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AgeCommit message (Expand)Author
2023-10-13DRTVWR-592: Don't read UVs for PBR terrain in single-plane case - works out t...Cosmic Linden
2023-10-13DRTVWR-592: Clean up debug and test cases for ant trails artifact. Fix whites...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) (has debug) More rigorous definition of usage vector for tr...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) (has debug) Fix removing axial sign flip of normal texture ...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) (has debug) Fix "ant trail" seams in terrain caused by mult...Cosmic Linden
2023-10-13DRTVWR-592: (DEBUG) (broken) Clean up a few debug cases not used for reproduc...Cosmic Linden
2023-10-13DRTVWR-592: (DEBUG) (broken) Strange sampling behavior isolated to switch..ca...Cosmic Linden
2023-10-13DRTVWR-592: (DEBUG) (broken) Strange sampling behavior survives weight bypassCosmic Linden
2023-10-13DRTVWR-592: (WIP) CleanupCosmic Linden
2023-10-13DRTVWR-592: (WIP) (has debug) Convert colors to linear before triplanar blend...Cosmic Linden
2023-10-13DRTVWR-592: Fix not thresholding texture lookups for non-normal textures. Als...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) Test impact of higher threshold on performance and visualsCosmic Linden
2023-10-13DRTVWR-592: Fix weightsCosmic Linden
2023-10-13DRTVWR-592: Triplanar performance passCosmic Linden
2023-10-13DRTVWR-592: Fix terrain normal sampling in non-triplanar caseCosmic Linden
2023-10-13DRTVWR-592: (WIP) PBR Terrain: Improve orientation of textures and normal map...Cosmic Linden
2023-10-13DRTVWR-592: Add test config for triplanar mapping blend strengthCosmic Linden
2023-10-13DRTVWR-592: Add triplanar mapping setting, gate to High graphics setting or h...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) Triplanar mappingCosmic Linden
2023-10-13DRTVWR-592: Create separate config option for terrain repeats. Clean up debugCosmic Linden
2023-10-13DRTVWR-592: (WIP) Fix terrain PBR texture repeat seam. Legacy terrain texture...Cosmic Linden
2023-10-13DRTVWR-592: Another attempt to fix Mac build: remove deprecated use of texture2DCosmic Linden
2023-10-13DRTVWR-592: PBR terrain fallback for Mac/Intel: Drop emissive texture. Bump f...Cosmic Linden
2023-10-13DRTVWR-592: Fix issues with blending of materials, for example when fading ou...Cosmic Linden
2023-10-13DRTVWR-592: Add debug options LocalTerrainAssetN. Fix PBR terrain texture fli...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) Roughly working draft of PBR terrainCosmic Linden
2023-10-13DRTVWR-592: (WIP) (does not work) PBR terrain rendering - compiles, but doesn...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) (does not run) PBR terrain rendering - more work on shaders...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) (does not run) PBR terrain rendering - begin work on shader...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) Debugging, rethinkingCosmic Linden
2023-10-13DRTVWR-592: (WIP) Separate code path for terrain rendering and shaders. Just ...Cosmic Linden
2023-10-11SL-20450: Fix missing LSL keyword INVENTORY_MATERIALCosmic Linden
2023-10-11SL-20440 Followup -- balance PBR point light with legacy point lightRunitaiLinden
2023-10-11SL-20440 Followup -- fix for non-normalized vector and balance PBR spotlight ...RunitaiLinden
2023-10-11SL-20440 Fix for projector ambiance destroying PBR shading. Also fix longsta...RunitaiLinden
2023-10-04SL-20141 Remove "Local Lights" checkbox and instead make the number of lights...RunitaiLinden
2023-10-03Merge branch 'main' (DRTVWR-567) into DRTVWR-559Andrey Kleshchev
2023-10-02SL-20394 Remove "glare" effect from PBR alpha shaders.RunitaiLinden
2023-09-29Add probe near clipping.Jonathan "Geenz" Goodman
2023-09-29Wire up the debug settings.Jonathan "Geenz" Goodman
2023-09-25Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-09-11Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into davep/SL-19842RunitaiLinden
2023-09-11SL-19842 WIP -- Now that probes can override ambient, unroll ambient darkenin...RunitaiLinden
2023-09-08Update reflectionProbeF.glslJonathan "Geenz" Goodman
2023-09-08Some more modes for mirrors to place the probe.Jonathan "Geenz" Goodman
2023-09-06SL-19842 WIP -- Change how probe ambiance mixes with sky ambient.RunitaiLinden
2023-08-30SL-19842 Followup -- less aggressive ambient kill.RunitaiLinden
2023-08-29Add a probe strength uniform for hero probes.Jonathan "Geenz" Goodman
2023-08-29Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-08-23Merge branch main (DRTVWR-582) into DRTVWR-567Andrey Kleshchev