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2022-04-18Merge branch master (D540) into DRTVWR-546Andrey Kleshchev
# Conflicts: # indra/llcommon/llsdutil.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolalpha.cpp # indra/newview/lldrawpoolwater.cpp
2022-04-11SL-17194 Impostor quality pass 2 (and fix for fully transparent rigged ↵Dave Parks
attachments rendering to depth buffer)
2022-04-11SL-17173 Impostor quality pass.Dave Parks
2022-04-05Merge remote-tracking branch 'origin/SL-16950' into DRTVWR-540-maintAndrey Lihatskiy
2022-03-25Merged DRTVWR-546 into SL-16993Michael Pohoreski
2022-03-24SL-17028 Fix for inconsistent ordering of transparent rigged meshes and ↵Dave Parks
removal of glow-only rigged meshes from depth buffer.
2022-03-18SL-16993: Add new shaders for physics hullPtolemy
2022-03-09SL-16972 Per feedback from Ansariel, only bump up max heap size on 64-bit ↵Dave Parks
builds.
2022-03-08SL-16950 - handle case that an initial outfit is created in user inventory ↵Brad Payne (Vir Linden)
before first login
2022-03-07SL-16972 Fix for blurry textures when "running out" of system memory.Dave Parks
2022-03-04SL-16928 Fix for broken bumpmaps on Intel GPUsDave Parks
2022-03-01SL-16953 Deprecated NoInventoryLibraryAndrey Kleshchev
Due to changes in SL-16715
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py
2022-02-28Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llcommon/llsys.cpp # indra/newview/app_settings/key_bindings.xml # indra/newview/llfloatereditextdaycycle.cpp
2022-01-27SL-16717 Rename RenderGLCoreProfile to prevent compatibility issuesAndrey Kleshchev
2022-01-14SL-11841 Correct settingAndrey Lihatskiy
2022-01-11Revert "SL-11841 make ‘Push to talk’ the default setting"Andrey Lihatskiy
+ post merge conflict fix
2022-01-10Merge branch 'DRTVWR-530-maint' into DRTVWR-553-maint-mix-JKAndrey Lihatskiy
# Conflicts: # indra/newview/app_settings/key_bindings.xml # indra/newview/llappviewer.cpp # indra/newview/llkeyconflict.cpp
2021-12-26Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
2021-12-17Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Runitai Linden
DRTVWR-546
2021-12-17SL-16478 Fix for octree and render batch debug display not working with ↵Runitai Linden
rigged meshes.
2021-12-15Merge updated branch 'DRTVWR-546' into DV546-merge-6.5.2Dave Houlton
2021-12-15SL-16489 Fix for rigged attachment glow showing up near origin.Runitai Linden
2021-12-15DRTVWR-546 merge up to 6.5.2Dave Houlton
2021-12-15Merge branch 'master' into DRTVWR-530-maintAndrey Lihatskiy
2021-12-15Merge branch 'master' (DRTVWR-552) into DRTVWR-527-maintAndrey Kleshchev
# Conflicts: # indra/media_plugins/cef/media_plugin_cef.cpp - setOnLoadEndCallback # indra/newview/llviewerassetstorage.cpp - mAssetCoroCount
2021-12-08SL-16468 Fix for crash when enabling highlight transparent (add rigged mesh ↵Runitai Linden
support to highlight transparent).
2021-12-06SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ↵Dave Parks
(decruftify settings, compatibility pass).
2021-12-03SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey ↵Dave Parks
textures
2021-11-30SL-16369 Remove Hardware Skinning settingMnikolenko Productengine
2021-11-24DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert.Nat Goodspeed
Reverting a merge is sticky: it tells git you never want to see that branch again. Merging the DRTVWR-546 branch, which contained the revert, into the glthread branch undid much of the development work on that branch. To restore it we must revert the revert. This reverts commit 029b41c0419e975bbb28454538b46dc69ce5d2ba.
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-11-19Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llfloatereditextdaycycle.cpp # indra/newview/llviewerinput.cpp
2021-11-16DRTVWR-546 merge in master v6.5.1Dave Houlton
2021-11-16Merge branch 'DRTVWR-519' into DRTVWR-552-cache-360Andrey Lihatskiy
# Conflicts: # indra/newview/app_settings/settings.xml
2021-11-16Merge branch 'master' into DRTVWR-534Andrey Lihatskiy
# Conflicts: # indra/newview/VIEWER_VERSION.txt
2021-11-16Merge branch 'master' into DRTVWR-519Andrey Lihatskiy
# Conflicts: # README.md
2021-11-16Merge branch 'master' into DRTVWR-530-maintAndrey Lihatskiy
# Conflicts: # doc/contributions.txt
2021-11-16Merge branch 'master' into DRTVWR-527-maintAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/newview/installers/windows/lang_pl.nsi # indra/newview/llfloaterpreference.cpp # indra/newview/llinventorymodel.cpp
2021-11-15Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread"Dave Houlton
This reverts commit 5188a26a8521251dda07ac0140bb129f28417e49, reversing changes made to 819088563e13f1d75e048311fbaf0df4a79b7e19.
2021-11-12SL-14895, restore previous post-deferred alpha behaviorDave Houlton
2021-11-10Merge branch 'DRTVWR-546' into glthreadNat Goodspeed
2021-11-09SL-16330 Clean up vertical sync handling, add to UIMnikolenko Productengine
2021-11-04SL-16202: Merge branch 'sl-16220' into glthreadNat Goodspeed
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-22mergeBrad Payne (Vir Linden)
2021-10-22SL-16220: Add LL::ThreadPool class and a "General" instance.Nat Goodspeed
ThreadPool bundles a WorkQueue with the specified number of worker threads to service it. Each ThreadPool has a name that can be used to locate its WorkQueue. Each worker thread calls WorkQueue::runUntilClose(). ThreadPool listens on the "LLApp" LLEventPump for shutdown notification. On receiving that, it closes its WorkQueue and then join()s each of its worker threads for orderly shutdown. Add a settings.xml entry "ThreadPoolSizes", the first LLSD-valued settings entry to expect a map: pool name->size. The expectation is that usually code instantiating a particular ThreadPool will have a default size in mind, but it should check "ThreadPoolSizes" for a user override. Make idle_startup()'s STATE_SEED_CAP_GRANTED state instantiate a "General" ThreadPool. This is function-static for lazy initialization. Eliminate LLMainLoopRepeater, which is completely unreferenced. Any potential future use cases are better addressed by posting to the main loop's WorkQueue. Eliminate llappviewer.cpp's private LLDeferredTaskList class, which implemented LLAppViewer::addOnIdleCallback(). Make addOnIdleCallback() post work to the main loop's WorkQueue instead.
2021-10-20SL-16220: Add a WorkQueue to be serviced by mainloop.Nat Goodspeed
Make LLAppViewer::idle() call LL::WorkQueue::runFor() to dequeue and run some or all of the pending responses from worker threads. Add a MainWorkTime setting to specify the time slice the main loop may devote each frame to servicing such responses.
2021-10-11SL-16099 Followup -- disable VAOs since they still run like garbage in busy ↵Runitai Linden
scenes.
2021-10-11SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and ↵Dave Parks
VAOs by default.