Age | Commit message (Collapse) | Author |
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Product team request. Reviewed with Leyla
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Implementation details:
* Added new setting SidebarWithButtonsVisibility
* Sidebar bottom tray button changes its value on click (toggle state - value is TRUE)
* SideTray listens changes of this setting's value and change its and its buttons visibility
* expand/collapse Sidebar state is stored between changes of the setting.
Reviewed by Yuri Chebotarev at https://codereview.productengine.com/secondlife/r/403/
--HG--
branch : product-engine
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entry field.
* LLResizeBar calls notifyParent on resizing before changing rect of view, bottomtray processed this notification to update other buttons.
* Had to move setup of buttons visibility on startup into LLBottomTray to ensure all buttons have necessary visibility BEFORE restore the width of the chat entry field;
* Updated layout between chatbar and speak button to show resize mouse pointer in the middle between them.
Implemented behavior: visible buttons shrink to their minimal width when the chat entry field gets wider.
Also were refactored:
* moved declaration of settings related to buttons visibility from the settings.xml to LLBottomTray.
* moved setting of control listeners to LLBottomTray.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/403/
--HG--
branch : product-engine
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with new contents
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All >>' link in the Gestures list
- Added new setting GesturesMarketplaceURL in settings.xml to represent URL which points to the Gesture's Marketplace.
- Added mGetMoreItemIndex instance variable (similar to mViewAllItemIndex which was already there).
- Added mGetMoreItemIndex handling in the LLGestureComboList::onCommitGesture() (again, similar to mViewAllItemIndex).
- Added new string in strings.xml with name GetMoreGestures to represent Gesture's list item.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/386/
--HG--
branch : product-engine
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Created LLVoiceEffectInterface as an optional interface to be implemented by voice modules that support voice effects.
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reviewed by James
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Fix for shadow artifacts around split frusta.
Tweak for shadow aliasing with projectors.
Fix for crash on exit in mesh thread.
(transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411)
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when no voice fonts are available.
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in script editor.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/365/
--HG--
branch : product-engine
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(transplanted from 63218c79aa5670331235d3fde25de4a595991460)
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(transplanted from 2fa444675ca24b5b2a1bef8fd27fa52af1f6fcf8)
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In viewer2.0, paste as link was only allowed in god mode. Here, it is allowable if the user sets a debug setting. This prevents normal users from accidentally screwing up their inventory if they don't understand what a link is.
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reviwed Mike Antipov at https://codereview.productengine.com/secondlife/r/357/
--HG--
branch : product-engine
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instead of a reflection
Disable screen-space shiny while I chew on it some more.
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(changes name of setting WindowFullScreen to FullScreen per discussion in jira.)
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Changed from #define to debug setting "DebugAvatarRezTime".
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The code used to retrieve the tiles for the world map was hardcoded
to retrieve the map tiles via s3. However, non-maingrid servers
do not necessarily publish their map tiles to s3.
The URL was in the form http://map.secondlife.com.s3.amazonaws.com/map-<level>-<x>-<y>-objects.jpg
This change removes the hard coding and places the default s3 URL in the settings.xml file via MapServerURL.
Login retrieves the specific grids URL via a map-server-url option. The url is still expected to
contain jpegs named like map-<level>-<x>-<y>-objects.jpg
CR: Karina Linden
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reviewed by Richard
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