Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-10-11 | secondlife/viewer#1883: Fix terrain paintmap bit depth hardcoded in places ↵ | Cosmic Linden | |
and increase default bit depth to 8 | |||
2024-10-11 | secondlife/viewer#1883: (WIP) Alpha paint queue | Cosmic Linden | |
2024-10-10 | Merge branch 'rlva/base' into feature/rlva | Andrey Lihatskiy | |
# Conflicts: # indra/newview/skins/default/xui/en/menu_viewer.xml | |||
2024-10-04 | Merge pull request #2771 from secondlife/v-2472 | cosmic-linden | |
secondlife/viewer#2472: Debug tools for labeling textures | |||
2024-10-03 | secondlife/viewer#2472: Also don't persist local file enumeration beyond ↵ | Cosmic Linden | |
next session | |||
2024-10-03 | secondlife/viewer#2472: Feedback | Cosmic Linden | |
Disable if not supported for OpenGL version Minimize performance footguns Simplify for clause | |||
2024-10-03 | even more correct GameControl feature-flag switch | leviathan | |
2024-10-03 | put GameControl behind a feature flag | leviathan | |
2024-10-03 | Add GameControl UI for per device settings | Alexander Gavriliuk | |
2024-10-03 | more GameControl prefs UI | leviathan | |
2024-10-03 | avatar_motion-->GameControl translation and flycam | Leviathan Linden | |
2024-10-03 | add GameControl feature and SDL2 dependency | Leviathan Linden | |
2024-10-02 | secondlife/viewer#2472: Debug tools for labeling textures | Cosmic Linden | |
2024-10-02 | Merge branch 'develop' into rlva/base | Kitty Barnett | |
2024-10-01 | Merge remote-tracking branch 'origin/release/2024.09-ExtraFPS' into develop | Brad Linden | |
2024-09-30 | Merge pull request #2723 from RyeMutt/uniform-cleanup | Rye Mutt | |
bindDeferredShader and dead uniform cleanup | |||
2024-09-30 | Merge branch 'develop' into rlva/base | Kitty Barnett | |
2024-09-27 | Merge pull request #2713 from secondlife/v-2638 | cosmic-linden | |
Don't clear big render target if all pixels will be replaced | |||
2024-09-27 | Clean up unused uniforms in bindDeferredShader and move SSAO uniforms to two ↵ | Rye Cogtail | |
shaders that use them | |||
2024-09-26 | secondlife/viewer#2638: Don't clear big render target if all pixels will be ↵ | Cosmic Linden | |
replaced | |||
2024-09-26 | #2411 Allow disabling and enabling LLFontVertexBuffer | Andrey Kleshchev | |
for testing purposes | |||
2024-09-25 | viewer#2413 Partially remove obsolete alert about expiring voice morphs | Andrey Kleshchev | |
VoiceEffectsWillExpire can be triggered externally. Don't remove the notification, only viewer's code that triggers it so that external notification keeps working. | |||
2024-09-25 | Revert "viewer#2413 Remove obsolete alert about expiring voice morphs" | Andrey Kleshchev | |
This reverts commit 5c16ae13758bdfe8fe1f13d5f67eabbb6eaa30a1. Fix is correct, but should wait untill server sided fix gets deployed. | |||
2024-09-23 | Merge remote branch 'develop' into release/luau-scripting for Maint B | Nat Goodspeed | |
2024-09-23 | Merge branch 'develop' into marchcat/b-develop | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llfeaturemanager.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvoicewebrtc.cpp | |||
2024-09-19 | Merge branch 'main' into marchcat/b-main-sync | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llviewertexturelist.cpp | |||
2024-09-17 | Merge branch 'develop' into rlva/base | Kitty Barnett | |
2024-09-16 | Add the RLVa menu | Kitty Barnett | |
2024-09-12 | Merge branch 'develop' into release/luau-scripting | Nat Goodspeed | |
2024-09-10 | Allow the in world voice indicator to be toggled in preferences | Mnikolenko Productengine | |
2024-09-06 | Introduce LuaFeature debug setting, default off. | Nat Goodspeed | |
Make central Lua engine functionality conditional on that flag. | |||
2024-09-05 | Merge branch 'develop' into release/luau-scripting | Nat Goodspeed | |
2024-09-04 | Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into develop | Brad Linden | |
2024-09-04 | secondlife/viewer#2490: Fix PBR terrain texture transform feature flag ↵ | Cosmic Linden | |
handled by viewer in unpredictable manner | |||
2024-09-04 | Fix another 1856 crash on startup case when Terrain Bake shaders are ↵ | Brad Linden | |
unsupported (#2491) fixes secondlife/viewer#1856 | |||
2024-09-04 | Merge branch 'develop' into marchcat/b-develop | Andrey Lihatskiy | |
# Conflicts: # indra/llcommon/llerror.h | |||
2024-09-03 | secondlife/viewer#2490: Fix PBR terrain texture transform feature flag ↵ | Cosmic Linden | |
handled by viewer in unpredictable manner | |||
2024-09-03 | #1852 Fix for some visual corruption caused by divide by zero in lighting ↵ | Dave Parks | |
functions (#2488) | |||
2024-09-02 | Add basic scaffolding to support reply commands and handle @versionXXX as an ↵ | Kitty Barnett | |
illustration | |||
2024-09-01 | Add owner say chat hook | Kitty Barnett | |
2024-08-31 | Minimal code needed to add RLVa with an on/off toggle | Kitty Barnett | |
2024-08-30 | Introduce Khronos Neutral tonemapper as new default along with debug options ↵ | Rye Mutt | |
to control tonemap mix (#2464) (#2468) | |||
2024-08-29 | Merge pull request #2466 from RyeMutt/smaa | Rye Mutt | |
Introduce SMAA and rework post process chain for better visual quality | |||
2024-08-29 | Integrate SMAA and rework post process chain for better visual quality | Rye Mutt | |
Add SMAA buffer generation passes Add quality levels for both FXAA and SMAA Separate gamma correction and tonemapping for effects that require linear-but-tonemapped inputs Move application of noise to final render pass to screen to avoid damaging other post process effects | |||
2024-08-29 | Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into develop | Brad Linden | |
2024-08-29 | Add error handling for intel crashes from GLTF Scene shader (#2456) | Brad Linden | |
fix secondlife/viewer#1856 | |||
2024-08-29 | Merge branch 'develop' into marchcat/b-develop | Andrey Lihatskiy | |
2024-08-28 | Merge branch 'main' into release/luau-scripting. | Nat Goodspeed | |
2024-08-28 | #2432 Restore default nametag behavior. (#2444) | Dave Parks | |
After instrumenting nametags some more, really UI rendering performance improvements should just focus on LLFontGL::render | |||
2024-08-27 | #2432 Make nametags default to "show briefly" | RunitaiLinden | |