Age | Commit message (Expand) | Author |
2024-05-15 | Post-merge spaces fix | Andrey Lihatskiy |
2024-04-19 | #1139 Fix for world going black/white in some scenes (NaNs) (#1273) | RunitaiLinden |
2023-05-15 | SL-19709 Fix for fullbright shiny not factoring out exposure and flickering f... | RunitaiLinden |
2023-05-08 | Merge pull request #206 from secondlife/SL-19644 | cosmic-linden |
2023-05-05 | SL-19644: De-virtualize pushBatch | Cosmic Linden |
2023-05-01 | SL-19656 Rewrite avatar and attachment render metrics to not interfere with r... | RunitaiLinden |
2023-04-28 | SL-19644: Move GLTF transform reset out of pushBatch | Cosmic Linden |
2023-04-26 | SL-19656 disabling trackAttachments() code after DRTVWR-559 & DRTVWR-539 merge | Brad Linden |
2023-04-26 | Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539 | Brad Linden |
2023-04-21 | SL-19606: Fix missing GLTF texture transforms in PBR alpha mask/alpha blend s... | Cosmic Linden |
2023-04-05 | SL-19331: Move media updates off-thread on select hardware (#153) | cosmic-linden |
2023-03-31 | Merge branch 'main' into DRTVWR-539 | Mnikolenko Productengine |
2023-03-29 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden |
2023-02-03 | SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong... | Dave Parks |
2023-02-01 | SL-19000 Fix various 3D UI components not respecting depth buffer. Incidenta... | Dave Parks |
2023-01-31 | SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent irra... | Dave Parks |
2023-01-19 | Optimizations, decruft, and intel compatibility pass (#53) | RunitaiLinden |
2023-01-12 | Merge branch 'main' into DRTVWR-573-maint-R | Andrey Lihatskiy |
2023-01-09 | SL-18869 Optimizations -- Use _mm_prefetch to cut down on cache misses when i... | Dave Parks |
2022-12-13 | Merge branch 'main' into DRTVWR-539 | Mnikolenko Productengine |
2022-12-06 | SL-18788 Fix for legacy shiny not working until after restart when reflection... | Dave Parks |
2022-12-03 | SL-18565 Built-in bump maps and some environment textures fail to load | Andrey Kleshchev |
2022-11-29 | SL-18682 WIP -- Clear BOOST_SELECTED as needed. GL 3.2 compatibility pass. ... | Dave Parks |
2022-11-22 | SL-18700 Fix for shiny fullbright objects not rendering. | Dave Parks |
2022-11-21 | SL-18565 restoreGL should re-add bumpmaps | Andrey Kleshchev |
2022-11-19 | Fix a thread safety issue in the GL image worker. | Henri Beauchamp |
2022-11-16 | SL-18154 Profile guided optimizations vs release viewer. Trim some unused ab... | Dave Parks |
2022-11-03 | SL-18565 Built-in bump maps and some environment textures fail to load | Andrey Kleshchev |
2022-10-06 | SL-18190 Water shader WIP. Better parallax correction for sphere probes. Re... | Dave Parks |
2022-09-22 | SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling r... | Dave Parks |
2022-09-21 | SL-18202 WIP merging autotune contribution and updating UI | Mnikolenko Productengine |
2022-08-08 | SL-17927 Keep people from shooting themselves in the foot by twiddling deprec... | Dave Parks |
2022-05-26 | Merge master v 6.6.1 into DRTVWR-559 | Dave Houlton |
2022-05-19 | SL-17286 Reflection probe alpha/fullbright support. | Dave Parks |
2022-05-18 | SL-17417 Fix for incorrect reflection orientation on fullbright prims. | Dave Parks |
2022-05-16 | SL-17417 Fix for incorrect reflection orientation on some moving child prims. | Dave Parks |
2022-05-16 | SL-17284 Reflection probe tuning and optimization take 1 | Dave Parks |
2022-03-04 | SL-16928 Fix for broken bumpmaps on Intel GPUs | Dave Parks |
2022-02-23 | SL-16815 and SL-16906 Avoid redundant bumpmap generation, add some assertions... | Dave Parks |
2022-02-23 | Fix for mac build | Dave Parks |
2022-02-22 | SL-16815 Cleanup -- disable multithreaded bumpmap generation while tracking d... | Dave Parks |
2022-02-22 | SL-16815 Fix for broken media texture updates when multithreaded GL is disabled. | Dave Parks |
2022-02-18 | SL-16815 Fix for crash when disabling ALM. | Dave Parks |
2022-02-17 | SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and que... | Dave Parks |
2022-01-14 | SL-16606: Add profiler category DRAWPOOL | Ptolemy |
2021-12-02 | SL-16405 Remove “pass == <magic number>” anti-pattern from various drawpo... | Dave Parks |
2021-11-30 | SL-16386 consolidate all VertexShader capability checks to a single LLPipelin... | Dave Houlton |
2021-11-30 | SL-16386 purge write-only state member LLCubeMap::mTextureCoordStage | Dave Houlton |
2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureAlphaBlend() | Dave Houlton |
2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureColorBlend() | Dave Houlton |