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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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featuretable_mac.txt
Age
Commit message (
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Author
2023-01-20
SL-18869 GL 3 compatibility pass and minor decruft.
Dave Parks
2023-01-19
Optimizations, decruft, and intel compatibility pass (#53)
RunitaiLinden
2022-12-12
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2022-12-06
SL-18785 Fix for corrupt reflection probes on various preference changes. Ad...
Dave Parks
2022-10-12
SL-18190 Remove water reflection detail combo box and reimplement "Transparen...
Dave Parks
2022-10-07
SL-18190 Temporarily disable occlusion culling by default -- not compatible w...
Dave Parks
2022-09-22
SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling r...
Dave Parks
2022-09-20
SL-18190 Enable OpenGL core profile on OS X by default
Dave Parks
2022-09-08
SL-16156 Clean up unused RenderAvatarVP
Andrey Kleshchev
2022-08-30
Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559
Dave Parks
2022-08-03
SL-17706 Deprecate avatar cloth and remove dead UI from graphics preferences.
Dave Parks
2022-08-02
SL-17706 Remove ability to disable deferred rendering and default PBR to on f...
Dave Parks
2022-04-15
SL-17219 WIP - Texture pipeline overhaul
Dave Parks
2022-01-27
SL-16717 Rename RenderGLCoreProfile to prevent compatibility issues
Andrey Kleshchev
2021-12-06
SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ...
Dave Parks
2020-09-22
SL-13971 [Cleanup] Viewer complains about missing VertexShaderEnable
Andrey Kleshchev
2018-09-13
SL-1127 fix sky tex update with EEP interpolation getting confused
Graham Linden
2018-09-10
First pass at preferences and feature table hookup for advanced atmospherics.
Graham Linden
2016-05-22
MAINT-6432 Fix defaults for RenderAvatarMaxComplexity
Ansariel
2016-04-29
Adjust some avatar complexity defaults (mostly slightly upwards)
Oz Linden
2016-04-28
adjust avatar complexity defaults to be more generous and more consistent
Oz Linden
2016-03-07
merge DRTVWR-398 build cleanup fixes
Oz Linden
2016-03-04
MAINT-5721: set new (much lower) limits for RenderAutoMuteSurfaceAreaLimit, b...
Oz Linden
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2015-09-14
MAINT-5632 Max. # of non-impostors should default to 3 when Graphics Quality ...
andreykproductengine
2015-08-31
add defaults for avatar rendering controls
Oz Linden
2015-02-20
Clean up impostors and visual muting
Oz Linden
2014-06-30
MAINT-2980 Fix for mac cutting texture memory in half (now that we're cutting...
Dave Parks
2014-02-11
MAINT-3639 disable ALM for OSX 10.6.8
Graham Madarasz (Graham Linden)
2013-06-26
NORSPEC-290 Allow shader compiler to unroll loop in multiPointLightF
Dave Parks
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2012-12-12
MAINT-2090 Bump featuretable version to reset mac graphics to default
Dave Parks
2012-12-12
MAINT-2086 Separate GPU class from settings more completely to avoid GPU depe...
Dave Parks
2012-09-07
MAINT-1491 Fix for L&S never being enabled by default on XP/Linux/OS X
Dave Parks
2012-08-28
MAINT-1491 Integration of statistically generated GPU table -- enable shadows...
Dave Parks
2012-03-28
MAINT-793 Pop up notification when drivers are likely out of date. Allow Lig...
Dave Parks
2012-03-20
SH-795 Potential fix for crash after setting graphics detail to low.
Dave Parks
2012-03-08
MAINT-708 Add checkbox to hardware settings for controlling texture compressi...
Dave Parks
2012-01-26
* Removed old, unused RenderNightBrightness from feature table.
Leslie Linden
2011-11-29
Enabling VBO's for mac by default
Leslie Linden
2011-11-28
SH-2038 PROGRESS -- Hacked the code to not render alpha using VBO's on OS X s...
Leslie Linden
2011-11-16
SH-1618 FIX
Leslie Linden
2011-10-24
merge
Dave Parks
2011-10-16
SH-2276 Fix for TDR's on GTX 460 et al -- don't use texture units above 16 (w...
Dave Parks
2011-10-07
storm-1581: modify feature table rules to increment version only when the int...
Oz Linden
2011-10-04
SH-2459 Default to 2x antialiasing instead of 4x/8x
Dave Parks
2011-09-26
SH-2244 Fix for crash in LLVertexBuffer::mapBuffer (don't use glMapBuffer by ...
Dave Parks
2011-07-29
late fix to disable VBO on Macs for performance
Oz Linden
2011-06-22
merge latest viewer-development
Oz Linden
2011-06-10
Followup on mapbuffer work -- only use map buffer where map_buffer_range is a...
Dave Parks
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