Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-04-03 | Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development. | Todd Stinson | |
2012-04-03 | merge changes for drtvwr-132 | Oz Linden | |
2012-04-03 | Pathfinding visualization WIP -- add many controls for x-ray render, add ↵ | Dave Parks | |
lighting, and better combat z-fighting and noise from wireframes and overlays | |||
2012-04-02 | SH-3060 : Preliminary implementation of the new byte range computation, ↵ | Merov Linden | |
implement setting to turn it on or off | |||
2012-04-02 | merge | Dave Parks | |
2012-04-02 | Cleaner render of walkables and materials. Convert Vector3 color parameters ↵ | Dave Parks | |
to Color4. | |||
2012-03-30 | Adding in some debug functionality to allow permanent and/or character flags ↵ | Todd Stinson | |
on objects to be hidden from the viewer. This enables testing of the server-side enforcement of object rules. | |||
2012-03-30 | merge changes for vmrg-233 | Oz Linden | |
2012-03-29 | Updating the test path and universe colors based on Leo's direction. | Todd Stinson | |
2012-03-29 | Exposed star(valid/invalid) and test path colors. Refactored path drawing ↵ | prep | |
code to use ll f()'s | |||
2012-03-28 | Altering the default navmesh color. | Todd Stinson (stinson@lindenlab.com) | |
2012-03-28 | Pull and merge from ↵ | Todd Stinson | |
ssh://hg@bitbucket.org/stinson_linden/viewer-development-havokai. | |||
2012-03-28 | Updating the navmesh colors based on discussions with Leo. | Todd Stinson | |
2012-03-28 | Adding some missing constant names. Most still need documentation. | Andrew Meadows | |
2012-03-28 | Fixed blend caps for navmesh tris and updated navmesh face alpha to be ↵ | prep | |
totally opaque. | |||
2012-03-28 | Added support for customizing the colors used in the navmesh visualizer. | prep | |
2012-03-27 | Tweaked the sun's glow to be less powerful. | Jonathan Goodman | |
2012-03-26 | Merging latest changes for normalized blinn-phong. | Jonathan Goodman | |
2012-03-19 | MAINT-771 Add RenderAutoHideSurfaceAreaLimit debug setting for protecting ↵ | Dave Parks | |
against sculpt based crashers. | |||
2012-03-16 | EXP-1767 FIX (Received Items panel state does not persist between sessions) | Richard Linden | |
made received items not auto resizable save/restore received items height on collapse/expand | |||
2012-03-16 | SH-3044 FIX - updated logcontrol.xml | Brad Payne (Vir Linden) | |
2012-03-16 | SH-3044 FIX - change avatar log message to LL_DEBUGS to allow effective ↵ | Brad Payne (Vir Linden) | |
toggling when default is INFO | |||
2012-03-14 | Add --leap command-line switch to launch one or more LEAP plugins. | Nat Goodspeed | |
You can specify one or more instances of --leap 'command line'. Each such command line is parsed using bash-like conventions, notably honoring double quotes, e.g. --leap '"c:/Program Files/Something/something.exe" arg1 arg2'. (Specifying such an argument in a Windows Command Prompt may be tricky.) Such a program should read its stdin and write to its stdout using LLSD Event API Plugin protocol: length:serialized_LLSD where 'length' is the decimal integer count of bytes in serialized_LLSD, ':' is a literal colon character, and 'serialized_LLSD' is notation-format LLSD. A typical LLSD object is a map containing 'pump' and 'data' keys, where 'pump' is the name of the LLEventPump on which to send 'data' (or on which 'data' was received). In particular, the initial LLSD object on stdin mentions the name of this plugin's reply LLEventPump: the LLEventPump that will send every subsequent received event to the plugin's stdin. Anything written to the plugin's stderr will be logged in the viewer log. In addition to being generally useful, this helps debug problems with particular plugins. | |||
2012-03-13 | pull and merge from viewer-development | prep | |
2012-03-09 | merge changes for vmrg-225 | Oz Linden | |
2012-03-09 | merge changes for vmrg-230 | Oz Linden | |
2012-03-05 | Alphabetize cmd_line.xml. | Nat Goodspeed | |
This separate commit is just to order the keys. Data are unchanged, as established by: $ hg cat -rtip cmd_line.xml >cmd_line.xml.tip $ python Python 2.7.1 (r271:86832, Jul 31 2011, 19:30:53) [GCC 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2335.15.00)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> from llbase import llsd >>> tipdata = llsd.parse(open("cmd_line.xml.tip").read()) >>> newdata = llsd.parse(open("cmd_line.xml").read()) >>> tipdata == newdata True | |||
2012-03-03 | SH-2970 WIP - avatar metrics | Brad Payne (Vir Linden) | |
2012-02-29 | SH-3018 WIP - removed audit texture, other unused diagnostic code | Brad Payne (Vir Linden) | |
2012-02-28 | Turn off the neighbor region query when loading a navmesh | prep | |
2012-02-27 | avatar logging and cleanup | Brad Payne (Vir Linden) | |
2012-02-22 | SH-2908 Another for crash when enabling Lighting and Shadows on some AMD GPUs | Dave Parks | |
2012-02-22 | SH-2908 Fix for crash when enabling Lighting and Shadows on some AMD GPUs | Dave Parks | |
2012-02-19 | STORM-1808 Fix wrong name in xml file | Jonathan Yap | |
2012-02-19 | STORM-1808 Recode so build button is not clickable when grayed out | Jonathan Yap | |
2012-02-17 | SH-2915 Smoother transition between sun shadow splits. | Dave Parks | |
2012-02-17 | made avatar rotation threshold configurable via a setting | Richard Linden | |
2012-02-17 | Path-317: debug option to enable vbo rendering of navmeshes | prep | |
2012-02-16 | EXP-1832 FIX Viewer Size not persistent across logins | Richard Linden | |
Save *window* width and height, not client area | |||
2012-02-16 | Path-278 Debug option to download multiple navmeshes to the viewer. | prep | |
2012-02-15 | SH-2961 Fix for bumpiness not working on rigged meshes when L&S enabled. | Dave Parks | |
2012-02-14 | PATH-297: Initial layout and basic implementation for the pathfinding basic ↵ | Todd Stinson | |
floater. | |||
2012-02-14 | SH-2908 More complete GLSL 1.20 compatibility pass. | Dave Parks | |
2012-02-13 | SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. | Dave Parks | |
2012-02-13 | SH-2964 Fix for shader compilation error on some older NVIDIA cards. | Dave Parks | |
2012-02-10 | SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float ↵ | Dave Parks | |
for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations. | |||
2012-02-10 | PATH-284: Updating the class names in preparation for the new pathfinding ↵ | Todd Stinson | |
console design. | |||
2012-02-10 | EXP-1889 FIX As a Second Life viewer developer, I would like a tool that ↵ | callum | |
helps me find memory leaks. | |||
2012-03-30 | move all dictionaries to the prebuilt package, and install from there | Oz Linden | |
2012-03-30 | convert line endings on sl.dic for coding standards compliance | Oz Linden | |