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2013-08-13added read_from_master parameter for ACME-829Cho
2013-08-12NORSPEC-342 tweak shader to work on mac og glslGraham Linden
2013-08-12NORSPEC-342 WIP MATBUG-347 make impostor rendering not contribute to depth ↵Graham Linden
for mostly-transparent buffer pixels, aka hair in ALM only
2013-08-11NORSPEC-341 fix issues with water reflection coloring and abnormalsGraham Linden
2013-08-07merge changes for DRTVWR-333Oz Linden
2013-08-07NORSPEC-342 WIP fix issues with skimpy clothes getting too skimpy in impostorsGraham Linden
2013-08-06NORSPEC-322 NORSPEC-342 fix issues with black impostors and missing alpha ↵Graham Linden
attachments on impostors
2013-08-05NORSPEC-285 NORSPEC-293 NORSPEC-298 fix ighting diffs between ↵Graham Linden
alpha/non/ALM/non-ALM
2013-08-02Switching SLShareHost to pdp locationGilbert Gonzales
2013-08-01ACME: add SLShareHost variable to settings.xml, which allows changing the fb ↵Gilbert Gonzales
service host location as needed.
2013-07-30Automated merge with http://bitbucket.org/lindenlab/viewer-interestingXiaohong Bao
2013-07-30fix for SH-4297: interesting: viewer-interesting starts loading cached scene ↵Xiaohong Bao
late
2013-07-30Summer cleaning - removed a lot of llcommon dependencies to speed up build timesRichard Linden
consolidated most indra-specific constants in llcommon under indra_constants.h fixed issues with operations on mixed unit types (implicit and explicit) made LL_INFOS() style macros variadic in order to subsume other logging methods such as ll_infos added optional tag output to error recorders
2013-07-30NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac ↵Graham Madarasz (Graham Linden)
10.6.8 nV driver issues
2013-07-28NORSPEC-314 fixed another mac-specific stupidity by splitting out a new ↵Graham Madarasz
srgb_mac version of the shader
2013-07-26NORSPEC-327 modify 'select' ops in srgb shader code to mollify the doddering ↵Graham Linden
mac GLSL compiler
2013-07-25VITA test framework - record events supportJeff (Gioffredo Linden)
2013-07-25Make use of vertex_color selectable per shader with alphaF/alphaV againGraham Linden
2013-07-25NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB ↵Graham Linden
conversion in one place
2013-07-24MATBUG-306 regression fix, vert color applied in wrong colorspaceGraham Linden
2013-07-24NORSPEC-311 WIP move to per-pixel alpha lighting and make spot/point calcs ↵Graham Linden
match more closely
2013-07-24NORSPEC-314 fix discrepancies between alpha and non-alpha deferred ↵Graham Linden
point/spot atten
2013-07-24MATBUG-315 remove unused uniforms from depth downsample frag shaders as they ↵Graham Linden
anger some shader compilers despite not being used
2013-07-24NORSPEC-311 make post deferred (alpha objects) respect same gamma ramp as ↵Graham Linden
deferred (opaque objects)
2013-07-23MergeXiaohong Bao
2013-07-23NORSPEC-293 fix sRGB to linear conversion to not scrooge the darksGraham Linden
2013-07-23NORSPEC-285 NORSPEC-298 alpha vs diff color differencesGraham Linden
2013-07-23NORSPEC-293 hazy glowing fullbright begoneGraham Linden
2013-07-22NORSPEC-314 WIP see if this ruse gets past the decrepit GeForce driverGraham Linden
2013-07-22Automated merge with http://hg.secondlife.com/viewer-releaseNat Goodspeed
2013-07-22NORSPEC-285 NORSPEC-311 fix gamma correction of diffuse-only objects not ↵Graham Linden
matching the rest of the sRGB herd
2013-07-22NORSPEC-320 fix fullbright alpha breakage when not underwaterGraham Linden
2013-07-22MATBUG-306 fix alpha knock-on from underwater lightcurve matchingGraham Linden
2013-07-21NORSPEC-311 NORSPEC-312 make mac happy with shader ifdefs for haze/maskingGraham Linden
2013-07-21NORSPEC-311 NORSPEC-312 remove unused shader and correct default for display ↵Graham Linden
gamma exposed in settings
2013-07-21NORSPEC-311 fix alpha / opaque lighting diffsGraham Linden
2013-07-21NORSPEC-315 NORSPEC-316 NORSPEC-312 fix various haze and gamma correction ↵Graham Linden
issues, alpha-blend objects still missing haze underwater
2013-07-17NORSPEC-291 put back conversion to srgb in deferred water shaderGraham Linden
2013-07-17NORSPEC-291 fix materials underwater, disable attempt at materials in ↵Graham Linden
reflect/distort RTs
2013-07-16NORSPEC-293 WIP fix fullbrightF order of ops to match non-deferred with ↵Graham Linden
fullbright+glow+texcolor
2013-07-16NORSPEC-240 make alpha-masked fullbright objs use fullbright alpha mask ↵Graham Linden
rendering
2013-07-15SH-4299 FIX: Interesting: High fps shown temporarily off scale in statistics ↵Richard Linden
console timing of scene load recording extension now guaranteed > requested time step removed double add of recorded data removed spam
2013-07-15NORSPEC-291 first attempt at gamma correction of materials in reflectionsGraham Linden
2013-07-15Pull merge from lindenlab/viewer-releaseMerov Linden
2013-07-15merge changes for CHOP-963Oz Linden
2013-07-15NORSPEC-291 WIP clean-up and make materials rendering underwater a runtime ↵Graham Linden
setting
2013-07-13CHOP-963: Add a new --update-service command line argument for QA useOz Linden
2013-07-12NORSPEC-291 WIP added underwater deferred program and more reflection pass workGraham Linden
2013-07-12NORSPEC-291 WIP fix materials underwater with shadows onGraham Linden
2013-07-11MAINT-2879 : Viewer should revoke animation permissions with "Stop Animating Me"simon
Reviewed by Kelly