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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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lldrawpoolavatar.cpp
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Author
2011-06-06
SH-1589 Fix for some meshes showing up in non mesh enabled regions.
Dave Parks
2011-06-01
SH-812 Fix for rigged meshes not showing up as rigged until LoD switch.
Dave Parks
2011-05-30
SH-1682 Full integration if indexed texture rendering to improve batch size.
Dave Parks
2011-03-09
Fix for texture state corruption when rendering impostors in a reflection map...
Dave Parks
2011-03-07
Fix for crash when enabling Debug GL and rendering deferred impostors.
Dave Parks
2011-03-03
SH-1085 Fix for crash when unchecking "mirror." Basically got LLFace to be p...
Dave Parks
2011-02-17
merge
Dave Parks
2011-02-17
SH-1006 Quick pass at cutting down the number of redundant GL calls based on ...
Dave Parks
2011-02-17
SH-547 Use appropriate texture channel for rendering avatars into their impos...
Dave Parks
2011-02-14
SH-547 Fix for rigged attachments being invisible in impostors and fix for im...
Dave Parks
2010-12-01
Automated merge up from viewer-development
Loren Shih
2010-10-13
correct licenses (fix problem with license change merge)
Oz Linden
2010-10-10
VWR-21967 There's lots of ::renderForSelect() code that we don't need any more.
Tofu Linden
2010-10-06
ATI compatibility pass
Dave Parks
2010-09-22
Merge
Matthew Breindel (Falcon)
2010-09-22
Remove LL_MESH_ENABLED macros (fixes drag and drop). Add mesh stitching type...
Dave Parks
2010-09-21
Fix for build failures - disabling tcmalloc for now
Brad Payne (Vir Linden)
2010-09-20
Stop using ll_aligned_malloc/free in llvolume.
Dave Parks
2010-08-24
Backed out changeset c3d41f18ce2b
Tofu Linden
2010-08-24
Backed out changeset a62bf7c0af21
Tofu Linden
2010-08-24
merge heads. whew.
Tofu Linden
2010-08-19
Software fallback for avatar vertex skinning.
Dave Parks
2010-08-19
Integrate SIMD API from oreh/server-trunk-oreh
Dave Parks
2010-08-13
Make rigged attachments respect under water rendering.
Dave Parks
2010-08-13
Change license from GPL to LGPL (version 2.1)
Oz Linden
2010-08-12
Vertex buffer cleanup, adding water shader to simple rigged attachments.
Dave Parks
2010-08-12
Make rigged attachments respect "Show me in mouselook" option.
Dave Parks
2010-07-12
Merge?
Dave Parks
2010-06-10
Add "LL_MESH_ENABLED" preprocessor flag for toggling mesh code. Couple of me...
Dave Parks
2010-06-07
Merge with render-pipeline
Dave Parks
2010-06-02
merge from viewer-public
Tofu Linden
2010-05-28
fix unloaded no-particle avatar sphere to be fullbright, no black flicker. r...
Karl Stiefvater (qarl)
2010-05-22
Vectorize/memory align buffers in llvolumeface WIP
Dave Parks
2010-05-21
Aligned index buffers.
Dave Parks
2010-05-21
Vectorized memcpy.
Dave Parks
2010-05-10
Fix for wierd triangle shadow bug and fix for ATI hating deferred rendering.
Dave Parks
2010-05-04
Cleanup from review.
Dave Parks
2010-05-04
Deferred pipeline integration of rigged attachments and cleanup.
Dave Parks
2010-05-02
Rigged glow.
Dave Parks
2010-05-01
Fullbright shiny skinned.
Dave Parks
2010-05-01
Fullbrigt skinned and fix for silly crash from not removing face references.
Dave Parks
2010-05-01
Rigged attachment integration WIP.
Dave Parks
2010-04-22
Fix for broken shader loading behavior when Debug GL enabled.
Dave Parks
2010-04-22
Deferred shading for rigged attachments.
Dave Parks
2010-04-19
Remove foot shadows, renaming foot shadow pass to impostor pass.
Dave Parks
2010-04-19
Remove foot shadows, renaming foot shadow pass to impostor pass.
Dave Parks
2010-04-16
Fix for busted optimizations.
Dave Parks
2010-04-16
Fix for busted optimizations.
Dave Parks
2010-04-16
Optimize LLViewerJointMesh::updateFaceData
Dave Parks
2010-04-16
Optimize LLViewerJointMesh::updateFaceData
Dave Parks
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