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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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featuretable.txt
Age
Commit message (
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Author
2021-12-06
SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ...
Dave Parks
2021-11-23
SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volati...
Dave Parks
2020-09-22
SL-13971 [Cleanup] Viewer complains about missing VertexShaderEnable
Andrey Kleshchev
2018-09-13
SL-1127 fix sky tex update with EEP interpolation getting confused
Graham Linden
2018-09-10
First pass at preferences and feature table hookup for advanced atmospherics.
Graham Linden
2016-05-22
MAINT-6432 Fix defaults for RenderAvatarMaxComplexity
Ansariel
2016-04-29
Adjust some avatar complexity defaults (mostly slightly upwards)
Oz Linden
2016-04-28
adjust avatar complexity defaults to be more generous and more consistent
Oz Linden
2016-03-07
merge DRTVWR-398 build cleanup fixes
Oz Linden
2016-03-04
MAINT-5721: set new (much lower) limits for RenderAutoMuteSurfaceAreaLimit, b...
Oz Linden
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2015-09-14
MAINT-5632 Max. # of non-impostors should default to 3 when Graphics Quality ...
andreykproductengine
2015-08-31
add defaults for avatar rendering controls
Oz Linden
2015-02-20
Clean up impostors and visual muting
Oz Linden
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2012-12-12
MAINT-2086 Separate GPU class from settings more completely to avoid GPU depe...
Dave Parks
2012-08-28
MAINT-1491 Integration of statistically generated GPU table -- enable shadows...
Dave Parks
2012-05-01
MAINT-847 Disable VBO on ATI cards with old drivers by default
Dave Parks
2012-03-28
MAINT-793 Pop up notification when drivers are likely out of date. Allow Lig...
Dave Parks
2012-03-20
SH-795 Potential fix for crash after setting graphics detail to low.
Dave Parks
2012-03-08
MAINT-708 Add checkbox to hardware settings for controlling texture compressi...
Dave Parks
2012-01-26
* Removed old, unused RenderNightBrightness from feature table.
Leslie Linden
2011-11-15
merge
Dave Parks
2011-11-02
merge
Dave Parks
2011-10-26
Merge STORM-959
niel@nirvana-win7hp.planescape.home
2011-10-24
merge
Dave Parks
2011-10-20
merge changes for storm-1581
Oz Linden
2011-10-19
merge
Dave Parks
2011-10-16
SH-2276 Fix for TDR's on GTX 460 et al -- don't use texture units above 16 (w...
Dave Parks
2011-10-12
SH-2510 Potential fix for crash on startup on systems that don't have GL_ARB_...
Dave Parks
2011-10-07
storm-1581: modify feature table rules to increment version only when the int...
Oz Linden
2011-10-05
Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience-fui
Richard Nelson
2011-10-04
SH-2459 Default to 2x antialiasing instead of 4x/8x
Dave Parks
2011-09-28
SH-2507 Shave some unused/redundant varying state and make the max texture in...
Dave Parks
2011-08-31
SH-2314 FIX - change RenderVolumeLODFactor back to 1.125 for low graphics
Brad Payne (Vir Linden)
2011-07-25
close head created by 54e071a92450
Oz Linden
2011-07-24
dummy check in to make hg happy
Dave Parks
2011-07-22
SH-2031 Disable usage of glMapBuffer (again). Despite using MapBufferRange, ...
Dave Parks
2011-07-14
merge
Dave Parks
2011-07-09
SH-2038 Potential fix for a myriad of performance problems concering VBO usage.
Dave Parks
2011-06-30
merge latest changes from viewer-development
Oz Linden
2011-06-22
merge latest viewer-development
Oz Linden
2011-06-21
SH-208 Disable VBO on all intel graphics chips (stability improvement).
Dave Parks
2011-06-10
Followup on mapbuffer work -- only use map buffer where map_buffer_range is a...
Dave Parks
2011-06-08
SH-1679 Fix for anti-aliasing not being on by default for appropriate cards.
Dave Parks
2011-05-25
SH-1644 Don't default avatar hardware skinning to off on all ATI cards.
Dave Parks
2011-05-25
storm-1189: remove classic clouds
Oz Linden
2011-05-02
merge
Dave Parks
2011-04-13
SH-1364 FIXED Avatar Physics are not updating smoothly even for high-performa...
Loren Shih
2011-04-04
Automated merge up from viewer-development into mesh-development
Loren Shih
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