Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-02-09 | https://github.com/secondlife/jira-archive-internal/issues/70847 Fix for ↵ | RunitaiLinden | |
more inaccurate than usual alpha sorting (#781) | |||
2024-02-09 | Put PBR material swatch behind feature flag (#775) | cosmic-linden | |
* secondlife/viewer#771: Put PBR material swatch behind feature flag * secondlife/viewer#771: Make viewer respect PBRMaterialSwatchEnabled from SimulatorFeatures | |||
2024-02-08 | Checkpoint WebRTC Voice | Roxie Linden | |
2024-02-09 | SL-19585 Try replacing fmod with openal | Andrey Kleshchev | |
Since now VLC is responsible for played parcel media (should be since SL-19042) should be possible to switch remaining audio to OpenAL with no loss of functionality | |||
2024-02-08 | Update softenLightF.glsl | Jonathan "Geenz" Goodman | |
2024-02-08 | Merge branch 'release/materials_featurette' into materials_featurette/mirrors | RunitaiLinden | |
2024-02-07 | secondlife/viewer#711: Reduce PBR terrain textures at low graphics settings | Cosmic Linden | |
2024-02-07 | secondlife/viewer#711: Add more options to drop textures from terrain, not ↵ | Cosmic Linden | |
yet used | |||
2024-02-07 | Issue #56 Redirect Help>Report Bug to Canny instead of Jira | Andrey Kleshchev | |
2024-02-07 | Merge branch 'materials_featurette/mirrors' of ↵ | RunitaiLinden | |
https://github.com/secondlife/viewer into materials_featurette/mirrors | |||
2024-02-07 | Merge branch 'release/materials_featurette' into materials_featurette/mirrors | RunitaiLinden | |
2024-02-07 | secondlife/viewer#67: (debug) Add temporary setting to force-load PBR terrain | Cosmic Linden | |
2024-02-06 | #740 Make sure we evaluate if the probe is a mirror probe or not. | Jonathan "Geenz" Goodman | |
#682 Re-enable gaussian filtering, and reduce the mirror resolution back to 1024. Also just generally clean up the code a bit. | |||
2024-02-05 | #677 Add hero probes to blinn-phong surfaces | RunitaiLinden | |
2024-02-05 | #677 Add mirror clipping to rigged shaders | RunitaiLinden | |
2024-02-05 | #677 Add clipping to trees and alpha masked blinn-phong | RunitaiLinden | |
2024-02-02 | #677 Move PBR mirror radiance mixing to reflectionProbeF so transparent PBR ↵ | RunitaiLinden | |
surfaces can be mirrors | |||
2024-02-02 | #677 Fix terrain clipping and tweak hero probe mixing with radiance | RunitaiLinden | |
2024-02-01 | #677 Clip underwater. | Jonathan "Geenz" Goodman | |
2024-02-01 | #677 More clipping fixes. | Jonathan "Geenz" Goodman | |
2024-02-01 | Merge branch 'materials_featurette/mirrors' into geenz/mirror-depixelation | Jonathan "Geenz" Goodman | |
2024-02-01 | #684 Fix pixellation on mirrors regardless of mirror resolution. | Jonathan "Geenz" Goodman | |
2024-02-01 | #677 WIP -- fix PBR and avatar mirror clipping. | RunitaiLinden | |
2024-02-01 | #677 WIP -- Add clipping to alpha and pbr (not working on PBR for some reason) | RunitaiLinden | |
2024-02-01 | #677 WIP -- add mirror clipping to more shaders | RunitaiLinden | |
2024-02-01 | Merge pull request #710 from secondlife/vi-43 | cosmic-linden | |
Add PBR terrain normal gen feature flag | |||
2024-01-31 | #677 Some clipping WIP | Jonathan "Geenz" Goodman | |
2024-01-31 | secondlife/viewer-issues#43: Proof-of-concept PBR terrain normal gen feature ↵ | Cosmic Linden | |
flag. Final implementation would likely be very different. | |||
2024-01-31 | secondlife/viewer-issues#43: Fix debug normals not rendering for terrain | Cosmic Linden | |
2024-01-30 | Merge pull request #703 from secondlife/release/gltf-maint2 | RunitaiLinden | |
Release/gltf maint2 | |||
2024-01-24 | https://github.com/secondlife/viewer-issues/issues/23 Fix for merge up to ↵ | Jonathan "Geenz" Goodman | |
the featurettes branch, and reflection probes being "hazy" | |||
2024-01-24 | https://github.com/secondlife/viewer/issues/671 Wire up the RenderMirrors ↵ | Jonathan "Geenz" Goodman | |
debug setting. | |||
2024-01-24 | Merge remote-tracking branch 'origin/release/materials_featurette' into ↵ | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2024-01-24 | SL-20669 Move constants out of settings.xml | Andrey Kleshchev | |
UIImgInvisibleUUID doesn't exist Default normal for material is 'null' | |||
2024-01-23 | Put PBR terrain behind feature flag | Cosmic Linden | |
2024-01-19 | Merge branch 'release/materials_featurette' into DRTVWR-592 | RunitaiLinden | |
2024-01-19 | https://github.com/secondlife/viewer-issues/issues/21 Just use existing ↵ | RunitaiLinden | |
settings to block uploads larger than 1024. | |||
2024-01-17 | https://github.com/secondlife/viewer-issues/issues/21 Add ↵ | RunitaiLinden | |
RenderMaxTextureResolution debug setting | |||
2024-01-17 | SL-18429 Make it so auto adjusting legacy skies merely turns on tonemapping. | RunitaiLinden | |
2024-01-12 | SL-20629 Fix Probe ambiance being displayed as 0 when it isn't | Andrey Kleshchev | |
And hide warning when it's already 0 | |||
2024-01-11 | Rename OS X to macOS, mostly in comments | Lars Næsbye Christensen | |
We only support 10.13+ now, and it's been called macOS since 10.12. References in code to older versions are unchanged. | |||
2024-01-08 | Merge branch 'main' into DRTVWR-489 | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llmaterialeditor.cpp | |||
2024-01-08 | Merge branch 'main' into DRTVWR-588-maint-W | Andrey Lihatskiy | |
2024-01-08 | Merge main (DRTVWR-596 GLTF Materials Maint) into DRTVWR-591-maint-X | Andrey Kleshchev | |
# Conflicts: # indra/newview/VIEWER_VERSION.txt | |||
2023-12-14 | SL-20611 Followup -- fix for depth based atmospheric mask making ↵ | RunitaiLinden | |
atmospherics effect sun/moon/clouds | |||
2023-12-14 | Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601 | RunitaiLinden | |
2023-12-14 | SL-20730 Patch another potential source of NaNs | RunitaiLinden | |
2023-12-13 | Merge pull request #578 from sldevel/HUD-fix | cosmic-linden | |
Fix for semi-transparent HUDs rendering opaque | |||
2023-12-13 | SL-20730 Scrub nans from haze alpha | RunitaiLinden | |
2023-12-12 | Fix for semi-transparent HUDs rendering opaque | Henri Beauchamp | |
This commit fixes a bug introduced with commit 6472b75bcd70470fe5775d1cf6eb70a75b3d76e5 where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs. |