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2012-05-11remove author tracking, non-wordstyle option, and notificationsOz Linden
2012-05-11rename feature from "autocorrect" to "autoreplace", change names accordinglyOz Linden
2012-05-10Unpack X, Y, and Z within the light shaders. Also some missing bits from ↵Jonathan Goodman
terrainF and treeF.
2012-05-10Encode viewspace Z normal to preserve negative Z (fixes all light shifting ↵Jonathan Goodman
errors, and shiny environment map errors due to lack of negative Z)
2012-05-09Automated merge with http://hg.secondlife.com/viewer-releaseNat Goodspeed
2012-05-08merge changes for version 3.3.1Oz Linden
2012-05-07MAINT-583 Fix for broken projectors when shadows set to none.Dave Parks
2012-05-03Automated merge with https://bitbucket.org/VirLinden/dranoXiaohong Bao
2012-05-03For SH-3086: add functions to refetch all previous textures through HTTP and ↵Xiaohong Bao
from cache
2012-05-02SH-3128 FIX - log message cleanup for avatar rezzingBrad Payne (Vir Linden)
2012-05-02merge viewer-release to dranoBrad Payne (Vir Linden)
2012-05-01for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console ↵Xiaohong Bao
on and off.
2012-04-26for SH-3097: introducing texel pixel ration adjustmentXiaohong Bao
2012-04-26Automated merge with http://hg.secondlife.com/viewer-releaseNat Goodspeed
2012-04-26Automated merge with http://hg.secondlife.com/viewer-releaseNat Goodspeed
2012-04-24Added support for rendering the regions water height. Also added initial ↵prep
support for a simple shape vb which allows us to create and expand from for one off shapes
2012-04-22remove a now-unused uniform.Adam Moss
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
missed a few spots: cleanup: get rid of the no-op 'mex' function in the shaders which was being used as a dummy replacement for 'mix'
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
cleanup: get rid of the no-op 'mex' function in the shaders which was being used as a dummy replacement for 'mix'
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
a bunch of trivial clean-ups and commentary.
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
Coalesced patchset.
2012-04-20Updating the pathfinding object colors to Leo's recommendations.Todd Stinson
2012-04-20Updating the pathfinding object colors to Leo's recommendations.Todd Stinson
2012-04-20merge changes for latest viewer-developmentOz Linden
2012-04-19MAINT-775 Cleanup of some weird corner cases on animated child prims.Dave Parks
2012-04-19Cleaning up the navmesh colors a bit.Todd Stinson
2012-04-17MAINT-966 FIXED ([PUBLIC]typo on viewer Second Life 3.3.2 (253914) Apr 14)Paul ProductEngine
- Fixed typo in word "browser"
2012-04-16MAINT-922 FIX Client side code to catch the SCRIPT_PERMISSION_TELEPORT ↵callum
request from similator and display a notification Reviewed by Simon
2012-04-13merge changes for drtvwr-135Oz Linden
2012-04-12SH-3081 : Implement TextureCameraMotion settings as well as faster loading ↵Merov Linden
when the camera is still
2012-04-12SH-3080 : Implement the TextureReverseByteRange setting so we can play with ↵Merov Linden
that parameter
2012-04-10Merge with headcallum
2012-04-10MAINT-922 FIX Client side code to catch the SCRIPT_PERMISSION_TELEPORT ↵callum
request from similator and display a notification Reviewed by Simon
2012-04-10MAINT-74 Fix "show cross sections" crashing and not working in general.Dave Parks
2012-04-05Pull and merge from ↵Todd Stinson
ssh://hg@bitbucket.org/stinson_linden/viewer-development-pf-xray.
2012-04-04Add pathfindingNoNormal shader.Dave Parks
2012-04-04Support for navmesh vbo. Navmesh vb supports heat map.prep
2012-04-04Better contrast between shapes and their outlines.Dave Parks
2012-04-03Cleanup -- use falcon's default colors -- fix bug where screen remains blank ↵Dave Parks
after closing pathfinding console
2012-04-03Switch x-ray render to non-wirefrmae by default.Dave Parks
2012-04-03Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development.Todd Stinson
2012-04-03merge changes for drtvwr-132Oz Linden
2012-04-03Pathfinding visualization WIP -- add many controls for x-ray render, add ↵Dave Parks
lighting, and better combat z-fighting and noise from wireframes and overlays
2012-04-02SH-3060 : Preliminary implementation of the new byte range computation, ↵Merov Linden
implement setting to turn it on or off
2012-04-02mergeDave Parks
2012-04-02Cleaner render of walkables and materials. Convert Vector3 color parameters ↵Dave Parks
to Color4.
2012-03-30Adding in some debug functionality to allow permanent and/or character flags ↵Todd Stinson
on objects to be hidden from the viewer. This enables testing of the server-side enforcement of object rules.
2012-03-30merge changes for vmrg-233Oz Linden
2012-03-29Updating the test path and universe colors based on Leo's direction.Todd Stinson
2012-03-29Exposed star(valid/invalid) and test path colors. Refactored path drawing ↵prep
code to use ll f()'s