Age | Commit message (Collapse) | Author |
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linked objects
Removed "geometry" and "surface" Reviewed by Kelly
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unmapped options to be errors
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and fix alpha for deferred impostor shader
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obey vertex alpha
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remedy unsightly blemishes, boxes, and the occasional extra wing.
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back to prev version of shader
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floater. Reviewed by Simon.
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for mostly-transparent buffer pixels, aka hair in ALM only
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attachments on impostors
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While linking GetMesh2 to the old setting was simpler from a user
point-of-view, they really shouldn't be linked and the old one will
go away. This one may be renamed to AssetMaxConcurrentRequests or
something similar if we get to the mesh/texture unification step.
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alpha/non/ALM/non-ALM
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service host location as needed.
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10.6.8 nV driver issues
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srgb_mac version of the shader
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mac GLSL compiler
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conversion in one place
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match more closely
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point/spot atten
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anger some shader compilers despite not being used
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