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path: root/indra/newview/featuretable.txt
AgeCommit message (Expand)Author
2022-10-12SL-18190 Remove water reflection detail combo box and reimplement "Transparen...Dave Parks
2022-10-07SL-18190 Temporarily disable occlusion culling by default -- not compatible w...Dave Parks
2022-09-22SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling r...Dave Parks
2022-09-20SL-18190 Don't allocate mips for irradiance maps because they're never genera...Dave Parks
2022-09-16SL-18128 Clear out much OpenGL cruft and switch to core profile on AMDDave Parks
2022-08-30Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559Dave Parks
2022-08-29SL-18037 Workaround AMD driver bug (drop reflection probe count to 16 on amd)Dave Parks
2022-08-08SL-17927 Keep people from shooting themselves in the foot by twiddling deprec...Dave Parks
2022-08-03SL-17706 Deprecate avatar cloth and remove dead UI from graphics preferences.Dave Parks
2022-08-02SL-17706 Remove ability to disable deferred rendering and default PBR to on f...Dave Parks
2022-04-15SL-17219 WIP - Texture pipeline overhaulDave Parks
2022-01-27SL-16717 Rename RenderGLCoreProfile to prevent compatibility issuesAndrey Kleshchev
2021-12-06SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ...Dave Parks
2021-11-23SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volati...Dave Parks
2020-09-22SL-13971 [Cleanup] Viewer complains about missing VertexShaderEnableAndrey Kleshchev
2018-09-13SL-1127 fix sky tex update with EEP interpolation getting confusedGraham Linden
2018-09-10First pass at preferences and feature table hookup for advanced atmospherics.Graham Linden
2016-05-22MAINT-6432 Fix defaults for RenderAvatarMaxComplexityAnsariel
2016-04-29Adjust some avatar complexity defaults (mostly slightly upwards)Oz Linden
2016-04-28adjust avatar complexity defaults to be more generous and more consistentOz Linden
2016-03-07merge DRTVWR-398 build cleanup fixesOz Linden
2016-03-04MAINT-5721: set new (much lower) limits for RenderAutoMuteSurfaceAreaLimit, b...Oz Linden
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-09-14MAINT-5632 Max. # of non-impostors should default to 3 when Graphics Quality ...andreykproductengine
2015-08-31add defaults for avatar rendering controlsOz Linden
2015-02-20Clean up impostors and visual mutingOz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2012-12-12MAINT-2086 Separate GPU class from settings more completely to avoid GPU depe...Dave Parks
2012-08-28MAINT-1491 Integration of statistically generated GPU table -- enable shadows...Dave Parks
2012-05-01MAINT-847 Disable VBO on ATI cards with old drivers by defaultDave Parks
2012-03-28MAINT-793 Pop up notification when drivers are likely out of date. Allow Lig...Dave Parks
2012-03-20SH-795 Potential fix for crash after setting graphics detail to low.Dave Parks
2012-03-08MAINT-708 Add checkbox to hardware settings for controlling texture compressi...Dave Parks
2012-01-26* Removed old, unused RenderNightBrightness from feature table.Leslie Linden
2011-11-15mergeDave Parks
2011-11-02mergeDave Parks
2011-10-26Merge STORM-959niel@nirvana-win7hp.planescape.home
2011-10-24mergeDave Parks
2011-10-20merge changes for storm-1581Oz Linden
2011-10-19mergeDave Parks
2011-10-16SH-2276 Fix for TDR's on GTX 460 et al -- don't use texture units above 16 (w...Dave Parks
2011-10-12SH-2510 Potential fix for crash on startup on systems that don't have GL_ARB_...Dave Parks
2011-10-07storm-1581: modify feature table rules to increment version only when the int...Oz Linden
2011-10-05Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience-fuiRichard Nelson
2011-10-04SH-2459 Default to 2x antialiasing instead of 4x/8xDave Parks
2011-09-28SH-2507 Shave some unused/redundant varying state and make the max texture in...Dave Parks
2011-08-31SH-2314 FIX - change RenderVolumeLODFactor back to 1.125 for low graphicsBrad Payne (Vir Linden)
2011-07-25close head created by 54e071a92450Oz Linden
2011-07-24dummy check in to make hg happyDave Parks
2011-07-22SH-2031 Disable usage of glMapBuffer (again). Despite using MapBufferRange, ...Dave Parks