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2024-02-02#677 Fix terrain clipping and tweak hero probe mixing with radianceRunitaiLinden
2024-02-01#677 Clip underwater.Jonathan "Geenz" Goodman
2024-02-01#677 More clipping fixes.Jonathan "Geenz" Goodman
2024-02-01Merge branch 'materials_featurette/mirrors' into geenz/mirror-depixelationJonathan "Geenz" Goodman
2024-02-01#684 Fix pixellation on mirrors regardless of mirror resolution.Jonathan "Geenz" Goodman
2024-02-01#677 WIP -- fix PBR and avatar mirror clipping.RunitaiLinden
2024-02-01#677 WIP -- Add clipping to alpha and pbr (not working on PBR for some reason)RunitaiLinden
2024-02-01#677 WIP -- add mirror clipping to more shadersRunitaiLinden
2024-02-01Merge pull request #710 from secondlife/vi-43cosmic-linden
Add PBR terrain normal gen feature flag
2024-01-31#677 Some clipping WIPJonathan "Geenz" Goodman
2024-01-31secondlife/viewer-issues#43: Proof-of-concept PBR terrain normal gen feature ↵Cosmic Linden
flag. Final implementation would likely be very different.
2024-01-31secondlife/viewer-issues#43: Fix debug normals not rendering for terrainCosmic Linden
2024-01-30Merge pull request #703 from secondlife/release/gltf-maint2RunitaiLinden
Release/gltf maint2
2024-01-24https://github.com/secondlife/viewer-issues/issues/23 Fix for merge up to ↵Jonathan "Geenz" Goodman
the featurettes branch, and reflection probes being "hazy"
2024-01-24https://github.com/secondlife/viewer/issues/671 Wire up the RenderMirrors ↵Jonathan "Geenz" Goodman
debug setting.
2024-01-24Merge remote-tracking branch 'origin/release/materials_featurette' into ↵Jonathan "Geenz" Goodman
DRTVWR-583
2024-01-24SL-20669 Move constants out of settings.xmlAndrey Kleshchev
UIImgInvisibleUUID doesn't exist Default normal for material is 'null'
2024-01-23Put PBR terrain behind feature flagCosmic Linden
2024-01-19Merge branch 'release/materials_featurette' into DRTVWR-592RunitaiLinden
2024-01-19https://github.com/secondlife/viewer-issues/issues/21 Just use existing ↵RunitaiLinden
settings to block uploads larger than 1024.
2024-01-17https://github.com/secondlife/viewer-issues/issues/21 Add ↵RunitaiLinden
RenderMaxTextureResolution debug setting
2024-01-17SL-18429 Make it so auto adjusting legacy skies merely turns on tonemapping.RunitaiLinden
2024-01-12SL-20629 Fix Probe ambiance being displayed as 0 when it isn'tAndrey Kleshchev
And hide warning when it's already 0
2024-01-08Merge branch 'main' into DRTVWR-489Andrey Lihatskiy
# Conflicts: # indra/newview/llmaterialeditor.cpp
2024-01-08Merge branch 'main' into DRTVWR-588-maint-WAndrey Lihatskiy
2023-12-14SL-20611 Followup -- fix for depth based atmospheric mask making ↵RunitaiLinden
atmospherics effect sun/moon/clouds
2023-12-14Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-14SL-20730 Patch another potential source of NaNsRunitaiLinden
2023-12-13Merge pull request #578 from sldevel/HUD-fixcosmic-linden
Fix for semi-transparent HUDs rendering opaque
2023-12-13SL-20730 Scrub nans from haze alphaRunitaiLinden
2023-12-12Fix for semi-transparent HUDs rendering opaqueHenri Beauchamp
This commit fixes a bug introduced with commit 6472b75bcd70470fe5775d1cf6eb70a75b3d76e5 where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs.
2023-12-11SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ↵Dave Parks
like to read from a depth buffer that is bound for writing
2023-12-05SL-20654 Fix for box probes sometimes glitching out at the corners. ↵RunitaiLinden
Incidental fix for crash when mWaterPool is null.
2023-12-05Merge branch 'main' into DRTVWR-489Alexander Gavriliuk
2023-12-04SL-20611 Followup -- fix edge cases with transparent PBR objects around ↵RunitaiLinden
eye/object above/below water.
2023-12-04SL-20611 Followup -- fix edge cases with transparent objects around ↵RunitaiLinden
eye/object above/below water.
2023-11-30Merge branch 'DRTVWR-596' into davep/SL-20611RunitaiLinden
2023-11-30SL-20611 Incorporate water haze into new post effect atmospherics goodnessRunitaiLinden
2023-11-30Merge branch 'DRTVWR-588-maint-W' into marchcat/588-w-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/lldrawpoolground.cpp # indra/newview/llspatialpartition.cpp # indra/newview/lltexturefetch.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml # indra/newview/skins/default/xui/en/floater_stats.xml # indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml # indra/newview/skins/default/xui/en/notifications.xml # indra/newview/skins/default/xui/en/panel_performance_preferences.xml
2023-11-21SL-20563 Add 'No Post' option to Snapshot floaterAlexander Gavriliuk
2023-11-17SL-20611 followup -- remove now unused glsl files. Fix transparent water.RunitaiLinden
2023-11-16SL-20611 Make haze effect local lights -- move sky and water haze to their ↵RunitaiLinden
own passes and unify sky and water haze in forward rendering shaders.
2023-11-03SL-20567 Default HiDPI off (mac performance improvement)RunitaiLinden
2023-10-25Merge pull request #471 from secondlife/SL-20065cosmic-linden
SL-20065: Hack to reduce black spots on shiny water
2023-10-24SL-20065: Hack to reduce black spots on shiny waterCosmic Linden
2023-10-17Update settings.xmlJonathan "Geenz" Goodman
SL-20154
2023-10-17Fix for SL-19283Jonathan "Geenz" Goodman
2023-10-16Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-10-16Tons of masking changes and tweaks.Jonathan "Geenz" Goodman
We now support masking mirrors in the GBuffer. We also now support the concept of one arbitrary clip plane. DRTVWR-583
2023-10-13Merge branch 'DRTVWR-559' into DRTVWR-592Cosmic Linden