Age | Commit message (Expand) | Author |
2023-11-16 | SL-20611 Make haze effect local lights -- move sky and water haze to their ow... | RunitaiLinden |
2023-07-25 | DRTVWR-559 Fix for depth of field causing alpha objects to poke holes in water. | RunitaiLinden |
2023-07-19 | SL-19977 Fix for glow not getting applied to both sides of double sided alpha | RunitaiLinden |
2023-07-18 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | RunitaiLinden |
2023-07-18 | SL-19954 Fix for rigged alpha pbr sometimes not getting reflection probe para... | RunitaiLinden |
2023-07-17 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden |
2023-06-15 | SL-19835 Followup -- fix for emissive alpha objects blocking water rendering | RunitaiLinden |
2023-06-13 | SL-19835 Fix for inaccurate water fog on transparent objects when camera is a... | RunitaiLinden |
2023-06-01 | SL-19806 Crash at vobj | Andrey Kleshchev |
2023-05-25 | Fix underwater fog mismatch between opaque and alpha blend when local lights ... | Rye Mutt |
2023-05-22 | SL-19746 Fix for transparent HUDs showing the wrong texture. | RunitaiLinden |
2023-05-18 | SL-19726 Fix for llTargetOmega on child prim breaking shadow rendering. Inci... | RunitaiLinden |
2023-05-17 | Add a binary cache for compiled shaders using glProgramBinary (#216) | Rye Mutt |
2023-05-15 | SL-19709 Fix for fullbright shiny not factoring out exposure and flickering f... | RunitaiLinden |
2023-05-11 | SL-19236: Fix HUDs not rendering when transparent water graphics setting is off | Cosmic Linden |
2023-05-02 | DRTVWR-559 Optimization pass, make it so profileAvatar can read back GPU time... | RunitaiLinden |
2023-05-02 | Merge branch 'main' into DRTVWR-580-maint-T | Andrey Lihatskiy |
2023-05-01 | SL-19656 Rewrite avatar and attachment render metrics to not interfere with r... | RunitaiLinden |
2023-04-26 | SL-19656 disabling trackAttachments() code after DRTVWR-559 & DRTVWR-539 merge | Brad Linden |
2023-04-26 | Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539 | Brad Linden |
2023-04-14 | DRTVWR-559 Balance night scenes against release, nudge glow down a smidge, re... | RunitaiLinden |
2023-03-16 | SL-18964 Smoke texture can fail to load | Andrey Kleshchev |
2023-02-12 | SL-18964 Move creating of LLViewerFetchedTexture::sSmokeImagep to LLDrawPoolA... | Alexander Gavriliuk |
2023-02-09 | SL-19181 Modulate "glow" by PBR emissive. | Dave Parks |
2023-02-07 | SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft. | Dave Parks |
2023-02-03 | SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong... | Dave Parks |
2023-02-02 | SL-18908 Make media texture override base color and emissive texture on PBR m... | Dave Parks |
2023-02-02 | SL-18983 Fix for alpha HUDs not rendering. | Dave Parks |
2023-01-24 | SL-18958 Fix for broken water distortion map and depth buffer. Incidental de... | Dave Parks |
2023-01-20 | SL-18869 GL 3 compatibility pass and minor decruft. | Dave Parks |
2023-01-19 | Optimizations, decruft, and intel compatibility pass (#53) | RunitaiLinden |
2023-01-10 | SL-18869 Optimizations -- Bring back water plane clipping for above/below wat... | Dave Parks |
2023-01-09 | SL-18869 Optimizations -- Use _mm_prefetch to cut down on cache misses when i... | Dave Parks |
2022-12-16 | SL-18852 Refactor GLTF material rendering to not be special compared to other... | Dave Parks |
2022-12-13 | SL-18808 Fix for highlight transparent texture missing. | Dave Parks |
2022-12-05 | SL-18692 Fix for fullbright alpha not clipping against water plane (also fixe... | Dave Parks |
2022-11-22 | SL-18697 Fix for particle textures not loading. | Dave Parks |
2022-11-18 | SL-18669 Fix for broken lighting on transparent faces. Optimize handling of ... | Dave Parks |
2022-11-17 | SL-18154 Profile guided optimizations -- remove some unneeded operations and ... | Dave Parks |
2022-11-16 | SL-18154 Profile guided optimizations vs release viewer. Trim some unused ab... | Dave Parks |
2022-10-21 | Merge branch 'master' (DRTVWR-548) into DRTVWR-559 | Andrey Kleshchev |
2022-10-21 | Merge branch 'master' into DRTVWR-539 | Mnikolenko Productengine |
2022-10-19 | SL-18105 Hook up render pipe directly to LLTextureEntry::mGLTFMaterial and ad... | Dave Parks |
2022-10-12 | SL-18190 Remove water reflection detail combo box and reimplement "Transparen... | Dave Parks |
2022-10-10 | SL-18190 Fix alpha not playing nice with water surface by split LLDrawPoolAlp... | Dave Parks |
2022-10-07 | SL-18190 Fix for DoF | Dave Parks |
2022-10-06 | SL-18190 Water shader WIP. Better parallax correction for sphere probes. Re... | Dave Parks |
2022-09-26 | SL-18190 Use bindDeferredShader in alpha pool. Don't redundantly apply ao to... | Dave Parks |
2022-09-26 | SL-18190 WIP - Windlight to linear space proof of concept, better parity betw... | Dave Parks |
2022-09-21 | SL-18202 WIP merging autotune contribution and updating UI | Mnikolenko Productengine |