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path: root/indra/newview/featuretable_xp.txt
AgeCommit message (Collapse)Author
2011-10-24mergeDave Parks
2011-10-16SH-2276 Fix for TDR's on GTX 460 et al -- don't use texture units above 16 ↵Dave Parks
(workaround for prevalent driver bug)
2011-10-12SH-2510 Potential fix for crash on startup on systems that don't have ↵Dave Parks
GL_ARB_shader_objects
2011-10-07storm-1581: modify feature table rules to increment version only when the ↵Oz Linden
intent is to reset all graphics preferences
2011-10-04SH-2459 Default to 2x antialiasing instead of 4x/8xDave Parks
2011-09-28SH-2507 Shave some unused/redundant varying state and make the max texture ↵Dave Parks
index debug setting rebuild shaders to use no flow control when set to 1 or lower
2011-07-22SH-2031 Disable usage of glMapBuffer (again). Despite using MapBufferRange, ↵Dave Parks
this is still a source of frame stalls.
2011-07-14mergeDave Parks
2011-07-09SH-2038 Potential fix for a myriad of performance problems concering VBO usage.Dave Parks
2011-06-30merge latest changes from viewer-developmentOz Linden
2011-06-22merge latest viewer-developmentOz Linden
2011-06-21SH-208 Disable VBO on all intel graphics chips (stability improvement).Dave Parks
2011-06-10Followup on mapbuffer work -- only use map buffer where map_buffer_range is ↵Dave Parks
available, and allow non-buffer-mapping implementation to take advantage of recorded mapped regions.
2011-06-08SH-1679 Fix for anti-aliasing not being on by default for appropriate cards.Dave Parks
2011-05-25SH-1644 Don't default avatar hardware skinning to off on all ATI cards.Dave Parks
2011-05-25storm-1189: remove classic cloudsOz Linden
2011-05-10SH-1521 FIX -- Lighting and Shadows grayed out on macLeslie Linden
* Modified mac feature table to bring it up to date with latest renderer features including deferred rendering * Changed mac AGL pixel format to no longer allow it to revert to software rendering when shader compilation errors occur. * Fixed up various GLSL shader compilation warnings and errors that came up as a result of the above changes. * Changed initial conditions for the "hardware skinning" checkbox on the preferences floater so it can be modified before login on machines that support avatar vertex programs. * Removed unused avatarAlphaF.glsl files Reviewed by davep
2011-05-02mergeDave Parks
2011-04-20SH-1388 FIXED Graphics Quality slider has no effect on avatar physicsLoren Shih
SH-1387 Class0 video cards default avatar physics to high Added appropriate featuretable entries.
2011-03-10mergeDave Parks
2011-03-10SH-874 Properly detect available video memory on ATI cards and disable ↵Dave Parks
vertex buffer objects when available vram is under 256MB.
2011-03-04SH-971 Fix for local lights flag not getting set properly on xp and linux ↵Dave Parks
when adjusting graphics quality setting.
2011-02-09Line endings.Dave Parks
2011-02-08SH-534 Don't allow deferred rendering to be enabled on windows PC's with GL ↵Dave Parks
version less than 3.0.
2011-01-06Automated merge up from viewer-developmentLoren Shih
2011-01-05SH-716 FIXED Water reflections should not default to ON for High graphics ↵Loren Shih
setting Revert to previous behavior. Reflections stay at "minimal".
2010-12-03Remove RenderUseFBO from featuretables.Dave Parks
2010-12-01Automated merge up from viewer-developmentLoren Shih
2010-11-05SH-410 Opaque Water Project version 2.0Loren Shih
First implementation with UI changes.
2010-10-25Automated merge up from viewer-developmentLoren Shih
2010-10-22Disable FBO by default for all settings.Dave Parks
2010-10-20Automated merge up from viewer-developmentLoren Shih
2010-10-11SH-280 FIXED Anti-aliasing brokenLoren Shih
SH-287 FIXED Anti-aliasing setting does not take effect until relog Added logic to control RenderUseFBO setting based on graphics quality. RenderUseFBO controls whether anti-aliasing is enabled.
2010-10-07Add pure physics cost to UIDave Parks
2010-09-01Add featuretable_xp, set default VolumeLODFactor to 0.5 for class 0 ↵Dave Parks
hardware, and disable impostors on Intel 965 on xp.