Age | Commit message (Collapse) | Author |
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MAINT-4165 FIXED Crash on skinned, texture animated geometry with deferred rendering enabled.
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[-Wunused-variable]
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: fix in shader (mul texcoord to tex matrix), array's optimization
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attachments when worn from inventory.
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skinning enabled and ALM disabled.
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Up bone cap to 64 for rigged meshes.
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another attempt to move mem stat into base class
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for mostly-transparent buffer pixels, aka hair in ALM only
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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attachments on impostors
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eyelashes
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render
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dist broken
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no refl, no water dis
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water when advanced lighting is enabled.
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testing based overhaul WIP
Reviewed by Graham
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descrepencies.
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