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2013-04-16Merge viewer-dev-materialsGraham Madarasz (Graham Linden)
2013-04-16See if we can run with no ifdefs in alpha shaders on all platformsGraham Madarasz
2013-04-16merge changes for alpha fixes from geenzOz Linden
2013-04-16Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-04-15Merged Graham's stuff amongst others.Geenz
2013-04-15Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-04-15NORSPEC-117 Fix distance attenuation to not use pow(lit, 0.7) function so ↵Dave Parks
distance falloff is still soft
2013-04-15NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where availableDave Parks
2013-04-15Hooked up normal and specular texture coordinates.Geenz
2013-04-15Normal mapped alpha support. Specular and environment map support needs a ↵Geenz
bit of extra work (in progress).
2013-04-12Fix issue with alphaNonIndexedNoColorF shader and static init fail on ↵g
default spec color (real source of NORSPEC-94, I think)
2013-04-12NORSPEC-111 probable fix for IntelHD advanced lighting crasherGraham Madarasz
2013-04-11NORSPEC-98 redux...hopefully fix mac AND linux at the same timeGraham Madarasz (Graham Linden)
2013-04-11NORSPEC-98 fix? for mac shader compiler crasherGraham Madarasz (Graham Linden)
2013-04-11First pass on alpha blended materialsGeenz
2013-04-11Merged lindenlab/viewer-development-materials into defaultgraham linden
2013-04-10NORSPEC-98 side-step nV compiler fail-o-ramaGraham Madarasz
2013-04-09More per-pixel lighting fanciness.Geenz
2013-04-09Start using R16F again, and divide the bloom contrib by 6.Geenz
2013-04-09Re-added RGB10_A2 normal buffer, this time encoded with a sphere map ↵Geenz
transform so we can store the environment intensity in the blue channel.
2013-04-08First pass of per-pixel lit alpha blended objects.Geenz
2013-04-08Fix for specular exponents not being applied appropriately from the normal ↵Geenz
map alpha.
2013-04-02Automated merge with https://bitbucket.org/lindenlab/davep-materialsDave Parks
2013-04-02NORSPEC-58 Followup -- put back blinn phong, and do gamma correction ↵Dave Parks
approximation in light curves. Fix fresnel math.
2013-04-01merge changes for 3.5.0-beta7Oz Linden
2013-03-30Cleanup a couple more places where gamma curves were getting applied.Dave Parks
2013-03-29NORSPEC-66 Hook up material parameters to rigged attachments.Dave Parks
2013-03-29NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps.Dave Parks
2013-03-28NORSPEC-62 Fix for fullbright checkbox not working with materialsDave Parks
2013-03-27NORSPEC-61 Hook up material parameters to shaders.Dave Parks
2013-03-26NORSPEC-57, NORSPEC-58 Remove sRGB and gamma correction from shaders to ↵Dave Parks
remove banding and not break all shiny objects.
2013-03-26CHUI-862 FIXED Save collapsed state for nearby chat.Mnikolenko ProductEngine
2013-03-25NORSPEC-54 Potential fix for crashing on all sorts of random operations.Dave Parks
2013-03-20CHUI-857 Nearby chat opens as torn off on first login: changed initial ↵AlexanderP ProductEngine
setting for nearby chat docked state
2013-03-15CHUI-816 [CHUIBUG]CHUI does not remember undocked state and position of ↵AlexanderP ProductEngine
Nearby Chat
2013-03-15CHUI-830 FIXED Button for collapsing torn-off floater(to a single input ↵Mnikolenko ProductEngine
line) is added. Show toasts for new messages for that conversation, regardless of other prefs.
2013-03-11CHUI-793 : Fixed! Introduced ChatLoadGroupTimeout and ↵merov
ChatLoadGroupMaxMembers to mitigate slow group loading.
2013-02-13CHUI-743 FIXED CHUI viewer ignores pre chui users Privacy settings to not ↵maksymsproductengine
keep IM logs and nearby chat logs
2013-02-12merge up to 3.4.5-releaseOz Linden
2013-02-06CHUI-744 FIXED KeepConversationLogTranscripts setting is moved to ↵Mnikolenko ProductEngine
settings_per_account.xml
2013-02-04Merged with latest viewer-dev-materials.Geenz
2013-02-04Added a new draw pool specifically for faces with materials applied to them. ↵Geenz
Removed materials rendering from the bump draw pool, and reverted it to its previous state.
2013-01-30Pull merge from lindenlab/viewer-developementMerov Linden
2013-01-30Merge with latest viewer-dev-materials.Geenz
2013-01-30Specular map support. This is the vast majority of the material parameters ↵Geenz
implemented at this point for opaque geometry.
2013-01-28merge linearlize lightingOz Linden
2013-01-28rename "Lighting and Shadows" (deferred rendering) to "Advanced Lighting Model"Oz Linden
2013-01-25Linearize light source colors, and a bit of cook torrance fanciness.Geenz
2013-01-24CHUI-578 FIXED Move preferences for conversation logs/transcripts to chat tabmaksymsproductengine
2013-01-16CHUI-683 : Default sort order for Blocked was wrong, unrecognized value was ↵Merov Linden
not tested.