Age | Commit message (Collapse) | Author |
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https://bitbucket.org/lindenlab/viewer-development-materials
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distance falloff is still soft
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transform so we can store the environment intensity in the blue channel.
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map alpha.
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approximation in light curves. Fix fresnel math.
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remove banding and not break all shiny objects.
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setting for nearby chat docked state
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Nearby Chat
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line) is added.
Show toasts for new messages for that conversation, regardless of other prefs.
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ChatLoadGroupMaxMembers to mitigate slow group loading.
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keep IM logs and nearby chat logs
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settings_per_account.xml
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Removed materials rendering from the bump draw pool, and reverted it to its previous state.
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implemented at this point for opaque geometry.
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not tested.
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changed rate
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Preferences > Chat > Keep a convers. log was turned on
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turn on by default when the user cleared their settings. Resolution: Inside settings.xml changed the PlaySoundTeleportOffer to no longer have an intial value of 1 (true). Now it is 0 (false).
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legacy protocol in settings.xml
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the spec.
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