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2024-02-21secondlife/viewer-issues#72: Fix material preview affecting exposure on main ↵Cosmic Linden
screen
2024-02-21#682 Add an update rate parameter to help throttle mirror updates.Jonathan "Geenz" Goodman
So far 4 seems like a good balance for performance and quality. 2 is great for quality, with 6 or 8 being for higher performance. Also bring back the gaussian filter - may end up adding the FXAA filter though instead.
2024-02-09https://github.com/secondlife/jira-archive-internal/issues/70847 Fix for ↵RunitaiLinden
more inaccurate than usual alpha sorting (#781)
2024-02-09Put PBR material swatch behind feature flag (#775)cosmic-linden
* secondlife/viewer#771: Put PBR material swatch behind feature flag * secondlife/viewer#771: Make viewer respect PBRMaterialSwatchEnabled from SimulatorFeatures
2024-02-08Update softenLightF.glslJonathan "Geenz" Goodman
2024-02-08Merge branch 'release/materials_featurette' into materials_featurette/mirrorsRunitaiLinden
2024-02-07secondlife/viewer#711: Reduce PBR terrain textures at low graphics settingsCosmic Linden
2024-02-07secondlife/viewer#711: Add more options to drop textures from terrain, not ↵Cosmic Linden
yet used
2024-02-07Issue #56 Redirect Help>Report Bug to Canny instead of JiraAndrey Kleshchev
2024-02-07Merge branch 'materials_featurette/mirrors' of ↵RunitaiLinden
https://github.com/secondlife/viewer into materials_featurette/mirrors
2024-02-07Merge branch 'release/materials_featurette' into materials_featurette/mirrorsRunitaiLinden
2024-02-07secondlife/viewer#67: (debug) Add temporary setting to force-load PBR terrainCosmic Linden
2024-02-06#740 Make sure we evaluate if the probe is a mirror probe or not.Jonathan "Geenz" Goodman
#682 Re-enable gaussian filtering, and reduce the mirror resolution back to 1024. Also just generally clean up the code a bit.
2024-02-05#677 Add hero probes to blinn-phong surfacesRunitaiLinden
2024-02-05#677 Add mirror clipping to rigged shadersRunitaiLinden
2024-02-05#677 Add clipping to trees and alpha masked blinn-phongRunitaiLinden
2024-02-02#677 Move PBR mirror radiance mixing to reflectionProbeF so transparent PBR ↵RunitaiLinden
surfaces can be mirrors
2024-02-02#677 Fix terrain clipping and tweak hero probe mixing with radianceRunitaiLinden
2024-02-01#677 Clip underwater.Jonathan "Geenz" Goodman
2024-02-01#677 More clipping fixes.Jonathan "Geenz" Goodman
2024-02-01Merge branch 'materials_featurette/mirrors' into geenz/mirror-depixelationJonathan "Geenz" Goodman
2024-02-01#684 Fix pixellation on mirrors regardless of mirror resolution.Jonathan "Geenz" Goodman
2024-02-01#677 WIP -- fix PBR and avatar mirror clipping.RunitaiLinden
2024-02-01#677 WIP -- Add clipping to alpha and pbr (not working on PBR for some reason)RunitaiLinden
2024-02-01#677 WIP -- add mirror clipping to more shadersRunitaiLinden
2024-02-01Merge pull request #710 from secondlife/vi-43cosmic-linden
Add PBR terrain normal gen feature flag
2024-01-31#677 Some clipping WIPJonathan "Geenz" Goodman
2024-01-31secondlife/viewer-issues#43: Proof-of-concept PBR terrain normal gen feature ↵Cosmic Linden
flag. Final implementation would likely be very different.
2024-01-31secondlife/viewer-issues#43: Fix debug normals not rendering for terrainCosmic Linden
2024-01-30Merge pull request #703 from secondlife/release/gltf-maint2RunitaiLinden
Release/gltf maint2
2024-01-24https://github.com/secondlife/viewer-issues/issues/23 Fix for merge up to ↵Jonathan "Geenz" Goodman
the featurettes branch, and reflection probes being "hazy"
2024-01-24https://github.com/secondlife/viewer/issues/671 Wire up the RenderMirrors ↵Jonathan "Geenz" Goodman
debug setting.
2024-01-24Merge remote-tracking branch 'origin/release/materials_featurette' into ↵Jonathan "Geenz" Goodman
DRTVWR-583
2024-01-24SL-20669 Move constants out of settings.xmlAndrey Kleshchev
UIImgInvisibleUUID doesn't exist Default normal for material is 'null'
2024-01-23Put PBR terrain behind feature flagCosmic Linden
2024-01-19Merge branch 'release/materials_featurette' into DRTVWR-592RunitaiLinden
2024-01-19https://github.com/secondlife/viewer-issues/issues/21 Just use existing ↵RunitaiLinden
settings to block uploads larger than 1024.
2024-01-17https://github.com/secondlife/viewer-issues/issues/21 Add ↵RunitaiLinden
RenderMaxTextureResolution debug setting
2024-01-17SL-18429 Make it so auto adjusting legacy skies merely turns on tonemapping.RunitaiLinden
2024-01-12SL-20629 Fix Probe ambiance being displayed as 0 when it isn'tAndrey Kleshchev
And hide warning when it's already 0
2024-01-08Merge branch 'main' into DRTVWR-489Andrey Lihatskiy
# Conflicts: # indra/newview/llmaterialeditor.cpp
2024-01-08Merge branch 'main' into DRTVWR-588-maint-WAndrey Lihatskiy
2024-01-08Merge main (DRTVWR-596 GLTF Materials Maint) into DRTVWR-591-maint-XAndrey Kleshchev
# Conflicts: # indra/newview/VIEWER_VERSION.txt
2023-12-14SL-20611 Followup -- fix for depth based atmospheric mask making ↵RunitaiLinden
atmospherics effect sun/moon/clouds
2023-12-14Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601RunitaiLinden
2023-12-14SL-20730 Patch another potential source of NaNsRunitaiLinden
2023-12-13Merge pull request #578 from sldevel/HUD-fixcosmic-linden
Fix for semi-transparent HUDs rendering opaque
2023-12-13SL-20730 Scrub nans from haze alphaRunitaiLinden
2023-12-12Fix for semi-transparent HUDs rendering opaqueHenri Beauchamp
This commit fixes a bug introduced with commit 6472b75bcd70470fe5775d1cf6eb70a75b3d76e5 where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs.
2023-12-11SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ↵Dave Parks
like to read from a depth buffer that is bound for writing