
SL-9976 change moon blend/brightness handling in shaders and cleanup extraneo...
Graham Linden
2018-10-30
SL-9966
Graham Linden
2018-10-30
SL-9766 Move up blend_factor init so we can override if we're short of blenda...
Graham Linden
2018-10-30
SL-9966 fix cloud noise map bindings when current and next are identical.
Graham Linden
2018-10-29
SL-9977
Graham Linden
2018-10-22
SL-9806
Graham Linden
2018-10-09
SL-1289
Graham Linden
2018-10-08
SL-9751
Graham Linden
2018-10-05
SL-1925
Graham Linden
2018-10-02
SL-9775
Graham Linden
2018-10-01
SL-1655
Graham Linden
2018-09-18
SL-1475
Graham Linden
2018-09-17
SL-1873
Graham Linden
2018-09-12
SL-9635 remove init of libatmosphere causing crashes on Intel HD
Graham Linden
2018-09-11
Fix cloud shader tex binding to be more robust.
Graham Linden
2018-09-10
Fixes for switching between atmospherics implementations on the fly.
Graham Linden
2018-09-10
First pass at preferences and feature table hookup for advanced atmospherics.
Graham Linden
2018-09-07
Fix createDensityProfileLayer dropping passed in values.
Graham Linden
2018-09-06
Fix tex format mismatch between what libatmosphere was generating and what we...
Graham Linden
2018-09-04
Merge
Graham Linden
2018-09-04
8283/4 WIP
Graham Linden
2018-09-04
Merge and fix MAINT-9087 and MAINT-9084
Graham Linden
2018-09-04
MAINT-9064 One more fix for crash caused by new shader calls
maxim_productengine
2018-08-31
Merged in graham_linden/viewer-eep-graham (pull request #65)
Rider Linden
2018-08-31
Null out shader pointers after passes are complete (prevents them being non-n...
Graham Linden
2018-08-31
MAINT-9064 Fix crash caused by new shader calls
andreykproductengine
2018-08-30
MAINT-9064
Graham Linden
2018-08-23
MAINT-9006
Graham Linden
2018-07-10
Support blending current/next bloom textures in deferred star rendering.
Graham Linden
2018-07-10
Fix star rendering issues in ALM.
Graham Linden
2018-07-09
Restore setting the inv proj matrix for advanced atmo render path.
Graham Linden
2018-07-03
MAINT-8838 render a sun disc if the texture(s) are provided by WL settings (d...
Graham Linden
2018-06-30
MAINT-4019 fix ALM star rendering (make post-deferred and actually blend)
Graham Linden
2018-06-27
Make distinct ALM moon shader, tweak mix factor for day vs night moon shading...
Graham Linden
2018-06-27
Fix non-ALM render path to bind the 2nd moon texture (and not blend with the ...
Graham Linden
2018-06-12
Fix env panel forward action.
Graham Linden
2018-06-11
Make cloud rendering use textures defined in sky settings and add code to sha...
Graham Linden
2018-06-11
Fix water fog consolidation in underwater shaders.
Graham Linden
2018-06-08
Add specific shader for the moon to allow different rendering at day vs night.
Graham Linden
2018-06-05
Fix sunlight != sunlight_color_copy and remove hack disable of clouds.
Graham Linden
2018-06-01
Modify use of sky settings, reduce complexity, and name funcs to indicate coo...
Graham Linden
2018-05-18
Make nighttime elev constant _SIN, since it uses a sin value.
Graham Linden graham@lindenlab.com
2018-05-18
Fix Mie Config validation in sky settings.
Graham Linden graham@lindenlab.com
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