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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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lldrawpoolavatar.cpp
Age
Commit message (
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Author
2019-02-01
SL-9996, SL-1130, SL-5546
Graham Linden
2018-12-06
De-duplicate deferred gbuffer access for getPosition/getNorm.
Graham Linden
2018-11-14
Merge
Rider Linden
2018-10-01
SL-9773 - treat animated object attachments the same as other rigged attachme...
Brad Payne (Vir Linden)
2018-09-14
SL-9632 add uniform and code to supress atmospherics in all shaders that coul...
Graham Linden
2018-06-05
merge
Brad Payne (Vir Linden)
2017-12-08
SL-838 - more checking of pool state when adding or removing rigged meshes
Brad Payne (Vir Linden)
2017-12-08
SL-838 - prevent deletion of LLDrawPoolAvatar while it still has rigged faces
Brad Payne (Vir Linden)
2017-12-04
SL-704 - made avatar hierarchy more consistent by adding lluiavatar for viewe...
Brad Payne (Vir Linden)
2017-11-29
merge
Brad Payne (Vir Linden)
2017-11-16
SL-704 - first pass cleaning up comments. Also added LLControlAvatar::initIns...
Brad Payne (Vir Linden)
2017-11-14
MAINT-7228 Dummy triangle should use map instead of offset (in case of VBO)
andreykproductengine
2017-11-14
MAINT-7228 Vertex buffer allocation failure handling
andreykproductengine
2017-12-04
MAINT-6645 - Improvement - Agents that render as jelly dolls should have thei...
ruslantproductengine
2017-11-01
MAINT-7228 Vertex buffer allocation failure handling
andreykproductengine
2017-10-27
MAINT-7857 - shadow fix for animated objects.
Brad Payne (Vir Linden)
2017-10-25
SL-779 - refactoring related to rigged-mesh determination. animated objects m...
Brad Payne (Vir Linden)
2017-06-09
SL-704 - code cleanup
Brad Payne (Vir Linden)
2017-06-07
SL-691,SL-694 - viewer can animate objects based on server messaging. First e...
Brad Payne (Vir Linden)
2017-03-30
MAINT-7128 Crash in LLDrawable::cleanupReferences - more informative logging
AndreyL ProductEngine
2016-11-30
SL-540 - fix for regression in handling of out-of-range joint indices in skin...
Brad Payne (Vir Linden)
2016-11-11
MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned matrix...
Brad Payne (Vir Linden)
2016-10-18
MAINT-6841 - removed the joint remapping code, since it was designed to suppo...
Brad Payne (Vir Linden)
2016-08-23
TEST - non-SSE code path for matrix ops used in mesh skinning.
Brad Payne (Vir Linden)
2016-05-21
merged jelly-doll viewer-release into bento
Brad Payne (Vir Linden)
2016-05-06
merge 4.0.4-release and MAINT-5974
Oz Linden
2016-04-21
MAINT-6326 [QuickGraphics-RC] Blingposter avatars are all full bright white w...
ruslantproductengine
2016-04-21
MAINT-6317 [QuickGraphics-RC] Some rigged mesh attachments render fully on je...
ruslantproductengine
2016-03-22
fix merge error for specular rendering on impostors
Oz Linden
2016-03-07
merge DRTVWR-398 build cleanup fixes
Oz Linden
2016-03-02
MAINT-5700 [QuickGraphics-RC] Blocked avatars should always be derendered
ruslantproductengine
2016-02-19
MAINT-5022 [QuickGraphics] Materials should not be applied to simple imposters
ruslantproductengine
2015-11-25
SL-124 WIP - cleanup of comments and test code before going to project viewer.
Brad Payne (Vir Linden)
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2015-10-21
SL-234 WIP - moved LLSkinningUtil funcs to separate class/files. Remap weight...
Brad Payne (Vir Linden)
2015-10-19
SL-234 WIP - remap skin weights to match included-joint logic
Brad Payne (Vir Linden)
2015-10-16
SL-234 WIP - Track which joints are part of base skeleton, remap non-base one...
Brad Payne (Vir Linden)
2015-10-13
merge changes for 3.8.5-release
Oz Linden
2015-10-07
SL-234 WIP - mac build fix
Brad Payne (Vir Linden)
2015-10-07
SL-234 WIP - adjust max mesh object joints at run-time, including rebuilding ...
Brad Payne (Vir Linden)
2015-09-29
merge changes for 3.8.4-release
Oz Linden
2015-09-28
SL-227 WIP - standardize usage of shared skinning code and handle additional ...
Brad Payne (Vir Linden)
2015-09-24
SL-227 WIP - trimmed unused code.
Brad Payne (Vir Linden)
2015-09-24
SL-227 WIP - initial pass at consolidating skinning code. Less duplication of...
Brad Payne (Vir Linden)
2015-09-23
revert change for MAINT-5022; it is causing other rendering problems that are...
Oz Linden
2015-09-14
merge
Brad Payne (Vir Linden)
2015-09-14
SL-133 WIP, SL-134 WIP - more extra joint handling
Brad Payne (Vir Linden)
2015-09-10
MAINT-5022 FIXED (don't perform material if an avatar isTooComplex()) [QuickG...
vyacheslavsproductengine
2015-09-08
SL-216 WIP, SL-220 WIP - stray triangles in hw skinning path
Brad Payne (Vir Linden)
2015-08-26
SL-205 WIP - support for 152-joint rigged meshes with both hardware and softw...
Brad Payne (Vir Linden)
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