diff options
author | Dave Parks <davep@lindenlab.com> | 2011-06-01 23:54:49 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-06-01 23:54:49 -0500 |
commit | d78ecc6c283cfee568a08d739bc6f5eec3b9828f (patch) | |
tree | 76351b220cfa1e79b15edb21d03d81051853a09b /indra/newview/lldrawpoolavatar.cpp | |
parent | e881ee54d0f6cbddcc08bfd30d09232ed891df08 (diff) |
SH-812 Fix for rigged meshes not showing up as rigged until LoD switch.
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rw-r--r-- | indra/newview/lldrawpoolavatar.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 7c017f5694..870aec4eff 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1456,7 +1456,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) continue; } - const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(mesh_id); + const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(mesh_id, vobj); if (!skin) { continue; |