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path: root/indra/newview/character/avatar_skeleton.xml
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2016-03-08SL-276 WIP - avatar_skeleton.xml changes, moved spine joints to spine ↵Brad Payne (Vir Linden)
group, fixed position mismatch between eyes and alt eyes.
2016-03-02SL-276 WIP - restored leading xml tag in avatar_skeleton.xml.Brad Payne (Vir Linden)
2016-03-01SL-276 WIP - small tweaks to avatar_skeleton.xml, including bone group names.Brad Payne (Vir Linden)
2016-03-01SL-276 WIP - final bento skeleton candidate in avatar_skeleton.xml.Brad Payne (Vir Linden)
2015-12-15SL-276, SL-124 - code and config file cleanup for BentoBrad Payne (Vir Linden)
2015-12-11SL-276 WIP - joint end fixes in avatar_skeleton.xmlBrad Payne (Vir Linden)
2015-12-11SL-276 WIP - finger updates in avatar_skeleton.xmlBrad Payne (Vir Linden)
2015-12-10SL-276 WIP - more joint updates.Brad Payne (Vir Linden)
2015-12-10SL-276 WIP - fixed joint orientation issues for faceBrad Payne (Vir Linden)
2015-12-09SL-276 WIP - updated avatar_skeleton.xmlBrad Payne (Vir Linden)
2015-12-03SL-276 WIP - skeleton based on avastar export of the avastar/mayastar ↵Brad Payne (Vir Linden)
combined skeleton proposal.
2015-11-16SL-201 WIP - avatar_skeleton.xml tweaks for aliases, removed wings and tail ↵Brad Payne (Vir Linden)
from default definition.
2015-11-13Post review changes.Aura Linden
2015-11-13Eliminated joint_offset file. Added aliases attrib to bones in ↵Aura Linden
avatar_skeleton.xml.
2015-08-12SL-109 WIP - brought over work from SL-125 repo that was not dynamic ↵Brad Payne (Vir Linden)
skeleton related
2015-05-28SL-117 WIP - initial placeholders for wing, tail joints. Updated max joints ↵Brad Payne (Vir Linden)
to 48 and added some debugging.
2013-12-03Update based on first project viewer tests.Oz Linden
Two more bones to better address back deformation: UPPER_BACK and LOWER_BACK Better deformation for breasts, belly, upper and lower back (seen using the Body Fat and Belly Size sliders) Minor tweaks in the avatar_lad.xml file for a few other minor shapes. Small typo bug (FITMESH-2) Updated rigs and corrected female mesh Removed skeleton-only files so that people all start from the same base meshes with example skinning These updates specifically address the following bugs: FITMESH-2, FITMESH-4, FITMESH-5, FITMESH-7, FITMESH-10 (.ma formats, not .dae)
2013-11-06updated avatar filesjeremiah@lindenlab.com
2013-10-21MAINT-3311 Add avatar_lad and avatar_skeleton changes from JeremiahDave Parks
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2009-04-14Re-add character data.Bryan O'Sullivan