Age | Commit message (Expand) | Author |
2019-01-17 | SL-10368 | Graham Linden |
2019-01-15 | SL-10369 | Graham Linden |
2019-01-14 | Merged in graham_linden/viewer-eep-fixes (pull request #225) | Rider Linden |
2019-01-14 | SL-10355 | Graham Linden |
2019-01-10 | Fix for lineendings in depthToShadowVolumeG.glsl | andreykproductengine |
2019-01-08 | Fix broken distortion map rendering (was culling everything). | Graham Linden |
2019-01-08 | Merge | Graham Linden |
2019-01-08 | SL-10305 fix post deferred gamma correction to address ALM mismatch with non-... | Graham Linden |
2019-01-08 | Merge | Graham Linden |
2019-01-07 | SL-10304 fix handling of water normal map blending when both current and next... | Graham Linden |
2019-01-04 | Convert to using shared shadow sampling function (reduce duplicated code bloc... | Graham Linden |
2019-01-04 | Add new shaders for generating shadows from clouds. | Graham Linden |
2019-01-03 | Fix per-frag fullbright soft clip convenience funcs to include additive and a... | Graham Linden |
2018-12-19 | Add new shaders for advanced atmo SH env lighting calcs. | Graham Linden |
2018-12-11 | Merge | Graham Linden |
2018-12-10 | SL-9698 [EEP] Add beacons that point to sun & moon position | maxim_productengine |
2018-12-06 | De-duplicate deferred gbuffer access for getPosition/getNorm. | Graham Linden |
2018-12-05 | Shader cleanup and consolidation of use of sRGB conversion funcs. | Graham Linden |
2018-12-03 | SL-10055 | Graham Linden |
2018-11-19 | SL-10032 | Graham Linden |
2018-11-15 | SL-10066 and SL-10067 | Graham Linden |
2018-11-14 | Work around broken deps on atmospheric vars in the frag-based deferred lighti... | Graham Linden |
2018-11-14 | Merge | Rider Linden |
2018-11-12 | SL-10044 SL-10045 | Graham Linden |
2018-11-09 | Add missing new shader files. | Graham Linden |
2018-11-09 | More incremental revive of 39561 contents to determine cuplrit. | Graham Linden |
2018-11-09 | Yes, Maurice, baby steps. | Graham Linden |
2018-11-09 | Back out changes causing broken shadows and other render shenanigans. | Graham Linden |
2018-11-06 | Move to using a shared deferredUtil object for getting pos/norm from gbuffer. | Graham Linden |
2018-11-06 | Remove scaleDownLight funcs and eliminate unused copy-pasted funcs in lightin... | Graham Linden |
2018-11-01 | SL-9994 | Graham Linden |
2018-11-01 | Back out unintended shader changes from SL-10000 fix. | Graham Linden |
2018-11-01 | SL-10000 fix storing of ambient value when converting legacy settings | Graham Linden |
2018-10-30 | SL-9976 change moon blend/brightness handling in shaders and cleanup extraneo... | Graham Linden |
2018-10-30 | SL-9966 | Graham Linden |
2018-10-22 | SL-9806 | Graham Linden |
2018-10-19 | SL-9928 | Graham Linden |
2018-10-16 | SL-1289 take two at providing cloud variance to break up tiling monotony | Graham Linden |
2018-10-10 | Remove unused uniforms from atmospherics helper shaders. | Graham Linden |
2018-10-10 | Remove some unused atmospherics helpers and forward declarations of unused he... | Graham Linden |
2018-10-10 | Fix names of WATER_BLUR_MULTIPILER. | Graham Linden |
2018-10-10 | Move moisture/ice/droplet radius controls to atmos tab instead of (hidden) de... | Graham Linden |
2018-10-09 | SL-1289 | Graham Linden |
2018-10-08 | SL-9751 | Graham Linden |
2018-10-05 | SL-1925 | Graham Linden |
2018-10-03 | SL-966 - added scale constraints for animated object attachments | Brad Payne (Vir Linden) |
2018-10-03 | SL-966 - bug fixes, added lerp control for algorithm tweaking | Brad Payne (Vir Linden) |
2018-10-02 | Add LUT textures and optional settings for moisture/ice level to sky settings. | Graham Linden |
2018-09-26 | Merge | Rider Linden |
2018-09-24 | Merge | Graham Linden |