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path: root/indra/newview/lldrawable.cpp
AgeCommit message (Expand)Author
2023-11-30Merge branch 'DRTVWR-588-maint-W' into marchcat/588-w-pbr-mergeAndrey Lihatskiy
2023-09-29SL-20244 On-screen animesh characters that start pelvis offset animations dis...Alexander Gavriliuk
2023-08-23Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-06-02SL-18251 Expand extents to include the Control Avatar boundsAlexander Gavriliuk
2023-05-18DRTVWR-559 Fix for shower curtain not opening smoothly. Incidental decruft.RunitaiLinden
2023-05-17SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession asser...RunitaiLinden
2023-05-02DRTVWR-559 Optimization pass, make it so profileAvatar can read back GPU time...RunitaiLinden
2023-03-10SL-19172 Texture streaming tune up. Incidental decruft.Dave Parks
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...Dave Parks
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
2022-10-10SL-18190 Fix alpha not playing nice with water surface by split LLDrawPoolAlp...Dave Parks
2022-09-01SL-17967 - _ARB constant removalHoward Stearns
2022-06-09SL-17551 Followup -- remove some dead pick-render related code.Dave Parks
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
2022-01-14SL-16606: Add profiler category DRAWABLEPtolemy
2022-01-13SL-16544 Fix for rigged mesh bounding boxesDave Parks
2021-12-15SL-16487 Fix for rigged attachment bounding boxes being too tight.Runitai Linden
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...Dave Parks
2021-10-14SL-16166 Apply optimizations from pushBatch to other render call sites. Opti...Runitai Linden
2021-10-06SL-15415 Crashes in updateGeometryAndrey Kleshchev
2021-09-22SL-16014: Add Tracy markup for lldrawablePtolemy
2021-02-17Merge branch 'master' v6.4.14 into DV525-merge-6.4.14Dave Houlton
2021-01-06SL-11300 Camera distance to avatar in neighbouring region incorrectAndrey Kleshchev
2020-10-20SL-14142 - impostor management cleanupBrad Payne (Vir Linden)
2020-10-16SL-14130 Jellydolls have wrong appearance when non-impostors is uncappedAndrey Kleshchev
2020-05-14SL-12026 Fix issue with constant bridge recreation for animeshesAndrey Kleshchev
2019-10-25SL-12026, SL-1232 and SL-11614andreykproductengine
2019-10-25SL-12014 Animesh is now a separate rendering typeandreykproductengine
2018-09-27SL-1350 - keep control avatar rotation synced to corresponding root drawableBrad Payne (Vir Linden)
2018-09-19SL-9680, SL-9673 - set attachment distance floor at 0.01 to avoid triggering ...Brad Payne (Vir Linden)
2018-07-31SL-937 - use dynamic box for rigged mesh attached to normal avatar as well. S...Brad Payne (Vir Linden)
2018-07-09MAINT-7926, MAINT-8400 - fixes related to bounding box and LOD calculations f...Brad Payne (Vir Linden)
2018-06-05mergeBrad Payne (Vir Linden)
2018-02-21MAINT-8264 - prevent at least some cases of LODs getting stuck at too-low val...Brad Payne (Vir Linden)
2017-09-08SL-718 - better support for transforms of animated attachmentsBrad Payne (Vir Linden)
2017-07-21SL-751, SL-691 - test lsl scripts update, better syncing between skeleton and...Brad Payne (Vir Linden)
2017-07-19SL-714 - fixes to get wireframes to display consistently when right-clicking ...Brad Payne (Vir Linden)
2017-04-26MAINT-6275 - Child prim not touchable after being resized and moved relative ...ruslantproductengine
2017-04-24MAINT-6275 - Child prim not touchable after being resized and moved relative ...ruslantproductengine
2017-01-24MAINT-6645 - Improvement - Agents that render as jelly dolls should have thei...ruslantproductengine
2016-12-15Backed out changeset: ebe10b4b1197AndreyL ProductEngine
2016-12-12MAINT-6125 - Mesh avatar deforms constantlyruslantproductengine
2016-12-12MAINT-6125 - Mesh avatar deforms constantlyruslantproductengine
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-04-13merge changes for 3.7.27-releaseOz Linden
2014-12-16MAINT-2590 FIXED Linked HUDs attached directly from inworld are invisibleandreykproductengine
2014-12-10Rename llround(..) to ll_round(..) because of a collision with MS llround (lo...callum_linden
2014-10-18Update to build on Xcode 6.0: collection of removal of unused variables [-Wu...callum_linden
2014-01-31fix some flaws for memory corruptionXiaohong Bao