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AgeCommit message (Expand)Author
2020-07-02SL-13539 Fix a white artifact over the water at certain anglesPtolemy
2020-07-01SL-12978 Add note about similar code in C++ and GLSLPtolemy
2020-07-01SL-12978: CleanupPtolemy
2020-07-01SL-12978: Fix off-axis water dimmingPtolemy
2020-06-29SL-9632 Cleanup: Add note about potential missing inverse pow() texture_gammaPtolemy
2020-06-29SL-9632 Fix Haze effecting HUD objectsPtolemy
2020-06-29SL-9632 Add note about shiny HUD objects that will be fullbright for both ALM...Ptolemy
2020-06-29SL-9632 Add note that shiny HUD objects will be fullbrightPtolemy
2020-06-29Merge branch 'DRTVWR-497' of bitbucket.org:lindenlab/viewer into DRTVWR-497Ptolemy
2020-06-29DRTVWR-497: Cleanup: Document algorithm name for normal packing/unpacking.Ptolemy
2020-06-24Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2020-06-19SL-9632 Fix HUD objects to not use environment lightingPtolemy
2020-06-19SL-9632: Fix most HUD objects incorrectly being effected by the environment l...Ptolemy
2020-06-13SL-13084 Combined commit for the EEP specular color fixDave Houlton
2020-06-11SL-13821 shader clean up and formatDave Houlton
2020-06-11SL-13281, add missing srgb->linear conversion for specularDave Houlton
2020-06-02Merge branch 'master' of https://bitbucket.org/lindenlab/viewer into DRTVWR-512Callum Prentice
2020-06-02Merged master into DRTVWR-497Andrey Kleshchev
2020-05-20Fix for SL-13125 Update MediaRollOff values for greater range and less attenu...Callum Prentice
2020-05-18Merged master into DRTVWR-497Andrey Kleshchev
2020-05-18Merged master into DRTVWR-508Andrey Kleshchev
2020-04-26Merge branch 'master' into DRTVWR-460Andrey Lihatskiy
2020-04-23SL-12904 Temporarily use LLSD to avoid crashes on older viewersMnikolenko Productengine
2020-04-20Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2020-04-20Merged master into DRTVWR-508Andrey Kleshchev
2020-04-20SL-12904 FIXED Camera Preset does not restore correctly when sittingMnikolenko Productengine
2020-04-14SL-13019, fix broken varying linkage on MacOSDave Houlton
2020-04-09SL-12975, unfix alpha and undo non-fix magic number of refracted portion of w...Dave Houlton
2020-04-07SL-10449, add missing linkage variable, fix OSX & Intel deferred shaders compDave Houlton
2020-04-07SL-10449 Fix ALM on OSXPtolemy
2020-04-03SL-12852 Cleanup for readabilityPtolemy
2020-03-25Fix for class2/softenLightF.glsl not matching class1/softenLightF.glslRunitai Linden
2020-03-24Merge cleanupRunitai Linden
2020-03-24Merge branch 'DRTVWR-440' of bitbucket.org:lindenlab/viewer into davep/DRTVWR...Runitai Linden
2020-03-24Fix for bad fullbright shiny shininess values and inconsistency between mater...Runitai Linden
2020-03-20WIP - Make EEP match production.Runitai Linden
2020-03-19Merged in SL-11589 (pull request #44)Michael Pohoreski
2020-03-19SL-11589 Remove redundant setting vary_texcoord0, cleanup groupingPtolemy
2020-03-19SL-11589 Fix clouds drooping below horizonPtolemy
2020-03-18SL-12574 Add note about duplicated procedurally generated sky texturePtolemy
2020-03-18SL-12865, add bias to alpha mask values to avoid 8-bit acneDave Houlton
2020-03-17SL-10449 remove soft gamma adjustment that breaks Mac GLSL compilerDave Houlton
2020-03-16Add missing fullbrightAtmosTransportFrag stub.Runitai Linden
2020-03-16SL-4495 Add setting to ignore Hover height when setting Camera positionmaxim_productengine
2020-03-13Merged in davep/DRTVWR-440 (pull request #36)Dave Parks
2020-03-13SL-12005 Fix for projectors getting brighter when switching to single light s...Runitai Linden
2020-03-13SL-12784 disambiguate vertex_color.a of 0Dave Houlton
2020-03-13SL-12850 Adhere to coding standardPtolemy
2020-03-13SL-12850 remove debugPtolemy
2020-03-13SL-12850Ptolemy