Age | Commit message (Collapse) | Author |
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removed)
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branch : product-engine
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--HG--
branch : product-engine
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Fix for avatar appearance editor drawing hair in the background.
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Fix for avatar appearance editor drawing hair in the background.
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image_right_padding members from button.h and button.xml and their the only place usage in LLTabContainer::reshapeTuple . Now image overlay placement adjustible via: mLeftHPad, mRightHPad, mImageOverlayBottomPad, mImageOverlayTopPad, mImgOverlayLabelSpace
--HG--
branch : product-engine
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Several changes here:
- Implemented support for "media classification": see http://docs.google.com/a/lindenlab.com/View?id=ddznhrqn_29vhnr2pg8
- Added settings for auto-playing of said classifications
Nearby Media Floater:
- On/Off buttons are now explicit...no more power buttons
- Parcel Media and Parcel Audio are "lighter weight", with no more on/off
- List now sorts with playing items at top, non-playing below
- There is now a "Show" drop-down that filters the list by classification
- Added checkboxes to the bottom to control auto-play settings
More work is needed, so consider this a checkpoint
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Now the show don't show behavior is always dependent on the ShowStartLocation pref.
ShowStartLocation defaults to off, but is automatically turned on after first successful login.
Reviewed by Richard.
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FSAA now relies on framebuffer objects and framebuffer objects are enabled by default)
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I gave lynx a bad review. :( I didn't know about the setting FirstLoginThisInstall.
I'm backing out lynx's change, then re-fixing EXT-4237.
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Previously any login attempt, even a failed one, would cause the Start
Up pulldown to appear. Now only a successful login will cause this to
happen. Also renamed the setting FirstRunThisInstall to the more accurate
HadFirstSuccessfulLogin (and inverted its logic).
Reviewed by Mani.
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Default value of 'NavBarShowParcelProperties' has been changed
--HG--
branch : product-engine
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Turning this option on makes alt-zooming and mouselook actually work
when using Synergy. I believe this will also make it work for certain
input devices, and Parallels, that control your cursor by setting its
position in absolute coordinates.
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again
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this with rearrangement.
not tested.
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the same shader code.
kill already-nerfed quadratic attenuation which it seems we won't be supporting any decade soon.
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far as the shader is concerned.
not complete.
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next, needs the non-shader GL lighting model to be equally dumb (it's too smart - kill the spot angle.
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multifloater tabs)
--HG--
branch : product-engine
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Review #89
This implements the changes Sam wanted in order to reduce the confusion over media enabled-ness, in particular:
- "Media Enabled" pref now only controls "AudioStreamingMedia"
- No more "tentative" state
- New "Music Enabled" pref
- First run dialog controls Media and Music (Sam, this is a change from your request...I think it works better)
- Put a reflection of the "Media Enabled" checkbox in the Nearby Media Floater
- Get rid of the "AudioStreamingVideo" setting altogether (whatever used it, it should now obey "AudioStreamingMedia").
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settings per resident between voice sessions)
- moved default internal voice level value into application settings
- cleanned up include list in llmutelist.cpp
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branch : product-engine
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-- replaced functionality to remove speacker from the list via Event timer.
-- removed calling of LLSpeakerMgr::update from LLPanelGroupControlPanel::draw() (group text chat)
For now list is updated when it is need.
--HG--
branch : product-engine
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