Age | Commit message (Collapse) | Author |
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settings.xml
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Shadows enabled.
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change.
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completely tested
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enabled
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- Implemented Richard's and Leo's spec
- Also fixed an issue when applying no-transfer texture for an object using texture picker, creates redundant copies of the texture in the object's content
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control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
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other checks including maturity.
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terrainF and treeF.
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errors, and shiny environment map errors due to lack of negative Z)
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from cache
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on and off.
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support for a simple shape vb which allows us to create and expand from for one off shapes
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missed a few spots: cleanup: get rid of the no-op 'mex' function in the shaders which was being used as a dummy replacement for 'mix'
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cleanup: get rid of the no-op 'mex' function in the shaders which was being used as a dummy replacement for 'mix'
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