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path: root/indra/newview/featuretable.txt
AgeCommit message (Expand)Author
2024-11-27Set vintage mode on Low+, and otherwise don't touch it for higher quality modes.Jonathan "Geenz" Goodman
2024-11-25Drop emissive on old Intel GPUs (#3110)Jonathan "Geenz" Goodman
2024-11-122590 mac intel and radeon pro 5300m horrible fps 2 (#3030)Dave Parks
2024-10-24Restore default exposure to 1 and add exposure and tonemapping featuretable e...Rye
2024-10-15viewer#1472 Fix some mirror parameters not adjustingAndrey Kleshchev
2024-09-04Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into developBrad Linden
2024-09-04#2482 Low end NVIDIA compatibility pass (#2486)Dave Parks
2024-08-29Integrate SMAA and rework post process chain for better visual qualityRye Mutt
2024-08-24Add Contrast Adaptive Sharpening post process effect(#2399)Rye Mutt
2024-08-19#2345 Disable mirrors from the feature table regardless of quality level. (#2...Jonathan "Geenz" Goodman
2024-07-09Fix broken hero probe feature table entries (#1951)Rye Mutt
2024-07-03#1870 Tune up for better experience on integrated intel with low memory (#1872)Dave Parks
2024-06-21#1769 gltf optimization pass (#1816)Dave Parks
2024-05-08Even more mirror fixes. (#1429)Jonathan "Geenz" Goodman
2024-04-10Multiple fixes for mirrors. (#1192)Jonathan "Geenz" Goodman
2024-02-07secondlife/viewer#711: Bump featuretableCosmic Linden
2024-02-07secondlife/viewer#711: Reduce PBR terrain textures at low graphics settingsCosmic Linden
2023-10-13Merge branch 'DRTVWR-559' into DRTVWR-592Cosmic Linden
2023-10-13DRTVWR-592: Add triplanar mapping setting, gate to High graphics setting or h...Cosmic Linden
2023-10-13SL-19750: Only disable PBR terrain emissive for machines that have a limit of...Cosmic Linden
2023-10-13DRTVWR-592: PBR terrain fallback for Mac/Intel: Drop emissive texture. Bump f...Cosmic Linden
2023-10-04SL-20141 Remove "Local Lights" checkbox and instead make the number of lights...RunitaiLinden
2023-06-27SL-19925 Make high graphics default to shadows on.RunitaiLinden
2023-06-01DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...RunitaiLinden
2023-05-23DRTVWR-559 Remove RenderReflectionProbeCount (which is bugged) and lean on Re...RunitaiLinden
2023-05-17SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession asser...RunitaiLinden
2023-04-27More merge cleanup after DRTVWR-559 & DRTVWR-539 merge. (thanks Ansariel)Brad Linden
2023-04-26Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539Brad Linden
2023-04-18DRTVWR-559 Add control for automatic reflection probes to advanced preference...RunitaiLinden
2023-04-05SL-19331: Move media updates off-thread on select hardware (#153)cosmic-linden
2023-03-28Update the feature table.Jonathan "Geenz" Goodman
2023-03-27SL-18563 Pull featuretable settings for avatar impostors and volume lod from ...Dave Parks
2023-03-10SL-19352 Bump sky dome detail across the board.Dave Parks
2023-02-28SL-19277 Fix for fallback probe sometimes getting occluded and making void wa...Dave Parks
2023-02-23DRTVWR-559 Fix for irradiance maps going black at 128x128 radiance map resolu...Dave Parks
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...Dave Parks
2023-02-01SL-19028 Enable SSR on "Ultra"Dave Parks
2023-01-30SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ...Dave Parks
2023-01-23SL-18869 Followup -- AMD optimization pass.Dave Parks
2023-01-20SL-18869 GL 3 compatibility pass and minor decruft.Dave Parks
2023-01-19SL-18869 Followup -- leverage "small commands" and time slicing to get rid of...Dave Parks
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
2022-12-16SL-18719 GL 3.0/3.1 compatibility pass.Dave Parks
2022-12-13Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
2022-12-12Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2022-12-06SL-18785 Fix for corrupt reflection probes on various preference changes. Ad...Dave Parks
2022-10-31SL-18483 Work around for crash on AMD when using glGenerateMipmap on cubemap ...Dave Parks
2022-10-19SL-18105 Hook up render pipe directly to LLTextureEntry::mGLTFMaterial and ad...Dave Parks
2022-10-12SL-18190 Remove water reflection detail combo box and reimplement "Transparen...Dave Parks
2022-10-07SL-18190 Temporarily disable occlusion culling by default -- not compatible w...Dave Parks