Age | Commit message (Expand) | Author |
2013-10-21 | MAINT-3338 fix disable of particle glow on false suspicion of lying network data | Graham Linden |
2013-09-25 | BUG-3984 fix broken rendering of particles using blend funcs | Graham Linden |
2013-09-25 | BUG-3982 add code to subtract the lack of not removing the removal of backfac... | Graham Linden |
2013-09-20 | MAINT-3172 fix rendering regressions from release mergedown | Graham Linden |
2013-09-18 | The unbearable lightness of being norspec | Graham Linden |
2013-08-19 | Fix merge regressions from missed changes to LoD updates | Graham Linden |
2013-08-19 | Merge | Arun Bapu |
2013-08-14 | Fix for NORSPEC 271 - Transparent prims in Materials Viewer are incorrectly a... | Arun Bapu |
2013-08-12 | NORSPEC-342 fix blocky hair in ALM from writing depth for transparent pixels ... | Graham Linden |
2013-08-12 | NORSPEC-342 WIP MATBUG-347 make impostor rendering not contribute to depth fo... | Graham Linden |
2013-08-07 | NORSPEC-342 fix alpha objects appearing black in impostor images | Graham Madarasz (Graham Linden) |
2013-08-07 | NORSPEC-342 WIP fix issues with skimpy clothes getting too skimpy in impostors | Graham Linden |
2013-08-06 | NORSPEC-322 NORSPEC-342 fix issues with black impostors and missing alpha att... | Graham Linden |
2013-08-05 | NORSPEC-304 NORSPEC-336 another attempt as resolving black glow overdraw with... | Graham Madarasz (Graham Linden) |
2013-08-03 | NORSPEC-332 fix fullbright tex indexing fail | Graham Linden |
2013-08-03 | NORSPEC-304 NORSPEC-334 NORSPEC-336 fix black glow overdraw without breaking ... | Graham Linden |
2013-08-01 | NORSPEC-336 fix glow regression from 304 fix | Graham Linden |
2013-08-01 | NORSPEC-304 fix glow pass rendering over alpha pass after ALM toggle | Graham Madarasz (Graham Linden) |
2013-07-29 | NORSPEC-314 WIP fix srgb_mac use and issues found with RenderDebugGL on Mac | Graham Madarasz (Graham Linden) |
2013-07-24 | NORSPEC-311 make post deferred (alpha objects) respect same gamma ramp as def... | Graham Linden |
2013-07-21 | NORSPEC-311 fix alpha / opaque lighting diffs | Graham Linden |
2013-07-11 | NORSPEC-291 WIP materials underwater with haze, reflection broken, water dist... | Graham Madarasz (Graham) |
2013-07-09 | NORSPEC-291 WIP drop the no deferred underwater logic only | Graham Linden |
2013-06-21 | Automated merge with file:///F:%5Cviewer-bear | Dave Parks |
2013-06-03 | NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato... | Dave Parks |
2013-05-31 | Fix for uninitialized texture gamma on fullbright alpha objects. | Dave Parks |
2013-05-30 | NORSPEC-216 Fix for some HUD objects not rendering with advanced lighting/mat... | Dave Parks |
2013-05-30 | Fix for some objects not rendering underwater with advanced lighting enabled | Dave Parks |
2013-05-29 | NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix t... | Dave Parks |
2013-05-13 | NORSPEC-171 Fix for full bright checkbox breaking transparent objects with ma... | Dave Parks |
2013-05-09 | Merge | simon |
2013-05-09 | Merge downstream code and viewer-beta | simon |
2013-05-07 | Optimization -- don't draw glow in alpha pool unless needed | Dave Parks |
2013-05-07 | Merge vwr-dev-mat | Graham Madarasz |
2013-05-06 | NORSPEC-162 Fix for objects with materials set ignoring "tranparency %" value. | Dave Parks |
2013-04-25 | Merge 3.5.1 into Materials | Graham Madarasz |
2013-04-18 | NORSPEC-90 Cleanup of alpha pool hook ups for materials. | Dave Parks |
2013-04-18 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-04-17 | NORSPEC-133 More NULL shader pointer crash suppression | Graham Madarasz |
2013-04-17 | NORSPEC-59 and NORSPEC-133 work-around crash with RenderDebugGL on and fix br... | Graham Madarasz |
2013-04-17 | NORSPEC-90 Alpha pool hookups for materials. | Dave Parks |
2013-04-15 | Merged Graham's stuff amongst others. | Geenz |
2013-04-15 | Hooked up normal and specular texture coordinates. | Geenz |
2013-04-15 | Normal mapped alpha support. Specular and environment map support needs a bi... | Geenz |
2013-04-11 | Pass binormal masks in on particles and in lldrawpoolalpha | Dave Parks |
2013-04-11 | First pass on alpha blended materials | Geenz |
2013-04-10 | NORSPEC-75 Add appropriate draw calls to underwater render passes so objects ... | Dave Parks |
2013-03-29 | NORSPEC-66 Hook up material parameters to rigged attachments. | Dave Parks |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz |
2013-03-28 | NORSPEC-62 Fix for fullbright checkbox not working with materials | Dave Parks |