Age | Commit message (Collapse) | Author |
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Removed "Run Multiple Threads" from the menu because we are not using it.
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Improved the following:
1, make sure the texture callback queue is properly handled and cleaned in time;
2, estimate the LLVOTree pixel area more accurately;
3, eliminate the possibility of back and forth stopping/restarting a texture fetching
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Done:
- 1. Dropped the obsolete "MultipleAttachments" setting.
- 2. Added an "Add" item to the following attachment-related context menus:
* My Appearance (ex-My Outfits) context menu.
* Edit Outfit -> Add More context menu.
* Object in-world context menu.
* Inventory context menu.
* Object inspector gear menu.
- 3. Modified "Attach To / Attach To HUD" to perform the "add" instead of "replace" action.
TODO:
- Ability to attach multiple objects at once from the Add More panel (bulk attach).
- Make sure there's no memleak when you click Wear/Attach in the in-world object context menu
and the callback isn't invoked (because e.g. avatar fails to get close enough to the object).
Issues:
0. I'm not sure whether LLAgentWearables::userAttachMultipleAttachments()
should replace attachments or add them. Assumed the former.
1. I couldn't verify that adding objects from the object inspector menu works
because I either could wear an object or see its inspector, not both.
2. > 1. Right-click on an object in your inventory and select "Wear".
> VERIFY: Attaches the object and replaces whatever's there; asks for
> confirmation before replacing an existing object.
I think this is impossible to implement because we don't know in advance
what point the object will be attached to, so we can't display a confirmation dialog.
Reviewed by Seraph at https://codereview.productengine.com/secondlife/r/843/
--HG--
branch : product-engine
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with slight modifications.
- Replaced pointers passed to 'Add More' gear menu with LLHandle.
- Removed storing 'Add More' panel sort order from settings because the order is changed each time the panel opens.
- Replaced creating items comparator in LLPanelOutfitEdit::postBuild() with a static comparator in llwearableitemslist.cpp.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/826/.
--HG--
branch : product-engine
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Resolved conflicts in llpaneloutfitedit.cpp
--HG--
branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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- Added new gear menu when 'Add Wearable' panel is open in 'Edit Outfit'.
- Added wearable items list comparator to sort by wearable creation date.
- Added storing sorting type in viewer settings.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/661/.
--HG--
branch : product-engine
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- Added new gear menu when 'Add Wearable' panel is open in 'Edit Outfit'.
- Added wearable items list comparator to sort by wearable creation date.
- Added storing sorting type in viewer settings.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/661/.
--HG--
branch : product-engine
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Better usage of LLVertexBuffer::sEnableVBOs.
Added RenderUseStreamVBO debug setting for controlling usage of VBOs for particles/avatars/etc.
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Removed hard coded scaling of movements when in build mode, made it a debug setting defaulted to 1 to disable it.
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Reviewed by Tofu.
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Reviewed by Tofu.
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This #ifdef is now keyed to MultipleAttachments debug setting
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reviewed by richard cc#212
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description
- Added method LLAccordionCtrl::getExpandedTab() which search for the first expanded accordion tab. This method is a bit of hacking, but I discussed it with Vadim Savchuk.
- LLAccordionCtrlTab::isExpanded() is made 'const'. This is necessary to call it from getExpandedTab() which is also 'const'.
- Added all provided Marketplace URLs (taken from EXT-7257) to the settings.xml. So URLs can be configured without recompilation.
- Added method LLCOFWearables::getSelectedItems() which can be used to get ALL selected items (not only one).
- Class LLShopURLDispatcher is implemented in the llpaneloutfitedit.cpp.
- Added callback LLPanelOutfitEdit::onShopButtonClicked() which calls LLShopURLDispatcher to send user to the correct URL.
- Added shop button (shop_btn) widget in panel_outfit_edit.xml. It has invalid icon for now. After review I'm going to reassign the ticket to someone who will provide correct icons.
Reviewed by Vadim Savchuk and Mike Antipov at https://codereview.productengine.com/secondlife/r/569/
--HG--
branch : product-engine
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